mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-30 20:01:00 +00:00
670 lines
20 KiB
C++
670 lines
20 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "HLE.h"
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#include "../MIPS/MIPS.h"
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#include "sceKernel.h"
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#include "sceKernelThread.h"
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#include "sceUtility.h"
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#include "sceCtrl.h"
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#include "../Util/PPGeDraw.h"
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enum SceUtilitySavedataType
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{
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SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD = 0,
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SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE = 1,
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SCE_UTILITY_SAVEDATA_TYPE_LOAD = 2,
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SCE_UTILITY_SAVEDATA_TYPE_SAVE = 3,
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SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD = 4,
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SCE_UTILITY_SAVEDATA_TYPE_LISTSAVE = 5,
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SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE = 6,
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SCE_UTILITY_SAVEDATA_TYPE_DELETE = 7,
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SCE_UTILITY_SAVEDATA_TYPE_SIZES = 8
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} ;
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#define SCE_UTILITY_SAVEDATA_ERROR_TYPE (0x80110300)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_MS (0x80110301)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_EJECT_MS (0x80110302)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_ACCESS_ERROR (0x80110305)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_DATA_BROKEN (0x80110306)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA (0x80110307)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_PARAM (0x80110308)
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#define SCE_UTILITY_SAVEDATA_ERROR_LOAD_INTERNAL (0x8011030b)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_NO_MS (0x80110381)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_EJECT_MS (0x80110382)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE (0x80110383)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_PROTECTED (0x80110384)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_ACCESS_ERROR (0x80110385)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_PARAM (0x80110388)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_NO_UMD (0x80110389)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_WRONG_UMD (0x8011038a)
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#define SCE_UTILITY_SAVEDATA_ERROR_SAVE_INTERNAL (0x8011038b)
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#define SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_MS (0x80110341)
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#define SCE_UTILITY_SAVEDATA_ERROR_DELETE_EJECT_MS (0x80110342)
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#define SCE_UTILITY_SAVEDATA_ERROR_DELETE_MS_PROTECTED (0x80110344)
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#define SCE_UTILITY_SAVEDATA_ERROR_DELETE_ACCESS_ERROR (0x80110345)
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#define SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA (0x80110347)
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#define SCE_UTILITY_SAVEDATA_ERROR_DELETE_PARAM (0x80110348)
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#define SCE_UTILITY_SAVEDATA_ERROR_DELETE_INTERNAL (0x8011034b)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_MS (0x801103C1)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_EJECT_MS (0x801103C2)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_ACCESS_ERROR (0x801103C5)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_DATA (0x801103C7)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_PARAM (0x801103C8)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_NO_UMD (0x801103C9)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_WRONG_UMD (0x801103Ca)
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#define SCE_UTILITY_SAVEDATA_ERROR_SIZES_INTERNAL (0x801103Cb)
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#define SCE_UTILITY_STATUS_NONE 0
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#define SCE_UTILITY_STATUS_INITIALIZE 1
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#define SCE_UTILITY_STATUS_RUNNING 2
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#define SCE_UTILITY_STATUS_FINISHED 3
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#define SCE_UTILITY_STATUS_SHUTDOWN 4
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// title, savedataTitle, detail: parts of the unencrypted SFO
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// data, it contains what the VSH and standard load screen shows
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struct PspUtilitySavedataSFOParam
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{
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char title[0x80];
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char savedataTitle[0x80];
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char detail[0x400];
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unsigned char parentalLevel;
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unsigned char unknown[3];
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};
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struct PspUtilitySavedataFileData {
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void *buf;
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SceSize bufSize; // Size of the buffer pointed to by buf
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SceSize size; // Actual file size to write / was read
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int unknown;
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};
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// Structure to hold the parameters for the sceUtilitySavedataInitStart function.
