mirror of
https://github.com/libretro/ppsspp.git
synced 2024-11-30 20:01:00 +00:00
536 lines
21 KiB
C++
536 lines
21 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <map>
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#include <vector>
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#include "Common/ChunkFile.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/CoreTiming.h"
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#include "Core/MemMap.h"
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#include "Core/Reporting.h"
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#include "Core/Config.h"
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#include "Core/HLE/scePower.h"
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#include "Core/HLE/sceKernelThread.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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struct VolatileWaitingThread {
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SceUID threadID;
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u32 addrPtr;
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u32 sizePtr;
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};
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const int PSP_POWER_ERROR_TAKEN_SLOT = 0x80000020;
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const int PSP_POWER_ERROR_SLOTS_FULL = 0x80000022;
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const int PSP_POWER_ERROR_EMPTY_SLOT = 0x80000025;
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const int PSP_POWER_ERROR_INVALID_CB = 0x80000100;
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const int PSP_POWER_ERROR_INVALID_SLOT = 0x80000102;
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const int PSP_POWER_CB_AC_POWER = 0x00001000;
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const int PSP_POWER_CB_BATTERY_EXIST = 0x00000080;
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const int PSP_POWER_CB_BATTERY_FULL = 0x00000064;
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const int POWER_CB_AUTO = -1;
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// These are the callback slots for user mode applications.
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const int numberOfCBPowerSlots = 16;
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// These are the callback slots for kernel mode applications.
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const int numberOfCBPowerSlotsPrivate = 32;
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static bool volatileMemLocked;
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static int powerCbSlots[numberOfCBPowerSlots];
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static std::vector<VolatileWaitingThread> volatileWaitingThreads;
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// Should this belong here, or in CoreTiming?
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static int pllFreq = 222;
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static int busFreq = 111;
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void __PowerInit() {
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memset(powerCbSlots, 0, sizeof(powerCbSlots));
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volatileMemLocked = false;
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volatileWaitingThreads.clear();
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if (g_Config.iLockedCPUSpeed > 0) {
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CoreTiming::SetClockFrequencyMHz(g_Config.iLockedCPUSpeed);
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pllFreq = g_Config.iLockedCPUSpeed;
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busFreq = g_Config.iLockedCPUSpeed / 2;
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} else {
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pllFreq = 222;
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busFreq = 111;
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}
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}
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void __PowerDoState(PointerWrap &p) {
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auto s = p.Section("scePower", 1);
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if (!s)
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return;
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p.DoArray(powerCbSlots, ARRAY_SIZE(powerCbSlots));
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p.Do(volatileMemLocked);
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p.Do(volatileWaitingThreads);
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}
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static int scePowerGetBatteryLifePercent() {
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DEBUG_LOG(HLE, "100=scePowerGetBatteryLifePercent");
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return 100;
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}
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static int scePowerGetBatteryLifeTime() {
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DEBUG_LOG(HLE, "0=scePowerGetBatteryLifeTime()");
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// 0 means we're on AC power.
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return 0;
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}
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static int scePowerGetBatteryTemp() {
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DEBUG_LOG(HLE, "0=scePowerGetBatteryTemp()");
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// 0 means celsius temperature of the battery
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return 0;
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}
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static int scePowerIsPowerOnline() {
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DEBUG_LOG(HLE, "1=scePowerIsPowerOnline");
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return 1;
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}
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static int scePowerIsBatteryExist() {
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DEBUG_LOG(HLE, "1=scePowerIsBatteryExist");
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return 1;
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}
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static int scePowerIsBatteryCharging() {
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DEBUG_LOG(HLE, "0=scePowerIsBatteryCharging");
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return 0;
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}
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static int scePowerGetBatteryChargingStatus() {
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DEBUG_LOG(HLE, "0=scePowerGetBatteryChargingStatus");
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return 0;
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}
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static int scePowerIsLowBattery() {
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DEBUG_LOG(HLE, "0=scePowerIsLowBattery");
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return 0;
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}
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static int scePowerRegisterCallback(int slot, int cbId) {
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DEBUG_LOG(HLE, "0=scePowerRegisterCallback(%i, %i)", slot, cbId);
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if (slot < -1 || slot >= numberOfCBPowerSlotsPrivate) {
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return PSP_POWER_ERROR_INVALID_SLOT;
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}
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if (slot >= numberOfCBPowerSlots) {
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return SCE_KERNEL_ERROR_PRIV_REQUIRED;
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}
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// TODO: If cbId is invalid return PSP_POWER_ERROR_INVALID_CB.
