mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-24 16:49:50 +00:00
7b7801d59a
This makes it easier for Xbox which uses a separate header.
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include "StubHost.h"
|
|
|
|
#undef HEADLESSHOST_CLASS
|
|
#define HEADLESSHOST_CLASS WindowsHeadlessHost
|
|
|
|
#include "Common/CommonWindows.h"
|
|
|
|
// TODO: Get rid of this junk
|
|
class WindowsHeadlessHost : public HeadlessHost
|
|
{
|
|
public:
|
|
virtual bool InitGL(std::string *error_message);
|
|
virtual void ShutdownGL();
|
|
|
|
virtual void SwapBuffers();
|
|
|
|
virtual void SendDebugOutput(const std::string &output);
|
|
virtual void SendDebugScreenshot(const u8 *pixbuf, u32 w, u32 h);
|
|
virtual void SetComparisonScreenshot(const std::string &filename);
|
|
|
|
private:
|
|
bool ResizeGL();
|
|
void LoadNativeAssets();
|
|
|
|
HWND hWnd;
|
|
HDC hDC;
|
|
HGLRC hRC;
|
|
FILE *out;
|
|
std::string comparisonScreenshot;
|
|
}; |