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struct SceUtilitySavedataParam
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{
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SceSize size; // Size of the structure
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int language;
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int buttonSwap;
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int unknown[4];
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int result;
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int unknown2[4];
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int mode; // 0 to load, 1 to save
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int bind;
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int overwriteMode; // use 0x10 ?
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/** gameName: name used from the game for saves, equal for all saves */
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char gameName[16];
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/** saveName: name of the particular save, normally a number */
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char saveName[24];
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/** fileName: name of the data file of the game for example DATA.BIN */
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char fileName[16];
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/** pointer to a buffer that will contain data file unencrypted data */
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void *dataBuf;
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/** size of allocated space to dataBuf */
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SceSize dataBufSize;
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SceSize dataSize; // Size of the actual save data
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PspUtilitySavedataSFOParam sfoParam;
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PspUtilitySavedataFileData icon0FileData;
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PspUtilitySavedataFileData icon1FileData;
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PspUtilitySavedataFileData pic1FileData;
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PspUtilitySavedataFileData snd0FileData;
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unsigned char unknown17[4];
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};
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static u32 utilityDialogState = SCE_UTILITY_STATUS_SHUTDOWN;
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u32 messageDialogAddr;
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void __UtilityInit()
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{
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messageDialogAddr = 0;
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utilityDialogState = SCE_UTILITY_STATUS_SHUTDOWN;
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// Creates a directory for save on the sdcard or MemStick directory
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}
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void __UtilityInitStart()
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{
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utilityDialogState = SCE_UTILITY_STATUS_INITIALIZE;
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}
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void __UtilityShutdownStart()
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{
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utilityDialogState = SCE_UTILITY_STATUS_SHUTDOWN;
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}
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void __UtilityUpdate()
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{
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if (utilityDialogState == SCE_UTILITY_STATUS_INITIALIZE)
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{
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utilityDialogState = SCE_UTILITY_STATUS_RUNNING;
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}
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else if (utilityDialogState == SCE_UTILITY_STATUS_RUNNING)
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{
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utilityDialogState = SCE_UTILITY_STATUS_FINISHED;
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}
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else if (utilityDialogState == SCE_UTILITY_STATUS_FINISHED)
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{
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utilityDialogState = SCE_UTILITY_STATUS_SHUTDOWN;
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}
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}
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u32 __UtilityGetStatus()
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{
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u32 ret = utilityDialogState;
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if (utilityDialogState == SCE_UTILITY_STATUS_SHUTDOWN)
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utilityDialogState = SCE_UTILITY_STATUS_NONE;
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if (utilityDialogState == SCE_UTILITY_STATUS_INITIALIZE)
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utilityDialogState = SCE_UTILITY_STATUS_RUNNING;
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return ret;
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}
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int sceUtilitySavedataInitStart(u32 paramAddr)
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{
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SceUtilitySavedataParam *param = (SceUtilitySavedataParam*)Memory::GetPointer(paramAddr);
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DEBUG_LOG(HLE,"sceUtilitySavedataInitStart(%08x)", paramAddr);
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DEBUG_LOG(HLE,"Mode: %i", param->mode);
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if (param->mode == 0) //load
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{
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DEBUG_LOG(HLE, "Loading. Title: %s Save: %s File: %s", param->gameName, param->saveName, param->fileName);
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RETURN(SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA);
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}
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else
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{
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//save
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DEBUG_LOG(HLE, "Saving. Title: %s Save: %s File: %s", param->gameName, param->saveName, param->fileName);
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RETURN(SCE_UTILITY_SAVEDATA_ERROR_SAVE_NO_MS);
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}
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__UtilityInitStart();
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// Returning 0 here breaks Bust a Move Deluxe! But should be the right thing to do...
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// At least Cohort Chess expects this to return 0 or it locks up..
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// The fix is probably to fully implement sceUtility so that it actually works.
