mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-14 20:48:30 +00:00
849 lines
23 KiB
C++
849 lines
23 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include <algorithm>
|
|
#include <map>
|
|
#include "HLE.h"
|
|
#include "../MIPS/MIPS.h"
|
|
#include "../../Core/CoreTiming.h"
|
|
#include "sceKernel.h"
|
|
#include "sceKernelMutex.h"
|
|
#include "sceKernelThread.h"
|
|
|
|
#define PSP_MUTEX_ATTR_FIFO 0
|
|
#define PSP_MUTEX_ATTR_PRIORITY 0x100
|
|
#define PSP_MUTEX_ATTR_ALLOW_RECURSIVE 0x200
|
|
#define PSP_MUTEX_ATTR_KNOWN (PSP_MUTEX_ATTR_PRIORITY | PSP_MUTEX_ATTR_ALLOW_RECURSIVE)
|
|
|
|
// Not sure about the names of these
|
|
#define PSP_MUTEX_ERROR_NO_SUCH_MUTEX 0x800201C3
|
|
#define PSP_MUTEX_ERROR_TRYLOCK_FAILED 0x800201C4
|
|
#define PSP_MUTEX_ERROR_NOT_LOCKED 0x800201C5
|
|
#define PSP_MUTEX_ERROR_LOCK_OVERFLOW 0x800201C6
|
|
#define PSP_MUTEX_ERROR_UNLOCK_UNDERFLOW 0x800201C7
|
|
#define PSP_MUTEX_ERROR_ALREADY_LOCKED 0x800201C8
|
|
|
|
#define PSP_LWMUTEX_ERROR_NO_SUCH_LWMUTEX 0x800201CA
|
|
// Note: used only for _600.
|
|
#define PSP_LWMUTEX_ERROR_TRYLOCK_FAILED 0x800201CB
|
|
#define PSP_LWMUTEX_ERROR_NOT_LOCKED 0x800201CC
|
|
#define PSP_LWMUTEX_ERROR_LOCK_OVERFLOW 0x800201CD
|
|
#define PSP_LWMUTEX_ERROR_UNLOCK_UNDERFLOW 0x800201CE
|
|
#define PSP_LWMUTEX_ERROR_ALREADY_LOCKED 0x800201CF
|
|
|
|
// Guesswork - not exposed anyway
|
|
struct NativeMutex
|
|
{
|
|
SceSize size;
|
|
char name[32];
|
|
SceUInt attr;
|
|
|
|
int lockLevel;
|
|
int lockThread; // The thread holding the lock
|
|
};
|
|
|
|
struct Mutex : public KernelObject
|
|
{
|
|
const char *GetName() {return nm.name;}
|
|
const char *GetTypeName() {return "Mutex";}
|
|
static u32 GetMissingErrorCode() { return PSP_MUTEX_ERROR_NO_SUCH_MUTEX; }
|
|
int GetIDType() const { return SCE_KERNEL_TMID_Mutex; }
|
|
NativeMutex nm;
|
|
std::vector<SceUID> waitingThreads;
|
|
};
|
|
|
|
// Guesswork - not exposed anyway
|
|
struct NativeLwMutex
|
|
{
|
|
SceSize size;
|
|
char name[32];
|
|
SceUInt attr;
|
|
SceUInt workareaPtr;
|
|
};
|
|
|
|
struct NativeLwMutexWorkarea
|
|
{
|
|
int lockLevel;
|
|
SceUID lockThread;
|
|
int attr;
|
|
int numWaitThreads;
|
|
SceUID uid;
|
|
int pad[3];
|
|
|
|
void init()
|
|
{
|
|
memset(this, 0, sizeof(NativeLwMutexWorkarea));
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
lockLevel = 0;
|
|
lockThread = -1;
|
|
uid = -1;
|
|
}
|
|
};
|
|
|
|
struct LwMutex : public KernelObject
|
|
{
|
|
const char *GetName() {return nm.name;}
|
|
const char *GetTypeName() {return "LwMutex";}
|
|
static u32 GetMissingErrorCode() { return PSP_LWMUTEX_ERROR_NO_SUCH_LWMUTEX; }
|
|
int GetIDType() const { return SCE_KERNEL_TMID_LwMutex; }
|
|
NativeLwMutex nm;
|
|
std::vector<SceUID> waitingThreads;
|
|
};
|
|
|
|
bool mutexInitComplete = false;
|
|
int mutexWaitTimer = 0;
|
|
int lwMutexWaitTimer = 0;
|
|
// Thread -> Mutex locks for thread end.
