ppsspp/GPU/Vulkan/TextureScalerVulkan.cpp
2016-03-26 17:26:55 -07:00

103 lines
3.5 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#if _MSC_VER == 1700
// Has to be included before TextureScaler.h, else we get those std::bind errors in VS2012..
#include "../native/base/basictypes.h"
#endif
#include <algorithm>
#include "Common/Vulkan/VulkanContext.h"
#include "Common/ColorConv.h"
#include "Common/Log.h"
#include "Common/ThreadPools.h"
#include "GPU/Common/TextureScalerCommon.h"
#include "GPU/Vulkan/TextureScalerVulkan.h"
// TODO: Share in TextureCacheVulkan.h?
// Note: some drivers prefer B4G4R4A4_UNORM_PACK16 over R4G4B4A4_UNORM_PACK16.
#define VULKAN_4444_FORMAT VK_FORMAT_B4G4R4A4_UNORM_PACK16
#define VULKAN_1555_FORMAT VK_FORMAT_A1R5G5B5_UNORM_PACK16
#define VULKAN_565_FORMAT VK_FORMAT_B5G6R5_UNORM_PACK16
#define VULKAN_8888_FORMAT VK_FORMAT_R8G8B8A8_UNORM
int TextureScalerVulkan::BytesPerPixel(u32 format) {
return (format == VULKAN_8888_FORMAT) ? 4 : 2;
}
u32 TextureScalerVulkan::Get8888Format() {
return VULKAN_8888_FORMAT;
}
void TextureScalerVulkan::ScaleAlways(u32 *&data, u32 &dstFmt, int &width, int &height, int factor) {
if (!Scale(data, dstFmt, width, height, factor)) {
// This means it was a flat texture. Vulkan wants the size up front, so we need to make it happen.
assert(IsEmptyOrFlat(data, width * height, dstFmt));
u32 pixel;
// Since it's flat, one pixel is enough. It might end up pointing to data, though.
u32 *pixelPointer = &pixel;
ConvertTo8888(dstFmt, data, pixelPointer, 1, 1);
if (pixelPointer != &pixel) {
pixel = *pixelPointer;
}
bufOutput.resize(width * height * factor * factor);
dstFmt = Get8888Format();
data = bufOutput.data();
width *= factor;
height *= factor;
// ABCD. If A = D, and AB = CD, then they must all be equal (B = C, etc.)
if ((pixel & 0x000000FF) == (pixel >> 24) && (pixel & 0x0000FFFF) == (pixel >> 16)) {
memset(data, pixel & 0xFF, width * height * sizeof(u32));
} else {
// TODO: Optimize.
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
data[y * width + x] = pixel;
}
}
}
}
}
void TextureScalerVulkan::ConvertTo8888(u32 format, u32* source, u32* &dest, int width, int height) {
switch (format) {
case VULKAN_8888_FORMAT:
dest = source; // already fine
break;
case VULKAN_4444_FORMAT:
GlobalThreadPool::Loop(std::bind(&convert4444_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
break;
case VULKAN_565_FORMAT:
GlobalThreadPool::Loop(std::bind(&convert565_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
break;
case VULKAN_1555_FORMAT:
GlobalThreadPool::Loop(std::bind(&convert5551_dx9, (u16*)source, dest, width, placeholder::_1, placeholder::_2), 0, height);
break;
default:
dest = source;
ERROR_LOG(G3D, "iXBRZTexScaling: unsupported texture format");
}
}