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return 0;
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}
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int sceUtilitySavedataShutdownStart()
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{
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DEBUG_LOG(HLE,"sceUtilitySavedataShutdownStart()");
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__UtilityShutdownStart();
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return 0;
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}
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int sceUtilitySavedataGetStatus()
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{
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u32 retval = __UtilityGetStatus();
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DEBUG_LOG(HLE,"%i=sceUtilitySavedataGetStatus()", retval);
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return retval;
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}
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int sceUtilitySavedataUpdate(u32 unknown)
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{
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ERROR_LOG(HLE,"UNIMPL sceUtilitySavedataUpdate()");
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//draw savedata UI here
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__UtilityUpdate();
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return 0;
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}
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#define PSP_AV_MODULE_AVCODEC 0
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#define PSP_AV_MODULE_SASCORE 1
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#define PSP_AV_MODULE_ATRAC3PLUS 2 // Requires PSP_AV_MODULE_AVCODEC loading first
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#define PSP_AV_MODULE_MPEGBASE 3 // Requires PSP_AV_MODULE_AVCODEC loading first
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#define PSP_AV_MODULE_MP3 4
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#define PSP_AV_MODULE_VAUDIO 5
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#define PSP_AV_MODULE_AAC 6
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#define PSP_AV_MODULE_G729 7
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//TODO: Shouldn't be void
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void sceUtilityLoadAvModule(u32 module)
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{
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DEBUG_LOG(HLE,"sceUtilityLoadAvModule(%i)", module);
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RETURN(0);
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__KernelReSchedule("utilityloadavmodule");
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}
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//TODO: Shouldn't be void
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void sceUtilityLoadModule(u32 module)
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{
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DEBUG_LOG(HLE,"sceUtilityLoadModule(%i)", module);
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RETURN(0);
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__KernelReSchedule("utilityloadmodule");
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}
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typedef struct
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{
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unsigned int size; /** Size of the structure */
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int language; /** Language */
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int buttonSwap; /** Set to 1 for X/O button swap */
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int graphicsThread; /** Graphics thread priority */
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int accessThread; /** Access/fileio thread priority (SceJobThread) */
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int fontThread; /** Font thread priority (ScePafThread) */
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int soundThread; /** Sound thread priority */
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int result; /** Result */
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int reserved[4]; /** Set to 0 */
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} pspUtilityDialogCommon;
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struct pspMessageDialog
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{
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pspUtilityDialogCommon common;
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int result;
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int type;
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u32 errorNum;
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char string[512];