|
|
typedef std::multimap<SceUID, SceUID> MutexMap;
|
|
MutexMap mutexHeldLocks;
|
|
|
|
void __KernelMutexInit()
|
|
{
|
|
mutexWaitTimer = CoreTiming::RegisterEvent("MutexTimeout", &__KernelMutexTimeout);
|
|
lwMutexWaitTimer = CoreTiming::RegisterEvent("LwMutexTimeout", &__KernelLwMutexTimeout);
|
|
|
|
// TODO: Install on first mutex (if it's slow?)
|
|
__KernelListenThreadEnd(&__KernelMutexThreadEnd);
|
|
|
|
mutexInitComplete = true;
|
|
}
|
|
|
|
void __KernelMutexAcquireLock(Mutex *mutex, int count, SceUID thread)
|
|
{
|
|
#if _DEBUG
|
|
std::pair<MutexMap::iterator, MutexMap::iterator> locked = mutexHeldLocks.equal_range(thread);
|
|
for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter)
|
|
_dbg_assert_msg_(HLE, (*iter).second != mutex->GetUID(), "Thread %d / mutex %d wasn't removed from mutexHeldLocks properly.", thread, mutex->GetUID());
|
|
#endif
|
|
|
|
mutexHeldLocks.insert(std::make_pair(thread, mutex->GetUID()));
|
|
|
|
mutex->nm.lockLevel = count;
|
|
mutex->nm.lockThread = thread;
|
|
}
|
|
|
|
void __KernelMutexAcquireLock(Mutex *mutex, int count)
|
|
{
|
|
__KernelMutexAcquireLock(mutex, count, __KernelGetCurThread());
|
|
}
|
|
|
|
void __KernelMutexEraseLock(Mutex *mutex)
|
|
{
|
|
if (mutex->nm.lockThread != -1)
|
|
{
|
|
SceUID id = mutex->GetUID();
|
|
std::pair<MutexMap::iterator, MutexMap::iterator> locked = mutexHeldLocks.equal_range(mutex->nm.lockThread);
|
|
for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter)
|
|
{
|
|
if ((*iter).second == id)
|
|
{
|
|
mutexHeldLocks.erase(iter);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
mutex->nm.lockThread = -1;
|
|
}
|
|
|
|
std::vector<SceUID>::iterator __KernelMutexFindPriority(std::vector<SceUID> &waiting)
|
|
{
|
|
_dbg_assert_msg_(HLE, !waiting.empty(), "__KernelMutexFindPriority: Trying to find best of no threads.");
|
|
|
|
std::vector<SceUID>::iterator iter, end, best = waiting.end();
|
|
u32 best_prio = 0xFFFFFFFF;
|
|
for (iter = waiting.begin(), end = waiting.end(); iter != end; ++iter)
|
|
{
|
|
u32 iter_prio = __KernelGetThreadPrio(*iter);
|
|
if (iter_prio < best_prio)
|
|
{
|
|
best = iter;
|
|
best_prio = iter_prio;
|
|
}
|
|
}
|
|
|
|
_dbg_assert_msg_(HLE, best != waiting.end(), "__KernelMutexFindPriority: Returning invalid best thread.");
|
|
return best;
|
|
}
|
|
|
|
int sceKernelCreateMutex(const char *name, u32 attr, int initialCount, u32 optionsPtr)
|
|
{
|
|
if (!mutexInitComplete)
|
|
__KernelMutexInit();
|
|
|
|
if (!name)
|
|
{
|
|
WARN_LOG(HLE, "%08x=sceKernelCreateMutex(): invalid name", SCE_KERNEL_ERROR_ERROR);
|
|
return SCE_KERNEL_ERROR_ERROR;
|
|
}
|
|
if (attr >= 0xC00)
|
|
{
|
|
WARN_LOG(HLE, "%08x=sceKernelCreateMutex(): invalid attr parameter: %08x", SCE_KERNEL_ERROR_ILLEGAL_ATTR, attr);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_ATTR;
|
|
}
|
|
|
|
if (initialCount < 0)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
