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ppsspp
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ppsspp
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Windows
History
Henrik Rydgård
5f8118b82b
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 10:27:59 +01:00
..
Debugger
Debugger: Fix hang when viewing invalid RAM.
2017-12-30 11:11:04 -08:00
GEDebugger
GE Debugger: Allow enable/disable of prim preview.
2017-12-23 02:16:43 -08:00
GPU
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 10:27:59 +01:00
W32Util
Get rid of our own silly reimplementation of std::thread
2017-02-27 20:51:36 +01:00
.gitignore
Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
2016-04-07 23:45:38 +02:00
aboutbox.rc
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
bitmap1.bmp
…
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Fix Windows command line build scripts.
Fixes
#8081
2015-10-31 13:04:49 +01:00
build-x86.cmd
Fix Windows command line build scripts.
Fixes
#8081
2015-10-31 13:04:49 +01:00
debugger.txt
…
DebugLog.bat
Small fix for DebugLog.bat
2014-04-01 22:16:44 +08:00
DinputDevice.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
DinputDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
DlgDynaView.cpp
Pick some safe changes from the android gradle branch (including windows CMake fixes)
2016-12-05 16:52:03 +01:00
DlgDynaView.h
…
DSoundStream.cpp
Fix some type narrowing warnings and typos.
2017-03-19 07:44:31 -07:00
DSoundStream.h
Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
2015-01-24 13:50:27 +01:00
EmuThread.cpp
GLES: Fix shutdown while stepping.
2018-02-11 15:19:16 -08:00
EmuThread.h
Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
2018-02-07 16:00:29 +01:00
git-version-gen.cmd
Better way to find the git exe for git-version-gen, thanks Unknown.
2016-02-28 23:04:46 +01:00
icon1.ico
…
InfoLog.bat
Improve windows log
2013-12-10 07:18:55 +08:00
InputBox.cpp
Remove Globals.h
2017-08-31 17:15:22 +02:00
InputBox.h
Remove Globals.h
2017-08-31 17:15:22 +02:00
InputDevice.cpp
Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too.
2017-12-20 11:24:05 +01:00
InputDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
KeyboardDevice.cpp
Handle more mouse buttons(middle, 4, 5)
2017-04-27 13:54:38 +02:00
KeyboardDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
main.cpp
Windows: Consistently shutdown the main thread after exiting the message loop.
2018-02-10 09:06:43 +01:00
main.h
-Step through display list with F10/F11
2013-09-28 14:34:08 +02:00
MainThread.h
Get rid of an unused codepath (gl rendering is now always threaded)
2018-02-08 00:23:48 +01:00
MainWindow.cpp
Windows: Allow GL thread on graphics restart.
2018-02-10 16:55:52 -08:00
MainWindow.h
Windows: Avoid restarting completely on GPU change.
2017-04-15 16:33:30 -07:00
MainWindowMenu.cpp
Windows: Fix loading files with a long path.
2018-01-19 18:22:06 +09:00
MainWindowMenu.h
Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should
fix
#9546
2017-04-04 10:11:03 +02:00
ppsspp_gold.ico
Windows: Get rid of my private gold branch, simply gate behind a define instead.
2017-03-16 15:47:59 +01:00
ppsspp.ico
Add 256x256 icon to Windows icon file
2014-12-24 13:48:00 -05:00
PPSSPP.manifest
Fix high-DPI rendering/input on Windows
2017-01-16 20:53:41 +07:00
ppsspp.rc
Allow up to 10x window size on Windows.
2018-01-15 21:18:08 +09:00
PPSSPP.sln
Split out the UWP build into a separate .sln file.
2017-03-23 10:02:29 +01:00
PPSSPP.vcxproj
Split Android graphics context implementations into their own files.
2018-01-20 21:47:16 +01:00
PPSSPP.vcxproj.filters
Split Android graphics context implementations into their own files.
2018-01-20 21:47:16 +01:00
pspmode.png
…
RawInput.cpp
Experiment (
#9647
): Wipe RawInput buffers
2017-05-04 00:29:29 +02:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
…
resource.h
Allow up to 10x window size on Windows.
2018-01-15 21:18:08 +09:00
stdafx.cpp
…
stdafx.h
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
2017-03-23 10:02:28 +01:00
stop1.ico
…
TouchInputHandler.cpp
Separate X and Y dpi_scale
2017-08-07 13:37:01 +02:00
TouchInputHandler.h
Separate X and Y dpi_scale
2017-08-07 13:37:01 +02:00
version.rc
Generate windows version automatically.
2015-08-16 14:03:59 -07:00
WindowsHost.cpp
GPU: Remove duplicate BACKEND constants.
2017-12-26 15:55:24 -08:00
WindowsHost.h
UI: Reset touch controls after config load.
2017-12-09 14:11:39 -08:00
XinputDevice.cpp
UI: Respect the pause button display setting.
2017-04-12 22:09:05 -07:00
XinputDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
XPTheme.h
…
zipup.cmd
Finally move flash0 into assets, fixing
#9468
and
#9520
2017-04-01 00:20:53 +02:00
README.TXT
Just open the MSVC project file and build.