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u32 options;
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u32 buttonPressed; // 0=?, 1=Yes, 2=No, 3=Back
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};
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void sceUtilityMsgDialogInitStart(u32 structAddr)
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{
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DEBUG_LOG(HLE,"sceUtilityMsgDialogInitStart(%i)", structAddr);
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if (!Memory::IsValidAddress(structAddr))
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{
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RETURN(-1);
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return;
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}
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messageDialogAddr = structAddr;
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pspMessageDialog messageDialog;
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Memory::ReadStruct(messageDialogAddr, &messageDialog);
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if (messageDialog.type == 0) // number
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{
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INFO_LOG(HLE, "MsgDialog: %08x", messageDialog.errorNum);
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}
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else
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{
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INFO_LOG(HLE, "MsgDialog: %s", messageDialog.string);
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}
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__UtilityInitStart();
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}
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void sceUtilityMsgDialogShutdownStart(u32 unknown)
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityMsgDialogShutdownStart(%i)", unknown);
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__UtilityShutdownStart();
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RETURN(0);
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}
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void sceUtilityMsgDialogUpdate(int animSpeed)
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{
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DEBUG_LOG(HLE,"sceUtilityMsgDialogUpdate(%i)", animSpeed);
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switch (utilityDialogState) {
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case SCE_UTILITY_STATUS_FINISHED:
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utilityDialogState = SCE_UTILITY_STATUS_SHUTDOWN;
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break;
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}
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if (utilityDialogState != SCE_UTILITY_STATUS_RUNNING)
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{
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RETURN(0);
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return;
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}
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if (!Memory::IsValidAddress(messageDialogAddr)) {
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ERROR_LOG(HLE, "sceUtilityMsgDialogUpdate: Bad messagedialogaddr %08x", messageDialogAddr);
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RETURN(-1);
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return;
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}
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pspMessageDialog messageDialog;
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Memory::ReadStruct(messageDialogAddr, &messageDialog);
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const char *text;
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if (messageDialog.type == 0) {
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char temp[256];
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sprintf(temp, "Error code: %08x", messageDialog.errorNum);
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text = temp;
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} else {
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text = messageDialog.string;
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}
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PPGeBegin();
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PPGeDraw4Patch(I_BUTTON, 0, 0, 480, 272, 0xcFFFFFFF);
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PPGeDrawText(text, 50, 50, PPGE_ALIGN_LEFT, 0.5f, 0xFFFFFFFF);
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static u32 lastButtons = 0;
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u32 buttons = __CtrlPeekButtons();
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if (messageDialog.options & 0x10) // yesnobutton