if ((attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE) == 0 && initialCount > 1)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
|
|
Mutex *mutex = new Mutex();
|
|
SceUID id = kernelObjects.Create(mutex);
|
|
|
|
mutex->nm.size = sizeof(mutex);
|
|
strncpy(mutex->nm.name, name, 31);
|
|
mutex->nm.name[31] = 0;
|
|
mutex->nm.attr = attr;
|
|
if (initialCount == 0)
|
|
{
|
|
mutex->nm.lockLevel = 0;
|
|
mutex->nm.lockThread = -1;
|
|
}
|
|
else
|
|
__KernelMutexAcquireLock(mutex, initialCount);
|
|
|
|
DEBUG_LOG(HLE, "%i=sceKernelCreateMutex(%s, %08x, %d, %08x)", id, name, attr, initialCount, optionsPtr);
|
|
|
|
if (optionsPtr != 0)
|
|
WARN_LOG(HLE, "sceKernelCreateMutex(%s) unsupported options parameter: %08x", name, optionsPtr);
|
|
if ((attr & ~PSP_MUTEX_ATTR_KNOWN) != 0)
|
|
WARN_LOG(HLE, "sceKernelCreateMutex(%s) unsupported attr parameter: %08x", name, attr);
|
|
|
|
return id;
|
|
}
|
|
|
|
bool __KernelUnlockMutexForThread(Mutex *mutex, SceUID threadID, u32 &error, int result)
|
|
{
|
|
SceUID waitID = __KernelGetWaitID(threadID, WAITTYPE_MUTEX, error);
|
|
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
|
|
|
|
// The waitID may be different after a timeout.
|
|
if (waitID != mutex->GetUID())
|
|
return false;
|
|
|
|
// If result is an error code, we're just letting it go.
|
|
if (result == 0)
|
|
{
|
|
int wVal = (int)__KernelGetWaitValue(threadID, error);
|
|
__KernelMutexAcquireLock(mutex, wVal, threadID);
|
|
}
|
|
|
|
if (timeoutPtr != 0 && mutexWaitTimer != 0)
|
|
{
|
|
// Remove any event for this thread.
|
|
u64 cyclesLeft = CoreTiming::UnscheduleEvent(mutexWaitTimer, threadID);
|
|
Memory::Write_U32((u32) cyclesToUs(cyclesLeft), timeoutPtr);
|
|
}
|
|
|
|
__KernelResumeThreadFromWait(threadID, result);
|
|
return true;
|
|
}
|
|
|
|
int sceKernelDeleteMutex(SceUID id)
|
|
{
|
|
DEBUG_LOG(HLE,"sceKernelDeleteMutex(%i)", id);
|
|
u32 error;
|
|
Mutex *mutex = kernelObjects.Get<Mutex>(id, error);
|
|
if (mutex)
|
|
{
|
|
bool wokeThreads = false;
|
|
std::vector<SceUID>::iterator iter, end;
|
|
for (iter = mutex->waitingThreads.begin(), end = mutex->waitingThreads.end(); iter != end; ++iter)
|
|
wokeThreads |= __KernelUnlockMutexForThread(mutex, *iter, error, SCE_KERNEL_ERROR_WAIT_DELETE);
|
|
|
|
if (mutex->nm.lockThread != -1)
|
|
__KernelMutexEraseLock(mutex);
|
|
mutex->waitingThreads.clear();
|
|
|
|
if (wokeThreads)
|
|
hleReSchedule("mutex deleted");
|
|
|
|
return kernelObjects.Destroy<Mutex>(id);
|
|
}
|
|
else
|
|
return error;
|
|
}
|
|
|
|
bool __KernelLockMutex(Mutex *mutex, int count, u32 &error)
|
|
{
|
|
if (!error)
|
|
{
|
|
if (count <= 0)
|
|
error = SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
else if (count > 1 && !(mutex->nm.attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE))
|
|
error = SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
// Two positive ints will always overflow to negative.