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if (cbId == 0) {
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return PSP_POWER_ERROR_INVALID_CB;
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}
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int retval = -1;
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if (slot == POWER_CB_AUTO) { // -1 signifies auto select of bank
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for (int i=0; i < numberOfCBPowerSlots; i++) {
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if (powerCbSlots[i] == 0 && retval == -1) { // found an empty slot
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powerCbSlots[i] = cbId;
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retval = i;
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}
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}
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if (retval == -1) {
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return PSP_POWER_ERROR_SLOTS_FULL;
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}
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} else {
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if (powerCbSlots[slot] == 0) {
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powerCbSlots[slot] = cbId;
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retval = 0;
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} else {
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return PSP_POWER_ERROR_TAKEN_SLOT;
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}
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}
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if (retval >= 0) {
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int arg = PSP_POWER_CB_AC_POWER | PSP_POWER_CB_BATTERY_EXIST | PSP_POWER_CB_BATTERY_FULL;
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__KernelNotifyCallback(cbId, arg);
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}
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return retval;
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}
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static int scePowerUnregisterCallback(int slotId) {
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DEBUG_LOG(HLE, "0=scePowerUnregisterCallback(%i)", slotId);
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if (slotId < 0 || slotId >= numberOfCBPowerSlotsPrivate) {
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return PSP_POWER_ERROR_INVALID_SLOT;
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}
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if (slotId >= numberOfCBPowerSlots) {
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return SCE_KERNEL_ERROR_PRIV_REQUIRED;
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}
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if (powerCbSlots[slotId] != 0) {
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int cbId = powerCbSlots[slotId];
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DEBUG_LOG(HLE, "0=scePowerUnregisterCallback(%i) (cbid = %i)", slotId, cbId);
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powerCbSlots[slotId] = 0;
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} else {
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return PSP_POWER_ERROR_EMPTY_SLOT;
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}
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return 0;
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}
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static int sceKernelPowerLock(int lockType) {
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DEBUG_LOG(HLE, "0=sceKernelPowerLock(%i)", lockType);
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if (lockType == 0) {
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return 0;
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} else {
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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}
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static int sceKernelPowerUnlock(int lockType) {
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DEBUG_LOG(HLE, "0=sceKernelPowerUnlock(%i)", lockType);
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if (lockType == 0) {
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return 0;
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} else {
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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}
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static int sceKernelPowerTick(int flag) {
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DEBUG_LOG(HLE, "UNIMPL 0=sceKernelPowerTick(%i)", flag);
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return 0;
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}
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static int __KernelVolatileMemLock(int type, u32 paddr, u32 psize) {
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if (type != 0) {
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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if (volatileMemLocked) {
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return SCE_KERNEL_ERROR_POWER_VMEM_IN_USE;
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}
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// Volatile RAM is always at 0x08400000 and is of size 0x00400000.
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// It's always available in the emu.
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// TODO: Should really reserve this properly!
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if (Memory::IsValidAddress(paddr)) {
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Memory::Write_U32(0x08400000, paddr);
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}
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if (Memory::IsValidAddress(psize)) {
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Memory::Write_U32(0x00400000, psize);
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}
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volatileMemLocked = true;
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return 0;
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}
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static int sceKernelVolatileMemTryLock(int type, u32 paddr, u32 psize) {
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u32 error = __KernelVolatileMemLock(type, paddr, psize);
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switch (error) {
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case 0:
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// HACK: This fixes Crash Tag Team Racing.
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// Should only wait 1200 cycles though according to Unknown's testing,
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// and with that it's still broken. So it's not this, unfortunately.
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// Leaving it in for the 0.9.8 release anyway.
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hleEatCycles(500000);
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DEBUG_LOG(HLE, "sceKernelVolatileMemTryLock(%i, %08x, %08x) - success", type, paddr, psize);
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break;
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case SCE_KERNEL_ERROR_POWER_VMEM_IN_USE:
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ERROR_LOG(HLE, "sceKernelVolatileMemTryLock(%i, %08x, %08x) - already locked!", type, paddr, psize);
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break;
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default:
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ERROR_LOG_REPORT(HLE, "%08x=sceKernelVolatileMemTryLock(%i, %08x, %08x) - error", type, paddr, psize, error);
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break;
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}
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return error;
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}
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static int sceKernelVolatileMemUnlock(int type) {
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if (type != 0) {
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ERROR_LOG_REPORT(HLE, "sceKernelVolatileMemUnlock(%i) - invalid mode", type);
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return SCE_KERNEL_ERROR_INVALID_MODE;
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}
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if (volatileMemLocked) {
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volatileMemLocked = false;
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// Wake someone, always fifo.