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{
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PPGeDrawImage(I_CROSS, 80, 220, 0, 0xFFFFFFFF);
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PPGeDrawText("Yes", 140, 220, PPGE_ALIGN_HCENTER, 1.0f, 0xFFFFFFFF);
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PPGeDrawImage(I_CIRCLE, 200, 220, 0, 0xFFFFFFFF);
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PPGeDrawText("No", 260, 220, PPGE_ALIGN_HCENTER, 1.0f, 0xFFFFFFFF);
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PPGeDrawImage(I_TRIANGLE, 320, 220, 0, 0xcFFFFFFF);
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PPGeDrawText("Back", 380, 220, PPGE_ALIGN_HCENTER, 1.0f, 0xcFFFFFFF);
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if (!lastButtons) {
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if (buttons & CTRL_TRIANGLE) {
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messageDialog.buttonPressed = 3; // back
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utilityDialogState = SCE_UTILITY_STATUS_FINISHED;
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} else if (buttons & CTRL_CROSS) {
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messageDialog.buttonPressed = 1;
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utilityDialogState = SCE_UTILITY_STATUS_FINISHED;
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} else if (buttons & CTRL_CIRCLE) {
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messageDialog.buttonPressed = 2;
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utilityDialogState = SCE_UTILITY_STATUS_FINISHED;
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}
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}
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}
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else
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{
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PPGeDrawImage(I_CROSS, 150, 220, 0, 0xFFFFFFFF);
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PPGeDrawText("OK", 480/2, 220, PPGE_ALIGN_HCENTER, 1.0f, 0xFFFFFFFF);
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if (!lastButtons) {
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if (buttons & (CTRL_CROSS | CTRL_CIRCLE)) { // accept both
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messageDialog.buttonPressed = 1;
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utilityDialogState = SCE_UTILITY_STATUS_FINISHED;
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}
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}
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}
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lastButtons = buttons;
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Memory::WriteStruct(messageDialogAddr, &messageDialog);
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PPGeEnd();
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RETURN(0);
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}
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u32 sceUtilityMsgDialogGetStatus()
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{
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DEBUG_LOG(HLE,"sceUtilityMsgDialogGetStatus()");
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return __UtilityGetStatus();
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}
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// On screen keyboard
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void sceUtilityOskInitStart()
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityOskInitStart(%i)", PARAM(0));
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__UtilityInitStart();
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}
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void sceUtilityOskShutdownStart()
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityOskShutdownStart(%i)", PARAM(0));
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__UtilityShutdownStart();
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RETURN(0);
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}
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void sceUtilityOskUpdate()
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityOskUpdate(%i)", PARAM(0));
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__UtilityUpdate();
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RETURN(0);
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}
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void sceUtilityOskGetStatus()
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{
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DEBUG_LOG(HLE,"sceUtilityOskGetStatus()");
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RETURN(__UtilityGetStatus());
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}
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void sceUtilityNetconfInitStart()