|
|
else if (count + mutex->nm.lockLevel < 0)
|
|
error = PSP_MUTEX_ERROR_LOCK_OVERFLOW;
|
|
}
|
|
|
|
if (error)
|
|
return false;
|
|
|
|
if (mutex->nm.lockLevel == 0)
|
|
{
|
|
__KernelMutexAcquireLock(mutex, count);
|
|
// Nobody had it locked - no need to block
|
|
return true;
|
|
}
|
|
|
|
if (mutex->nm.lockThread == __KernelGetCurThread())
|
|
{
|
|
// Recursive mutex, let's just increase the lock count and keep going
|
|
if (mutex->nm.attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE)
|
|
{
|
|
mutex->nm.lockLevel += count;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
error = PSP_MUTEX_ERROR_ALREADY_LOCKED;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool __KernelUnlockMutex(Mutex *mutex, u32 &error)
|
|
{
|
|
__KernelMutexEraseLock(mutex);
|
|
|
|
bool wokeThreads = false;
|
|
std::vector<SceUID>::iterator iter;
|
|
while (!wokeThreads && !mutex->waitingThreads.empty())
|
|
{
|
|
if ((mutex->nm.attr & PSP_MUTEX_ATTR_PRIORITY) != 0)
|
|
iter = __KernelMutexFindPriority(mutex->waitingThreads);
|
|
else
|
|
iter = mutex->waitingThreads.begin();
|
|
|
|
wokeThreads |= __KernelUnlockMutexForThread(mutex, *iter, error, 0);
|
|
mutex->waitingThreads.erase(iter);
|
|
}
|
|
|
|
if (!wokeThreads)
|
|
mutex->nm.lockThread = -1;
|
|
|
|
return wokeThreads;
|
|
}
|
|
|
|
void __KernelMutexTimeout(u64 userdata, int cyclesLate)
|
|
{
|
|
SceUID threadID = (SceUID)userdata;
|
|
|
|
u32 error;
|
|
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
|
|
if (timeoutPtr != 0)
|
|
Memory::Write_U32(0, timeoutPtr);
|
|
|
|
__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_TIMEOUT);
|
|
}
|
|
|
|
void __KernelMutexThreadEnd(SceUID threadID)
|
|
{
|
|
u32 error;
|
|
|
|
// If it was waiting on the mutex, it should finish now.
|
|
SceUID waitingMutexID = __KernelGetWaitID(threadID, WAITTYPE_MUTEX, error);
|
|
if (waitingMutexID)
|
|
{
|
|
Mutex *mutex = kernelObjects.Get<Mutex>(waitingMutexID, error);
|
|
if (mutex)
|
|
mutex->waitingThreads.erase(std::remove(mutex->waitingThreads.begin(), mutex->waitingThreads.end(), threadID), mutex->waitingThreads.end());
|
|
}
|
|
|
|
// Unlock all mutexes the thread had locked.
|
|
std::pair<MutexMap::iterator, MutexMap::iterator> locked = mutexHeldLocks.equal_range(threadID);
|
|
for (MutexMap::iterator iter = locked.first; iter != locked.second; )
|
|
{
|
|
// Need to increment early so erase() doesn't invalidate.
|
|
SceUID mutexID = (*iter++).second;
|
|
Mutex *mutex = kernelObjects.Get<Mutex>(mutexID, error);
|
|
|
|
if (mutex)
|
|
{
|
|
mutex->nm.lockLevel = 0;
|
|
__KernelUnlockMutex(mutex, error);
|
|
}
|
|
}
|
|
}
|
|
|
|
void __KernelWaitMutex(Mutex *mutex, u32 timeoutPtr)
|
|
{
|
|
if (timeoutPtr == 0 || mutexWaitTimer == 0)
|
|
return;
|
|
|
|
int micro = (int) Memory::Read_U32(timeoutPtr);
|
|
|
|
// This happens to be how the hardware seems to time things.
|
|
if (micro <= 3)
|
|
micro = 15;
|
|
else if (micro <= 249)
|
|
micro = 250;
|
|
|
|
// This should call __KernelMutexTimeout() later, unless we cancel it.
|
|
CoreTiming::ScheduleEvent(usToCycles(micro), mutexWaitTimer, __KernelGetCurThread());
|
|
}
|
|
|
|
// int sceKernelLockMutex(SceUID id, int count, int *timeout)
|
|
int sceKernelLockMutex(SceUID id, int count, u32 timeoutPtr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelLockMutex(%i, %i, %08x)", id, count, timeoutPtr);
|
|
u32 error;
|
|
Mutex *mutex = kernelObjects.Get<Mutex>(id, error);
|
|
|
|
if (__KernelLockMutex(mutex, count, error))
|
|
return 0;
|
|
else if (error)
|
|
return error;
|
|
else
|
|
{
|
|
mutex->waitingThreads.push_back(__KernelGetCurThread());
|
|
__KernelWaitMutex(mutex, timeoutPtr);
|
|
__KernelWaitCurThread(WAITTYPE_MUTEX, id, count, timeoutPtr, false);
|
|
|
|
// Return value will be overwritten by wait.