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bool wokeThreads = false;
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u32 error;
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while (!volatileWaitingThreads.empty() && !volatileMemLocked) {
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VolatileWaitingThread waitInfo = volatileWaitingThreads.front();
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volatileWaitingThreads.erase(volatileWaitingThreads.begin());
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int waitID = __KernelGetWaitID(waitInfo.threadID, WAITTYPE_VMEM, error);
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// If they were force-released, just skip.
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if (waitID == 1 && __KernelVolatileMemLock(0, waitInfo.addrPtr, waitInfo.sizePtr) == 0) {
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__KernelResumeThreadFromWait(waitInfo.threadID, 0);
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wokeThreads = true;
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}
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}
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if (wokeThreads) {
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INFO_LOG(HLE, "sceKernelVolatileMemUnlock(%i) handed over to another thread", type);
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hleReSchedule("volatile mem unlocked");
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} else {
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DEBUG_LOG(HLE, "sceKernelVolatileMemUnlock(%i)", type);
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}
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} else {
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ERROR_LOG_REPORT(HLE, "sceKernelVolatileMemUnlock(%i) FAILED - not locked", type);
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// I guess it must use a sema.
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return SCE_KERNEL_ERROR_SEMA_OVF;
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}
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return 0;
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}
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static int sceKernelVolatileMemLock(int type, u32 paddr, u32 psize) {
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u32 error = 0;
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// If dispatch is disabled or in an interrupt, don't check, just return an error.
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// But still write the addr and size (some games require this to work, and it's testably true.)
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if (!__KernelIsDispatchEnabled()) {
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error = SCE_KERNEL_ERROR_CAN_NOT_WAIT;
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} else if (__IsInInterrupt()) {
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error = SCE_KERNEL_ERROR_ILLEGAL_CONTEXT;
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} else {
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error = __KernelVolatileMemLock(type, paddr, psize);
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}
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switch (error) {
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case 0:
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// HACK: This fixes Crash Tag Team Racing.
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// Should only wait 1200 cycles though according to Unknown's testing,
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// and with that it's still broken. So it's not this, unfortunately.
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// Leaving it in for the 0.9.8 release anyway.
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hleEatCycles(500000);
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DEBUG_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x) - success", type, paddr, psize);
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break;
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case SCE_KERNEL_ERROR_POWER_VMEM_IN_USE:
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{
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WARN_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x) - already locked, waiting", type, paddr, psize);
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const VolatileWaitingThread waitInfo = { __KernelGetCurThread(), paddr, psize };
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volatileWaitingThreads.push_back(waitInfo);
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__KernelWaitCurThread(WAITTYPE_VMEM, 1, 0, 0, false, "volatile mem waited");
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}
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break;
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case SCE_KERNEL_ERROR_CAN_NOT_WAIT:
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{
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WARN_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x): dispatch disabled", type, paddr, psize);
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Memory::Write_U32(0x08400000, paddr);
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Memory::Write_U32(0x00400000, psize);
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}
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break;
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case SCE_KERNEL_ERROR_ILLEGAL_CONTEXT:
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{
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WARN_LOG(HLE, "sceKernelVolatileMemLock(%i, %08x, %08x): in interrupt", type, paddr, psize);
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Memory::Write_U32(0x08400000, paddr);
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Memory::Write_U32(0x00400000, psize);
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}
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break;
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default:
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ERROR_LOG_REPORT(HLE, "%08x=sceKernelVolatileMemLock(%i, %08x, %08x) - error", type, paddr, psize, error);
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break;
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}
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return error;
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}
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static u32 scePowerSetClockFrequency(u32 pllfreq, u32 cpufreq, u32 busfreq) {
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if (g_Config.iLockedCPUSpeed > 0) {
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INFO_LOG(HLE,"scePowerSetClockFrequency(%i,%i,%i): locked by user config at %i, %i, %i", pllfreq, cpufreq, busfreq, g_Config.iLockedCPUSpeed, g_Config.iLockedCPUSpeed, busFreq);
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}
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else {
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if (cpufreq == 0 || cpufreq > 333) {
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WARN_LOG(HLE,"scePowerSetClockFrequency(%i,%i,%i): invalid frequency", pllfreq, cpufreq, busfreq);
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return SCE_KERNEL_ERROR_INVALID_VALUE;
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}
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// TODO: More restrictions.