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityNetconfInitStart(%i)", PARAM(0));
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__UtilityInitStart();
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}
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void sceUtilityNetconfShutdownStart()
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityNetconfShutdownStart(%i)", PARAM(0));
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__UtilityShutdownStart();
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RETURN(0);
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}
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void sceUtilityNetconfUpdate()
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{
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DEBUG_LOG(HLE,"FAKE sceUtilityNetconfUpdate(%i)", PARAM(0));
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__UtilityUpdate();
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RETURN(0);
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}
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void sceUtilityNetconfGetStatus()
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{
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DEBUG_LOG(HLE,"sceUtilityNetconfGetStatus()");
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RETURN(__UtilityGetStatus());
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}
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#define PSP_SYSTEMPARAM_ID_STRING_NICKNAME 1
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#define PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL 2
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#define PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE 3
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#define PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT 4
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#define PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT 5
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//Timezone offset from UTC in minutes, (EST = -300 = -5 * 60)
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#define PSP_SYSTEMPARAM_ID_INT_TIMEZONE 6
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#define PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS 7
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#define PSP_SYSTEMPARAM_ID_INT_LANGUAGE 8
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/**
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* #9 seems to be Region or maybe X/O button swap.
|
|
* It doesn't exist on JAP v1.0
|
|
* is 1 on NA v1.5s
|
|
* is 0 on JAP v1.5s
|
|
* is read-only
|
|
*/
|
|
#define PSP_SYSTEMPARAM_ID_INT_UNKNOWN 9
|
|
|
|
/**
|
|
* Return values for the SystemParam functions
|
|
*/
|
|
#define PSP_SYSTEMPARAM_RETVAL_OK 0
|
|
#define PSP_SYSTEMPARAM_RETVAL_FAIL 0x80110103
|
|
|
|
/**
|
|
* Valid values for PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL
|
|
*/
|
|
#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_AUTOMATIC 0
|
|
#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_1 1
|
|
#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_6 6
|
|
#define PSP_SYSTEMPARAM_ADHOC_CHANNEL_11 11
|
|
|
|
/**
|
|
* Valid values for PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE
|
|
*/
|
|
#define PSP_SYSTEMPARAM_WLAN_POWERSAVE_OFF 0
|
|
#define PSP_SYSTEMPARAM_WLAN_POWERSAVE_ON 1
|
|
|
|
/**
|
|
* Valid values for PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT
|
|
*/
|
|
#define PSP_SYSTEMPARAM_DATE_FORMAT_YYYYMMDD 0
|
|
#define PSP_SYSTEMPARAM_DATE_FORMAT_MMDDYYYY 1
|
|
#define PSP_SYSTEMPARAM_DATE_FORMAT_DDMMYYYY 2
|
|
|
|
/**
|
|
* Valid values for PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT
|
|
*/
|
|
#define PSP_SYSTEMPARAM_TIME_FORMAT_24HR 0
|
|
#define PSP_SYSTEMPARAM_TIME_FORMAT_12HR 1
|
|
|
|
/**
|
|
* Valid values for PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS
|
|
*/
|
|
#define PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_STD 0
|
|
#define PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_SAVING 1
|
|
|
|
/**
|
|
* Valid values for PSP_SYSTEMPARAM_ID_INT_LANGUAGE
|
|
*/
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_JAPANESE 0
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_ENGLISH 1
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_FRENCH 2
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_SPANISH 3
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_GERMAN 4
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_ITALIAN 5
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_DUTCH 6
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE 7
|
|
#define PSP_SYSTEMPARAM_LANGUAGE_KOREAN 8
|
|
|
|
|
|
|
|
|
|
u32 sceUtilityGetSystemParamString(u32 id, u32 destaddr, u32 unknownparam)
|
|
{
|
|
//DEBUG_LOG(HLE,"sceUtilityGetSystemParamString(%i, %08x, %i)", id,destaddr,unknownparam);
|
|
char *buf = (char *)Memory::GetPointer(destaddr);
