Common
|
Custom postshaders now load successfully
|
2013-12-10 15:33:58 +01:00 |
Directx9
|
Cleanup ClearmodeDepthMask
|
2013-12-10 20:48:20 +08:00 |
GLES
|
emnu fix#2
|
2013-12-21 16:18:38 +08:00 |
Null
|
Enable frameskipping in the null gpu.
|
2013-11-14 23:37:48 -08:00 |
ge_constants.h
|
enum for GE_TEXFUNC_UNKNOWN1/2/3 = 5/6/7
|
2013-12-14 06:48:45 +08:00 |
GeDisasm.cpp
|
Fix GeDescribeVertexType
|
2013-11-26 14:12:14 +01:00 |
GeDisasm.h
|
Add a function to pretty-print vertex type.
|
2013-04-22 22:04:26 -07:00 |
GPU.vcxproj.filters
|
Adjust some project filters.
|
2013-12-14 22:36:41 -08:00 |
GPUState.cpp
|
Reinitialize the GE on sceKernelLoadExec().
|
2013-11-28 15:35:12 -08:00 |
GPUState.h
|
Add gstate.isSkinningEnabled()
|
2013-12-16 20:42:45 +08:00 |
GPUXbox.vcxproj
|
projection fixes !
|
2013-09-12 09:53:48 +02:00 |
GPUXbox.vcxproj.filters
|
projection fixes !
|
2013-09-12 09:53:48 +02:00 |
Math3D.h
|
softgpu: Attempt to implement GE_PROJMAP_UV.
|
2013-12-15 11:59:22 -08:00 |