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CoreTiming::SetClockFrequencyMHz(cpufreq);
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pllFreq = pllfreq;
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busFreq = busfreq;
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INFO_LOG(HLE,"scePowerSetClockFrequency(%i,%i,%i)", pllfreq, cpufreq, busfreq);
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}
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return 0;
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}
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static u32 scePowerSetCpuClockFrequency(u32 cpufreq) {
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if(g_Config.iLockedCPUSpeed > 0) {
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DEBUG_LOG(HLE,"scePowerSetCpuClockFrequency(%i): locked by user config at %i", cpufreq, g_Config.iLockedCPUSpeed);
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}
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else {
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if (cpufreq == 0 || cpufreq > 333) {
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WARN_LOG(HLE,"scePowerSetCpuClockFrequency(%i): invalid frequency", cpufreq);
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return SCE_KERNEL_ERROR_INVALID_VALUE;
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}
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CoreTiming::SetClockFrequencyMHz(cpufreq);
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DEBUG_LOG(HLE,"scePowerSetCpuClockFrequency(%i)", cpufreq);
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}
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return 0;
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}
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static u32 scePowerSetBusClockFrequency(u32 busfreq) {
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if(g_Config.iLockedCPUSpeed > 0) {
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DEBUG_LOG(HLE,"scePowerSetBusClockFrequency(%i): locked by user config at %i", busfreq, busFreq);
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}
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else {
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if (busfreq == 0 || busfreq > 111) {
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WARN_LOG(HLE,"scePowerSetBusClockFrequency(%i): invalid frequency", busfreq);
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return SCE_KERNEL_ERROR_INVALID_VALUE;
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}
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// TODO: It seems related to other frequencies, though.
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busFreq = busfreq;
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DEBUG_LOG(HLE,"scePowerSetBusClockFrequency(%i)", busfreq);
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}
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return 0;
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}
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static u32 scePowerGetCpuClockFrequencyInt() {
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int cpuFreq = CoreTiming::GetClockFrequencyMHz();
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DEBUG_LOG(HLE,"%i=scePowerGetCpuClockFrequencyInt()", cpuFreq);
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return cpuFreq;
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}
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static u32 scePowerGetPllClockFrequencyInt() {
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INFO_LOG(HLE,"%i=scePowerGetPllClockFrequencyInt()", pllFreq);
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return pllFreq;
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}
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static u32 scePowerGetBusClockFrequencyInt() {
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INFO_LOG(HLE,"%i=scePowerGetBusClockFrequencyInt()", busFreq);
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return busFreq;
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}
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static float scePowerGetCpuClockFrequencyFloat() {
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int cpuFreq = CoreTiming::GetClockFrequencyMHz();
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INFO_LOG(HLE, "%f=scePowerGetCpuClockFrequencyFloat()", (float)cpuFreq);
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return (float) cpuFreq;
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}
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static float scePowerGetPllClockFrequencyFloat() {
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INFO_LOG(HLE, "%f=scePowerGetPllClockFrequencyFloat()", (float)pllFreq);
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return (float) pllFreq;
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}
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static float scePowerGetBusClockFrequencyFloat() {
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INFO_LOG(HLE, "%f=scePowerGetBusClockFrequencyFloat()", (float)busFreq);
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return (float) busFreq;
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}
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static int scePowerTick() {
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DEBUG_LOG(HLE, "scePowerTick()");
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// Don't think we need to do anything.