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// int sceKernelLockMutexCB(SceUID id, int count, int *timeout)
|
|
int sceKernelLockMutexCB(SceUID id, int count, u32 timeoutPtr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelLockMutexCB(%i, %i, %08x)", id, count, timeoutPtr);
|
|
u32 error;
|
|
Mutex *mutex = kernelObjects.Get<Mutex>(id, error);
|
|
|
|
if (__KernelLockMutex(mutex, count, error))
|
|
{
|
|
hleCheckCurrentCallbacks();
|
|
return 0;
|
|
}
|
|
else if (error)
|
|
return error;
|
|
else
|
|
{
|
|
mutex->waitingThreads.push_back(__KernelGetCurThread());
|
|
__KernelWaitMutex(mutex, timeoutPtr);
|
|
__KernelWaitCurThread(WAITTYPE_MUTEX, id, count, timeoutPtr, true);
|
|
|
|
// Return value will be overwritten by wait.
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// int sceKernelTryLockMutex(SceUID id, int count)
|
|
int sceKernelTryLockMutex(SceUID id, int count)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelTryLockMutex(%i, %i)", id, count);
|
|
u32 error;
|
|
Mutex *mutex = kernelObjects.Get<Mutex>(id, error);
|
|
|
|
if (__KernelLockMutex(mutex, count, error))
|
|
return 0;
|
|
else if (error)
|
|
return error;
|
|
else
|
|
return PSP_MUTEX_ERROR_TRYLOCK_FAILED;
|
|
}
|
|
|
|
// int sceKernelUnlockMutex(SceUID id, int count)
|
|
int sceKernelUnlockMutex(SceUID id, int count)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelUnlockMutex(%i, %i)", id, count);
|
|
u32 error;
|
|
Mutex *mutex = kernelObjects.Get<Mutex>(id, error);
|
|
|
|
if (error)
|
|
return error;
|
|
if (count <= 0)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
if ((mutex->nm.attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE) == 0 && count > 1)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
if (mutex->nm.lockLevel == 0 || mutex->nm.lockThread != __KernelGetCurThread())
|
|
return PSP_MUTEX_ERROR_NOT_LOCKED;
|
|
if (mutex->nm.lockLevel < count)
|
|
return PSP_MUTEX_ERROR_UNLOCK_UNDERFLOW;
|
|
|
|
mutex->nm.lockLevel -= count;
|
|
|
|
if (mutex->nm.lockLevel == 0)
|
|
{
|
|
if (__KernelUnlockMutex(mutex, error))
|
|
hleReSchedule("mutex unlocked");
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int sceKernelCreateLwMutex(u32 workareaPtr, const char *name, u32 attr, int initialCount, u32 optionsPtr)
|
|
{
|
|
if (!mutexInitComplete)
|
|
__KernelMutexInit();
|
|
|
|
if (!name)
|
|
{
|
|
WARN_LOG(HLE, "%08x=sceKernelCreateLwMutex(): invalid name", SCE_KERNEL_ERROR_ERROR);
|
|
return SCE_KERNEL_ERROR_ERROR;
|
|
}
|
|
if (attr >= 0x400)
|
|
{
|
|
WARN_LOG(HLE, "%08x=sceKernelCreateLwMutex(): invalid attr parameter: %08x", SCE_KERNEL_ERROR_ILLEGAL_ATTR, attr);
|
|
return SCE_KERNEL_ERROR_ILLEGAL_ATTR;
|
|
}
|
|
|
|
if (initialCount < 0)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
if ((attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE) == 0 && initialCount > 1)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
|
|
LwMutex *mutex = new LwMutex();
|
|
SceUID id = kernelObjects.Create(mutex);
|
|
mutex->nm.size = sizeof(mutex);
|
|
strncpy(mutex->nm.name, name, 31);
|
|
mutex->nm.name[31] = 0;
|
|
mutex->nm.attr = attr;
|
|