|
|
switch (id) {
|
|
case PSP_SYSTEMPARAM_ID_STRING_NICKNAME:
|
|
strcpy(buf, "shadow");
|
|
break;
|
|
|
|
default:
|
|
return PSP_SYSTEMPARAM_RETVAL_FAIL;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
u32 sceUtilityGetSystemParamInt(u32 id, u32 destaddr)
|
|
{
|
|
DEBUG_LOG(HLE,"sceUtilityGetSystemParamInt(%i, %08x)", id,destaddr);
|
|
u32 param = 0;
|
|
switch (id) {
|
|
case PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL:
|
|
param = PSP_SYSTEMPARAM_ADHOC_CHANNEL_AUTOMATIC;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE:
|
|
param = PSP_SYSTEMPARAM_WLAN_POWERSAVE_OFF;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT:
|
|
param = PSP_SYSTEMPARAM_DATE_FORMAT_DDMMYYYY;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT:
|
|
param = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_TIMEZONE:
|
|
param = 60;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS:
|
|
param = PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_LANGUAGE:
|
|
param = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
|
|
break;
|
|
case PSP_SYSTEMPARAM_ID_INT_UNKNOWN:
|
|
param = 1;
|
|
break;
|
|
default:
|
|
return PSP_SYSTEMPARAM_RETVAL_FAIL;
|
|
}
|
|
|
|
Memory::Write_U32(param, destaddr);
|
|
|
|
return 0;
|
|
}
|
|
|
|
u32 sceUtilityLoadNetModule(u32 module)
|
|
{
|
|
DEBUG_LOG(HLE,"FAKE: sceUtilityLoadNetModule(%i)", module);
|
|
return 0;
|
|
}
|
|
|
|
const HLEFunction sceUtility[] =
|
|
{
|
|
{0x1579a159, &WrapU_U<sceUtilityLoadNetModule>, "sceUtilityLoadNetModule"},
|
|
{0xf88155f6, sceUtilityNetconfShutdownStart, "sceUtilityNetconfShutdownStart"},
|
|
{0x4db1e739, sceUtilityNetconfInitStart, "sceUtilityNetconfInitStart"},
|
|
{0x91e70e35, sceUtilityNetconfUpdate, "sceUtilityNetconfUpdate"},
|
|
{0x6332aa39, sceUtilityNetconfGetStatus, "sceUtilityNetconfGetStatus"},
|
|
|
|
{0x67af3428, &WrapV_U<sceUtilityMsgDialogShutdownStart>, "sceUtilityMsgDialogShutdownStart"},
|
|
{0x2ad8e239, &WrapV_U<sceUtilityMsgDialogInitStart>, "sceUtilityMsgDialogInitStart"},
|
|
{0x95fc253b, &WrapV_I<sceUtilityMsgDialogUpdate>, "sceUtilityMsgDialogUpdate"},
|
|
{0x9a1c91d7, &WrapU_V<sceUtilityMsgDialogGetStatus>, "sceUtilityMsgDialogGetStatus"},
|
|
|
|
{0x9790b33c, &WrapI_V<sceUtilitySavedataShutdownStart>, "sceUtilitySavedataShutdownStart"},
|
|
{0x50c4cd57, &WrapI_U<sceUtilitySavedataInitStart>, "sceUtilitySavedataInitStart"},
|
|
{0xd4b95ffb, &WrapI_U<sceUtilitySavedataUpdate>, "sceUtilitySavedataUpdate"},
|
|
{0x8874dbe0, &WrapI_V<sceUtilitySavedataGetStatus>, "sceUtilitySavedataGetStatus"},
|
|
|
|
{0x3dfaeba9, sceUtilityOskShutdownStart, "sceUtilityOskShutdownStart"},
|
|
{0xf6269b82, sceUtilityOskInitStart, "sceUtilityOskInitStart"},
|
|
{0x4b85c861, sceUtilityOskUpdate, "sceUtilityOskUpdate"},
|
|
{0xf3f76017, sceUtilityOskGetStatus, "sceUtilityOskGetStatus"},
|
|
|
|
{0x41e30674, 0, "sceUtilitySetSystemParamString"},
|
|
{0x34b78343, &WrapU_UUU<sceUtilityGetSystemParamString>, "sceUtilityGetSystemParamString"},
|
|
{0xA5DA2406, &WrapU_UU<sceUtilityGetSystemParamInt>, "sceUtilityGetSystemParamInt"},
|
|
{0xc492f751, 0, "sceUtilityGameSharingInitStart"},
|
|
{0xefc6f80f, 0, "sceUtilityGameSharingShutdownStart"},
|
|
{0x7853182d, 0, "sceUtilityGameSharingUpdate"},
|
|
{0x946963f3, 0, "sceUtilityGameSharingGetStatus"},
|
|
{0x2995d020, 0, "sceUtility_2995d020"},
|
|
{0xb62a4061, 0, "sceUtility_b62a4061"},
|
|
{0xed0fad38, 0, "sceUtility_ed0fad38"},
|
|
{0x88bc7406, 0, "sceUtility_88bc7406"},
|
|
{0x45c18506, 0, "sceUtilitySetSystemParamInt"},
|
|
{0x5eee6548, 0, "sceUtilityCheckNetParam"},
|
|
{0x434d4b3a, 0, "sceUtilityGetNetParam"},
|
|
{0x64d50c56, 0, "sceUtilityUnloadNetModule"},
|
|
{0x4928bd96, 0, "sceUtilityMsgDialogAbort"},
|
|
{0xbda7d894, 0, "sceUtilityHtmlViewerGetStatus"},
|
|
{0xcdc3aa41, 0, "sceUtilityHtmlViewerInitStart"},
|
|
{0xf5ce1134, 0, "sceUtilityHtmlViewerShutdownStart"},
|
|
{0x05afb9e4, 0, "sceUtilityHtmlViewerUpdate"},
|
|
{0xc629af26, &WrapV_U<sceUtilityLoadAvModule>, "sceUtilityLoadAvModule"},
|
|
{0xf7d8d092, 0, "sceUtilityUnloadAvModule"},
|
|
{0x2a2b3de0, &WrapV_U<sceUtilityLoadModule>, "sceUtilityLoadModule"},
|
|
{0xe49bfe92, 0, "sceUtilityUnloadModule"},
|
|
{0x0251B134, 0, "sceUtilityScreenshotInitStart"},
|
|
{0xF9E0008C, 0, "sceUtilityScreenshotShutdownStart"},
|
|
{0xAB083EA9, 0, "sceUtilityScreenshotUpdate"},
|
|
{0xD81957B7, 0, "sceUtilityScreenshotGetStatus"},
|
|
{0x86A03A27, 0, "sceUtilityScreenshotContStart"},
|
|
|
|
{0x0D5BC6D2, 0, "sceUtilityLoadUsbModule"},
|
|
{0xF64910F0, 0, "sceUtilityUnloadUsbModule"},
|
|
|
|
{0x24AC31EB, 0, "sceUtilityGamedataInstallInitStart"},
|
|
{0x32E32DCB, 0, "sceUtilityGamedataInstallShutdownStart"},
|
|
{0x4AECD179, 0, "sceUtilityGamedataInstallUpdate"},
|
|
{0xB57E95D9, 0, "sceUtilityGamedataInstallGetStatus"},
|
|
{0x180F7B62, 0, "sceUtilityGamedataInstallAbortFunction"},
|
|
};
|
|
|
|
void Register_sceUtility()
|
|
{
|
|
RegisterModule("sceUtility", ARRAY_SIZE(sceUtility), sceUtility);
|
|
}
|