ppsspp/Core/HLE
2013-05-20 00:57:45 +02:00
..
__sceAudio.cpp Block audio output more correctly. 2013-05-19 12:31:47 -07:00
__sceAudio.h Block audio output more correctly. 2013-05-19 12:31:47 -07:00
FunctionWrappers.h Negative volume means unchanged, not error. 2013-05-19 10:42:22 -07:00
HLE.cpp Report unimplemented but known HLE functions. 2013-05-18 20:21:28 -07:00
HLE.h Prevent waiting on semas while dispatch disabled. 2013-03-24 23:30:32 -07:00
HLETables.cpp Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
HLETables.h Implement sceKernelExtendThreadStack(). 2013-05-18 20:21:28 -07:00
sceAtrac.cpp Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
sceAtrac.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceAudio.cpp Don't overlay Vaudio with multichannel. 2013-05-19 15:46:24 -07:00
sceAudio.h Don't overlay Vaudio with multichannel. 2013-05-19 15:46:24 -07:00
sceChnnlsv.cpp Don't need separate variables for writemask. Some optimizations. 2013-02-16 09:28:55 +01:00
sceChnnlsv.h Save encryption. Load/Save encrypted/decrypted save 2013-01-29 00:11:02 +01:00
sceCtrl.cpp Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes. 2013-04-28 22:15:33 +02:00
sceCtrl.h Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes. 2013-04-28 22:15:33 +02:00
sceDeflt.cpp Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Clean up some variable shadowing. 2013-05-18 10:20:13 -07:00
sceDisplay.h Don't use PPGe for debug overlays. Fixes fps counter in games where it didn't work before. 2013-04-07 22:43:59 +02:00
sceDmac.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Correctly call alloc/free font callbacks. 2013-05-10 22:06:50 -07:00
sceFont.h remove defines 2013-03-16 12:29:20 +08:00
sceGameUpdate.cpp Turn log level to ERROR 2013-03-19 20:54:26 +08:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp Use CoreTiming::AdvanceQuick(); 2013-05-10 09:38:44 +08:00
sceGe.h Delay GPU signals and waits to simulate cycles. 2013-04-07 17:05:11 -07:00
sceHprm.cpp Add some Hprm functions and a small logging tweak 2013-01-04 09:04:27 +01:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Remove a duplicate syscall entry. 2013-05-12 16:51:01 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp hide battery status icon 2013-04-28 11:02:20 +03:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Return an error when there's no async op. 2013-05-12 17:28:07 -07:00
sceIo.h Make previous code cleaner 2013-01-02 19:42:15 +01:00
sceJpeg.cpp Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceJpeg.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceKernel.cpp Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
sceKernel.h ISO that replaced EBOOT.BIN is playable. 2013-05-04 20:34:33 +09:00
sceKernelAlarm.cpp Add some more debug logging for alarms. 2013-03-31 16:56:02 -07:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Fix sema and event flag refer to check size. 2013-05-18 13:46:50 -07:00
sceKernelEventFlag.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelInterrupt.cpp Add a bounds check for interrupts. 2013-05-18 10:21:21 -07:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMbx.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMemory.cpp typo SysMemUserForUser_FE707FDF. 2013-05-04 20:46:41 +09:00
sceKernelMemory.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelModule.cpp HLE needs to be reset after kernel shutdown 2013-05-14 20:37:20 +08:00
sceKernelModule.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMsgPipe.cpp Priority-based msgpipes never woke anyone. 2013-03-31 16:58:15 -07:00
sceKernelMsgPipe.h Implement a factory for kernel objects. 2012-12-28 13:55:22 -08:00
sceKernelMutex.cpp Don't allow attr 0x400 for mutexes, report less. 2013-05-18 15:31:31 -07:00
sceKernelMutex.h Implement sceKernelReferLwMutexStatus() and ByID(). 2013-02-24 22:50:48 -08:00
sceKernelSemaphore.cpp Report less for semaphores options with no size. 2013-05-18 16:34:35 -07:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Minor cleanup 2013-05-19 18:45:58 +02:00
sceKernelThread.h Implement sceKernelExtendThreadStack(). 2013-05-18 20:21:28 -07:00
sceKernelTime.cpp Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Improve few functions in sceKernelVtimer 2013-04-09 08:32:13 +08:00
sceKernelVTimer.h Implement DoState in VTimer 2013-03-02 17:23:28 +01:00
sceMd5.cpp Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
sceMd5.h Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
sceMp3.cpp Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMp3.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMp4.cpp Change to ERROR_LOG , add True Color/Anisotropic Filtering 2013-04-28 09:46:18 +08:00
sceMp4.h Add Register_sceMp4() 2013-04-28 08:25:30 +08:00
sceMpeg.cpp Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMpeg.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceNet.cpp Report corrupt elfs (if reporting enabled). Some stubs. 2013-03-25 00:08:46 +01:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceNp.cpp Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceP3da.cpp Add sceP3da 2013-03-15 20:16:45 +08:00
sceP3da.h Add sceP3da 2013-03-15 20:16:45 +08:00
sceParseHttp.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePauth.cpp UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Cleanup a few GPU error codes. 2013-03-31 23:57:03 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Fix some minor incorrect logging. 2013-05-19 10:42:55 -07:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp add DLC support 2013-04-20 13:51:40 +08:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceRtc.h Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceSas.cpp Implement volume control for _sceSasCoreWithMix. 2013-05-11 04:30:02 +08:00
sceSas.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceSsl.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
sceUmd.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUsb.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUsb.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUtility.cpp FIX unintelligible sequence of decimal characters on savedialog. 2013-05-02 00:14:41 +09:00
sceUtility.h Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
sceVaudio.cpp Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00