mutex->nm.workareaPtr = workareaPtr;
|
|
|
|
NativeLwMutexWorkarea workarea;
|
|
workarea.init();
|
|
workarea.lockLevel = initialCount;
|
|
if (initialCount == 0)
|
|
workarea.lockThread = 0;
|
|
else
|
|
workarea.lockThread = __KernelGetCurThread();
|
|
workarea.attr = attr;
|
|
workarea.uid = id;
|
|
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
|
|
DEBUG_LOG(HLE, "sceKernelCreateLwMutex(%08x, %s, %08x, %d, %08x)", workareaPtr, name, attr, initialCount, optionsPtr);
|
|
|
|
if (optionsPtr != 0)
|
|
WARN_LOG(HLE, "sceKernelCreateLwMutex(%s) unsupported options parameter: %08x", name, optionsPtr);
|
|
if ((attr & ~PSP_MUTEX_ATTR_KNOWN) != 0)
|
|
WARN_LOG(HLE, "sceKernelCreateLwMutex(%s) unsupported attr parameter: %08x", name, attr);
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool __KernelUnlockLwMutexForThread(LwMutex *mutex, NativeLwMutexWorkarea &workarea, SceUID threadID, u32 &error, int result)
|
|
{
|
|
SceUID waitID = __KernelGetWaitID(threadID, WAITTYPE_LWMUTEX, error);
|
|
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
|
|
|
|
// The waitID may be different after a timeout.
|
|
if (waitID != mutex->GetUID())
|
|
return false;
|
|
|
|
// If result is an error code, we're just letting it go.
|
|
if (result == 0)
|
|
{
|
|
workarea.lockLevel = (int) __KernelGetWaitValue(threadID, error);
|
|
workarea.lockThread = threadID;
|
|
}
|
|
|
|
if (timeoutPtr != 0 && lwMutexWaitTimer != 0)
|
|
{
|
|
// Remove any event for this thread.
|
|
u64 cyclesLeft = CoreTiming::UnscheduleEvent(lwMutexWaitTimer, threadID);
|
|
Memory::Write_U32((u32) cyclesToUs(cyclesLeft), timeoutPtr);
|
|
}
|
|
|
|
__KernelResumeThreadFromWait(threadID, result);
|
|
return true;
|
|
}
|
|
|
|
int sceKernelDeleteLwMutex(u32 workareaPtr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelDeleteLwMutex(%08x)", workareaPtr);
|
|
|
|
if (!workareaPtr || !Memory::IsValidAddress(workareaPtr))
|
|
return SCE_KERNEL_ERROR_ILLEGAL_ADDR;
|
|
|
|
NativeLwMutexWorkarea workarea;
|
|
Memory::ReadStruct(workareaPtr, &workarea);
|
|
|
|
u32 error;
|
|
LwMutex *mutex = kernelObjects.Get<LwMutex>(workarea.uid, error);
|
|
if (mutex)
|
|
{
|
|
bool wokeThreads = false;
|
|
std::vector<SceUID>::iterator iter, end;
|
|
for (iter = mutex->waitingThreads.begin(), end = mutex->waitingThreads.end(); iter != end; ++iter)
|
|
wokeThreads |= __KernelUnlockLwMutexForThread(mutex, workarea, *iter, error, SCE_KERNEL_ERROR_WAIT_DELETE);
|
|
mutex->waitingThreads.clear();
|
|
|
|
workarea.clear();
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
|
|
if (wokeThreads)
|
|
hleReSchedule("lwmutex deleted");
|
|
|
|
return kernelObjects.Destroy<LwMutex>(mutex->GetUID());
|
|
}
|
|
else
|
|
return error;
|
|
}
|
|
|
|
bool __KernelLockLwMutex(NativeLwMutexWorkarea &workarea, int count, u32 &error)
|
|
{
|
|
if (!error)
|
|
{
|
|
if (count <= 0)
|
|
error = SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
else if (count > 1 && !(workarea.attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE))
|
|
error = SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
// Two positive ints will always overflow to negative.
