ppsspp/Common
Unknown W. Brackets 6a5096e546 Save the game title in savestates, if available.
So that the UI can show them.  Old savestates still load fine, just don't
have the title.
2016-01-23 12:56:36 -08:00
..
Crypto Oops 2014-12-07 21:31:44 +01:00
GL Improve EGL logging, fallback to a really simple config if the normal one fails. May help #8469, if not may at least give us more info. 2016-01-23 13:17:53 +01:00
ABI.cpp x86jit: Fix a copy/paste error. 2015-01-18 13:26:14 -08:00
ABI.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
Arm64Emitter.cpp Add missing include files to unittest 2015-10-24 13:24:05 -03:00
Arm64Emitter.h arm64: Add TST alias to the emitter. 2015-09-08 20:06:53 -07:00
ArmABI.cpp Deleted some doubled #includes. 2013-09-27 21:38:07 +02:00
ArmABI.h Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices. 2012-11-23 19:41:35 +01:00
ArmCommon.h ARM64: Port over some missing VFPU instructions from ARM. Not much left now. 2015-04-06 18:13:30 +02:00
ArmCPUDetect.cpp Show some cpu name if possible on Android. 2015-06-26 21:55:51 -07:00
ArmEmitter.cpp Fix a type comparison warning. 2015-12-23 15:22:13 -08:00
ArmEmitter.h ARM32: Disasm and emit NEON shifts-by-immediate 2015-07-09 00:24:57 +02:00
ArmThunk.cpp Fix stack overflow on x64 with memchecks, darn it. 2014-02-16 19:18:08 -08:00
Atomic_GCC.h Symbian buildfix 2015-01-11 18:16:15 +01:00
Atomic_Win32.h Avoid min/max issues from Atomics.h. 2015-02-01 11:55:02 -08:00
Atomics.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
BitSet.h Transplant Dolphin's ARM64 emitter over. Not hooked up to anything (yet...) 2014-12-15 22:09:26 +01:00
ChunkFile.cpp Save the game title in savestates, if available. 2016-01-23 12:56:36 -08:00
ChunkFile.h Save the game title in savestates, if available. 2016-01-23 12:56:36 -08:00
CodeBlock.h Port the x86 and ARM emitters over to use the generic CodeBlock class 2014-12-15 22:32:55 +01:00
ColorConv.cpp Fixed some errors from PVS-Studio in Common project 2015-12-25 09:49:26 +03:00
ColorConv.h Fix Direct3D9 framebuffer upload conversion funcs. 2015-05-25 10:47:37 -07:00
ColorConvNEON.cpp Oops, typo. 2015-05-23 12:20:00 -07:00
ColorConvNEON.h Add a NEON 4444 flip color conversion func. 2015-05-23 11:30:07 -07:00
Common.h Don't assume _MSC_VER / _WIN32 mean x86/x64. 2016-01-03 15:07:36 -08:00
Common.vcxproj GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
Common.vcxproj.filters GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends. 2016-01-01 14:40:16 +01:00
CommonFuncs.h Get rid of a bunch of more uses of stat64 on Windows. 2015-09-23 09:48:55 +02:00
CommonTypes.h Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
CommonWindows.h Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
ConsoleListener.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
ConsoleListener.h Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
CPUDetect.cpp Fixed some errors from PVS-Studio in Common project 2015-12-25 09:49:26 +03:00
CPUDetect.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
FakeCPUDetect.cpp Introduce fake vertex decoder JIT as well. 2014-11-13 17:10:29 +10:00
FakeEmitter.h Introduce fake vertex decoder JIT as well. 2014-11-13 17:10:29 +10:00
FileUtil.cpp Replace some calls to fopen with File::OpenCFile (utf8). 2016-01-17 15:59:20 +01:00
FileUtil.h Fixed some errors from PVS-Studio in Common project 2015-12-25 09:49:26 +03:00
FixedSizeQueue.h Fixed some errors from PVS-Studio in Core project 2015-12-31 10:25:11 +03:00
GraphicsContext.h Buildfixes linux 2016-01-01 14:40:17 +01:00
KeyMap.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
KeyMap.h Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976 2015-09-17 22:46:59 +02:00
Log.h Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
LogManager.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
LogManager.h Try a different format of HLE logging. 2015-03-22 20:49:42 -07:00
MathUtil.h Don't set ARM "FastMode". Not worth the compat impact as is, could be made smarter. Should help issue #7234 2015-07-19 18:22:22 +02:00
MemArena.cpp Common: DragonFly needs MAP_NOSYNC as well 2015-05-26 15:20:11 +03:00
MemArena.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
MemoryUtil.cpp Jit: Properly re-allocate when jit is freed a lot. 2016-01-02 13:24:58 -08:00
MemoryUtil.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
MipsCPUDetect.cpp Add Mips CPU Detection. 2014-11-19 08:51:15 +10:00
MipsEmitter.cpp mips: Prevent compilation of an easy mistake. 2014-12-13 19:38:43 -08:00
MipsEmitter.h Merge pull request #7178 from unknownbrackets/mips-emitter 2014-12-18 22:22:36 +01:00
Misc.cpp Convert FormatMessage() to utf-8 to fix locale. 2014-09-27 09:04:24 -07:00
MsgHandler.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
MsgHandler.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
stdafx.cpp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
stdafx.h [xbox] 360 support for common 2014-03-02 12:15:10 -08:00
StdMutex.h Common: try to unbreak StdMutex.h on more C++11 compilers 2015-05-26 15:20:11 +03:00
StringUtils.cpp ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
StringUtils.h ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
Swap.h Common: avoid redefining bswap* via <sys/types.h> on BSDs 2015-05-26 15:20:11 +03:00
ThreadPools.cpp Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadPools.h Some more UI stuff. 2013-06-02 23:46:03 +02:00
ThreadSafeList.h Cleanup and comments in sceGe.cpp 2015-07-24 19:52:42 +02:00
Thunk.cpp Oops, still had an unaligned stack in some thunks. 2014-02-23 16:56:27 -08:00
Thunk.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
Timer.cpp Use USING_WIN_UI for desktop Windows console. 2016-01-03 15:10:50 -08:00
Timer.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
x64Analyzer.cpp Revert "Better wrapper system, and fixed warnings" 2012-11-05 10:05:09 +01:00
x64Analyzer.h Common: Move headers over to using pragma once 2014-12-15 17:09:40 -05:00
x64Emitter.cpp x64Emitter: add RCPPS and RCPSS SSE instructions 2015-08-23 16:43:07 +02:00
x64Emitter.h x64Emitter: add RCPPS and RCPSS SSE instructions 2015-08-23 16:43:07 +02:00
XboxCPUDetect.cpp [Xbox] Missings files 2014-03-02 11:16:56 -08:00