ppsspp/ppsspp.iss
Henrik Rydgard 8d1ece05ca Finally move flash0 into assets, fixing #9468 and #9520
CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00

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[Setup]
AppVersion={#ApplicationVersion}
AppName={cm:AppName}
DefaultDirName={pf}\PPSSPP
; Since no icons will be created in "{group}", we don't need the wizard
; to ask for a Start Menu folder name:
DisableProgramGroupPage=yes
UninstallDisplayIcon={app}\PPSSPPWindows.exe
OutputDir=.
UsePreviousLanguage=no
[CustomMessages]
AppName={#ApplicationName}
LaunchProgram=Start {#ApplicationName} after finishing installation
[Files]
Source: "PPSSPPWindows.exe"; DestDir: "{app}"
Source: "PPSSPPWindows64.exe"; DestDir: "{app}"
Source: "README.md"; DestName: "README.txt"; DestDir: "{app}"; Flags: isreadme
; Special file to signify that we are installed, and not "portable" and should look for
; configuration etc in the user's directory, not in our own subdirectory.
Source: "notinstalled.txt"; DestName: "installed.txt"; DestDir: "{app}";
Source: "assets\*.*"; DestDir: "{app}\assets"
Source: "assets\shaders\*.*"; DestDir: "{app}\assets\shaders"
Source: "assets\lang\*.ini"; DestDir: "{app}\assets\lang"
Source: "assets\flash0\font\*.*"; DestDir: "{app}\assets\flash0\font"
Source: "dx9sdk\8.1\Redist\D3D\x64\d3dcompiler_47.dll"; DestDir: "{app}"
Source: "dx9sdk\8.1\Redist\D3D\x86\d3dcompiler_47.dll"; DestName: "d3dcompiler_47.x86.dll"; DestDir: "{app}"
[Run]
Filename: {app}\PPSSPPWindows.exe; Description: {cm:LaunchProgram,{cm:AppName}}; Flags: nowait postinstall skipifsilent
[Icons]
Name: "{commonprograms}\PPSSPP"; Filename: "{app}\PPSSPPWindows.exe"