|
|
else if (count + workarea.lockLevel < 0)
|
|
error = PSP_LWMUTEX_ERROR_LOCK_OVERFLOW;
|
|
else if (workarea.uid == -1)
|
|
error = PSP_LWMUTEX_ERROR_NO_SUCH_LWMUTEX;
|
|
}
|
|
|
|
if (error)
|
|
return false;
|
|
|
|
if (workarea.lockLevel == 0)
|
|
{
|
|
if (workarea.lockThread != 0)
|
|
{
|
|
// Validate that it actually exists so we can return an error if not.
|
|
kernelObjects.Get<LwMutex>(workarea.uid, error);
|
|
if (error)
|
|
return false;
|
|
}
|
|
|
|
workarea.lockLevel = count;
|
|
workarea.lockThread = __KernelGetCurThread();
|
|
return true;
|
|
}
|
|
|
|
if (workarea.lockThread == __KernelGetCurThread())
|
|
{
|
|
// Recursive mutex, let's just increase the lock count and keep going
|
|
if (workarea.attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE)
|
|
{
|
|
workarea.lockLevel += count;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
error = PSP_LWMUTEX_ERROR_ALREADY_LOCKED;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool __KernelUnlockLwMutex(NativeLwMutexWorkarea &workarea, u32 &error)
|
|
{
|
|
LwMutex *mutex = kernelObjects.Get<LwMutex>(workarea.uid, error);
|
|
if (error)
|
|
{
|
|
workarea.lockThread = 0;
|
|
return false;
|
|
}
|
|
|
|
bool wokeThreads = false;
|
|
std::vector<SceUID>::iterator iter;
|
|
while (!wokeThreads && !mutex->waitingThreads.empty())
|
|
{
|
|
if ((mutex->nm.attr & PSP_MUTEX_ATTR_PRIORITY) != 0)
|
|
iter = __KernelMutexFindPriority(mutex->waitingThreads);
|
|
else
|
|
iter = mutex->waitingThreads.begin();
|
|
|
|
wokeThreads |= __KernelUnlockLwMutexForThread(mutex, workarea, *iter, error, 0);
|
|
mutex->waitingThreads.erase(iter);
|
|
}
|
|
|
|
if (!wokeThreads)
|
|
workarea.lockThread = 0;
|
|
|
|
return wokeThreads;
|
|
}
|
|
|
|
void __KernelLwMutexTimeout(u64 userdata, int cyclesLate)
|
|
{
|
|
SceUID threadID = (SceUID)userdata;
|
|
|
|
u32 error;
|
|
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
|
|
if (timeoutPtr != 0)
|
|
Memory::Write_U32(0, timeoutPtr);
|
|
|
|
__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_TIMEOUT);
|
|
}
|
|
|
|
void __KernelWaitLwMutex(LwMutex *mutex, u32 timeoutPtr)
|
|
{
|
|
if (timeoutPtr == 0 || lwMutexWaitTimer == 0)
|
|
return;
|
|
|
|
int micro = (int) Memory::Read_U32(timeoutPtr);
|
|
|
|
// This happens to be how the hardware seems to time things.
|
|
if (micro <= 3)
|
|
micro = 15;
|
|
else if (micro <= 249)
|
|
micro = 250;
|
|
|
|
// This should call __KernelLwMutexTimeout() later, unless we cancel it.
|
|
CoreTiming::ScheduleEvent(usToCycles(micro), lwMutexWaitTimer, __KernelGetCurThread());
|
|
}
|
|
|
|
int sceKernelTryLockLwMutex(u32 workareaPtr, int count)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelTryLockLwMutex(%08x, %i)", workareaPtr, count);
|
|
|
|
NativeLwMutexWorkarea workarea;
|
|
Memory::ReadStruct(workareaPtr, &workarea);
|
|
|
|
u32 error = 0;
|
|
if (__KernelLockLwMutex(workarea, count, error))
|
|
{
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
return 0;
|
|
}
|
|
// Unlike sceKernelTryLockLwMutex_600, this always returns the same error.
