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libretro
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ppsspp
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ppsspp
/
GPU
/
GLES
History
Henrik Rydgard
38f94ea0bf
Minor typo fix
2013-12-17 00:20:40 +01:00
..
FragmentShaderGenerator.cpp
Only use dual source when actually needed.
2013-12-16 23:44:28 +01:00
FragmentShaderGenerator.h
Don't use dual source when stencil disabled
2013-12-16 23:41:42 +01:00
Framebuffer.cpp
When drawing the displayed FBO to the screen, always use bilinear.
2013-12-16 16:04:08 +01:00
Framebuffer.h
…
GLES_GPU.cpp
Check gstate.isSkinningEnabled() only
2013-12-16 20:44:13 +08:00
GLES_GPU.h
…
ShaderManager.cpp
Don't use gl_FragColor when deprecated
2013-12-16 23:18:13 +01:00
ShaderManager.h
…
SoftwareTransform.cpp
…
Spline.cpp
…
StateMapping.cpp
Minor typo fix
2013-12-17 00:20:40 +01:00
StateMapping.h
…
TextureCache.cpp
…
TextureCache.h
…
TextureScaler.cpp
…
TextureScaler.h
…
TransformPipeline.cpp
…
TransformPipeline.h
…
VertexDecoder.cpp
…
VertexDecoder.h
…
VertexDecoderArm.cpp
…
VertexDecoderX86.cpp
…
VertexShaderGenerator.cpp
…
VertexShaderGenerator.h
…