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return 0;
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}
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static u32 IsPSPNonFat() {
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DEBUG_LOG(HLE, "%d=scePower_a85880d0_IsPSPNonFat()", g_Config.iPSPModel);
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return g_Config.iPSPModel;
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}
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static const HLEFunction scePower[] = {
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{0X04B7766E, &WrapI_II<scePowerRegisterCallback>, "scePowerRegisterCallback", 'i', "ii" },
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{0X2B51FE2F, nullptr, "scePower_2B51FE2F", '?', "" },
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{0X442BFBAC, nullptr, "scePowerGetBacklightMaximum", '?', "" },
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{0XEFD3C963, &WrapI_V<scePowerTick>, "scePowerTick", 'i', "" },
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{0XEDC13FE5, nullptr, "scePowerGetIdleTimer", '?', "" },
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{0X7F30B3B1, nullptr, "scePowerIdleTimerEnable", '?', "" },
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{0X972CE941, nullptr, "scePowerIdleTimerDisable", '?', "" },
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{0X27F3292C, nullptr, "scePowerBatteryUpdateInfo", '?', "" },
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{0XE8E4E204, nullptr, "scePower_E8E4E204", '?', "" },
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{0XB999184C, nullptr, "scePowerGetLowBatteryCapacity", '?', "" },
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{0X87440F5E, &WrapI_V<scePowerIsPowerOnline>, "scePowerIsPowerOnline", 'i', "" },
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{0X0AFD0D8B, &WrapI_V<scePowerIsBatteryExist>, "scePowerIsBatteryExist", 'i', "" },
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{0X1E490401, &WrapI_V<scePowerIsBatteryCharging>, "scePowerIsBatteryCharging", 'i', "" },
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{0XB4432BC8, &WrapI_V<scePowerGetBatteryChargingStatus>, "scePowerGetBatteryChargingStatus", 'i', "" },
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{0XD3075926, &WrapI_V<scePowerIsLowBattery>, "scePowerIsLowBattery", 'i', "" },
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{0X78A1A796, nullptr, "scePowerIsSuspendRequired", '?', "" },
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{0X94F5A53F, nullptr, "scePowerGetBatteryRemainCapacity", '?', "" },
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{0XFD18A0FF, nullptr, "scePowerGetBatteryFullCapacity", '?', "" },
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{0X2085D15D, &WrapI_V<scePowerGetBatteryLifePercent>, "scePowerGetBatteryLifePercent", 'i', "" },
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{0X8EFB3FA2, &WrapI_V<scePowerGetBatteryLifeTime>, "scePowerGetBatteryLifeTime", 'i', "" },
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{0X28E12023, &WrapI_V<scePowerGetBatteryTemp>, "scePowerGetBatteryTemp", 'i', "" },
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{0X862AE1A6, nullptr, "scePowerGetBatteryElec", '?', "" },
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{0X483CE86B, nullptr, "scePowerGetBatteryVolt", '?', "" },
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{0XCB49F5CE, nullptr, "scePowerGetBatteryChargeCycle", '?', "" },
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{0X23436A4A, nullptr, "scePowerGetInnerTemp", '?', "" },
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{0X0CD21B1F, nullptr, "scePowerSetPowerSwMode", '?', "" },
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{0X165CE085, nullptr, "scePowerGetPowerSwMode", '?', "" },
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{0XD6D016EF, nullptr, "scePowerLock", '?', "" },
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{0XCA3D34C1, nullptr, "scePowerUnlock", '?', "" },
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{0XDB62C9CF, nullptr, "scePowerCancelRequest", '?', "" },
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{0X7FA406DD, nullptr, "scePowerIsRequest", '?', "" },
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{0X2B7C7CF4, nullptr, "scePowerRequestStandby", '?', "" },
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{0XAC32C9CC, nullptr, "scePowerRequestSuspend", '?', "" },
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{0X2875994B, nullptr, "scePower_2875994B", '?', "" },
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{0X0074EF9B, nullptr, "scePowerGetResumeCount", '?', "" },
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{0XDFA8BAF8, &WrapI_I<scePowerUnregisterCallback>, "scePowerUnregisterCallback", 'i', "i" },
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{0XDB9D28DD, &WrapI_I<scePowerUnregisterCallback>, "scePowerUnregitserCallback", 'i', "i" },
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{0X843FBF43, &WrapU_U<scePowerSetCpuClockFrequency>, "scePowerSetCpuClockFrequency", 'x', "x" },