|
|
else if (error)
|
|
return PSP_MUTEX_ERROR_TRYLOCK_FAILED;
|
|
else
|
|
return PSP_MUTEX_ERROR_TRYLOCK_FAILED;
|
|
}
|
|
|
|
int sceKernelTryLockLwMutex_600(u32 workareaPtr, int count)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelTryLockLwMutex_600(%08x, %i)", workareaPtr, count);
|
|
|
|
NativeLwMutexWorkarea workarea;
|
|
Memory::ReadStruct(workareaPtr, &workarea);
|
|
|
|
u32 error = 0;
|
|
if (__KernelLockLwMutex(workarea, count, error))
|
|
{
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
return 0;
|
|
}
|
|
else if (error)
|
|
return error;
|
|
else
|
|
return PSP_LWMUTEX_ERROR_TRYLOCK_FAILED;
|
|
}
|
|
|
|
int sceKernelLockLwMutex(u32 workareaPtr, int count, u32 timeoutPtr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelLockLwMutex(%08x, %i, %08x)", workareaPtr, count, timeoutPtr);
|
|
|
|
NativeLwMutexWorkarea workarea;
|
|
Memory::ReadStruct(workareaPtr, &workarea);
|
|
|
|
u32 error = 0;
|
|
if (__KernelLockLwMutex(workarea, count, error))
|
|
{
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
return 0;
|
|
}
|
|
else if (error)
|
|
return error;
|
|
else
|
|
{
|
|
LwMutex *mutex = kernelObjects.Get<LwMutex>(workarea.uid, error);
|
|
if (mutex)
|
|
{
|
|
mutex->waitingThreads.push_back(__KernelGetCurThread());
|
|
__KernelWaitLwMutex(mutex, timeoutPtr);
|
|
__KernelWaitCurThread(WAITTYPE_LWMUTEX, workarea.uid, count, timeoutPtr, false);
|
|
|
|
// Return value will be overwritten by wait.
|
|
return 0;
|
|
}
|
|
else
|
|
return error;
|
|
}
|
|
}
|
|
|
|
int sceKernelLockLwMutexCB(u32 workareaPtr, int count, u32 timeoutPtr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelLockLwMutexCB(%08x, %i, %08x)", workareaPtr, count, timeoutPtr);
|
|
|
|
NativeLwMutexWorkarea workarea;
|
|
Memory::ReadStruct(workareaPtr, &workarea);
|
|
|
|
u32 error = 0;
|
|
if (__KernelLockLwMutex(workarea, count, error))
|
|
{
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
hleCheckCurrentCallbacks();
|
|
return 0;
|
|
}
|
|
else if (error)
|
|
return error;
|
|
else
|
|
{
|
|
LwMutex *mutex = kernelObjects.Get<LwMutex>(workarea.uid, error);
|
|
if (mutex)
|
|
{
|
|
mutex->waitingThreads.push_back(__KernelGetCurThread());
|
|
__KernelWaitLwMutex(mutex, timeoutPtr);
|
|
__KernelWaitCurThread(WAITTYPE_LWMUTEX, workarea.uid, count, timeoutPtr, true);
|
|
|
|
// Return value will be overwritten by wait.
|
|
return 0;
|
|
}
|
|
else
|
|
return error;
|
|
}
|
|
}
|
|
|
|
int sceKernelUnlockLwMutex(u32 workareaPtr, int count)
|
|
{
|
|
DEBUG_LOG(HLE, "sceKernelUnlockLwMutex(%08x, %i)", workareaPtr, count);
|
|
|
|
NativeLwMutexWorkarea workarea;
|
|
Memory::ReadStruct(workareaPtr, &workarea);
|
|
|
|
if (workarea.uid == -1)
|
|
return PSP_LWMUTEX_ERROR_NO_SUCH_LWMUTEX;
|
|
else if (count <= 0)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
else if ((workarea.attr & PSP_MUTEX_ATTR_ALLOW_RECURSIVE) == 0 && count > 1)
|
|
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
|
|
else if (workarea.lockLevel == 0 || workarea.lockThread != __KernelGetCurThread())
|
|
return PSP_LWMUTEX_ERROR_NOT_LOCKED;
|
|
else if (workarea.lockLevel < count)
|
|
return PSP_LWMUTEX_ERROR_UNLOCK_UNDERFLOW;
|
|
|
|
workarea.lockLevel -= count;
|
|
|
|
if (workarea.lockLevel == 0)
|
|
{
|
|
u32 error;
|
|
if (__KernelUnlockLwMutex(workarea, error))
|
|
hleReSchedule("lwmutex unlocked");
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
}
|
|
else
|
|
Memory::WriteStruct(workareaPtr, &workarea);
|
|
|
|
return 0;
|
|
} |