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{0XB8D7B3FB, &WrapU_U<scePowerSetBusClockFrequency>, "scePowerSetBusClockFrequency", 'x', "x" },
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{0XFEE03A2F, &WrapU_V<scePowerGetCpuClockFrequencyInt>, "scePowerGetCpuClockFrequency", 'x', "" },
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{0X478FE6F5, &WrapU_V<scePowerGetBusClockFrequencyInt>, "scePowerGetBusClockFrequency", 'x', "" },
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{0XFDB5BFE9, &WrapU_V<scePowerGetCpuClockFrequencyInt>, "scePowerGetCpuClockFrequencyInt", 'x', "" },
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{0XBD681969, &WrapU_V<scePowerGetBusClockFrequencyInt>, "scePowerGetBusClockFrequencyInt", 'x', "" },
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{0XB1A52C83, &WrapF_V<scePowerGetCpuClockFrequencyFloat>, "scePowerGetCpuClockFrequencyFloat", 'f', "" },
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{0X9BADB3EB, &WrapF_V<scePowerGetBusClockFrequencyFloat>, "scePowerGetBusClockFrequencyFloat", 'f', "" },
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{0X737486F2, &WrapU_UUU<scePowerSetClockFrequency>, "scePowerSetClockFrequency", 'x', "xxx"},
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{0X34F9C463, &WrapU_V<scePowerGetPllClockFrequencyInt>, "scePowerGetPllClockFrequencyInt", 'x', "" },
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{0XEA382A27, &WrapF_V<scePowerGetPllClockFrequencyFloat>, "scePowerGetPllClockFrequencyFloat", 'f', "" },
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{0XEBD177D6, &WrapU_UUU<scePowerSetClockFrequency>, "scePower_EBD177D6", 'x', "xxx"}, // This is also the same as SetClockFrequency
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{0X469989AD, &WrapU_UUU<scePowerSetClockFrequency>, "scePower_469989ad", 'x', "xxx"}, // This is also the same as SetClockFrequency
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{0X545A7F3C, nullptr, "scePower_545A7F3C", '?', "" }, // TODO: Supposedly the same as SetClockFrequency also?
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{0XA4E93389, nullptr, "scePower_A4E93389", '?', "" }, // TODO: Supposedly the same as SetClockFrequency also?
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{0XA85880D0, &WrapU_V<IsPSPNonFat>, "scePower_a85880d0_IsPSPNonFat", 'x', "" },
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{0X3951AF53, nullptr, "scePowerWaitRequestCompletion", '?', "" },
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{0X0442D852, nullptr, "scePowerRequestColdReset", '?', "" },
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{0XBAFA3DF0, nullptr, "scePowerGetCallbackMode", '?', "" },
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{0XA9D22232, nullptr, "scePowerSetCallbackMode", '?', "" },
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// These seem to be aliases.
|
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{0X23C31FFE, &WrapI_IUU<sceKernelVolatileMemLock>, "scePowerVolatileMemLock", 'i', "ixx"},
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{0XFA97A599, &WrapI_IUU<sceKernelVolatileMemTryLock>, "scePowerVolatileMemTryLock", 'i', "ixx"},
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{0XB3EDD801, &WrapI_I<sceKernelVolatileMemUnlock>, "scePowerVolatileMemUnlock", 'i', "i" },
|
|
};
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//890129c in tyshooter looks bogus
|
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const HLEFunction sceSuspendForUser[] = {
|
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{0XEADB1BD7, &WrapI_I<sceKernelPowerLock>, "sceKernelPowerLock", 'i', "i" }, //(int param) set param to 0
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{0X3AEE7261, &WrapI_I<sceKernelPowerUnlock>, "sceKernelPowerUnlock", 'i', "i" }, //(int param) set param to 0
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{0X090CCB3F, &WrapI_I<sceKernelPowerTick>, "sceKernelPowerTick", 'i', "i" },
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// There's an extra 4MB that can be allocated, which seems to be "volatile". These functions
|
|
// let you grab it.
|
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{0XA14F40B2, &WrapI_IUU<sceKernelVolatileMemTryLock>, "sceKernelVolatileMemTryLock", 'i', "ixx"},
|
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{0XA569E425, &WrapI_I<sceKernelVolatileMemUnlock>, "sceKernelVolatileMemUnlock", 'i', "i" },
|
|
{0X3E0271D3, &WrapI_IUU<sceKernelVolatileMemLock>, "sceKernelVolatileMemLock", 'i', "ixx"},
|
|
};
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|
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|
|
void Register_scePower() {
|
|
RegisterModule("scePower",ARRAY_SIZE(scePower),scePower);
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|
}
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|
|
void Register_sceSuspendForUser() {
|
|
RegisterModule("sceSuspendForUser", ARRAY_SIZE(sceSuspendForUser), sceSuspendForUser);
|
|
}
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