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Common
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Skip debug stepping time in list/func time.
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2014-06-14 08:42:18 -07:00 |
Debugger
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Skip debug stepping time in list/func time.
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2014-06-14 08:42:18 -07:00 |
Directx9
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Add a matching PerformMemoryUpload().
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2014-06-10 00:45:03 -07:00 |
GLES
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Skip memcpy fb download when already downloaded.
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2014-06-14 11:04:17 -07:00 |
Null
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Add a matching PerformMemoryUpload().
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2014-06-10 00:45:03 -07:00 |
Software
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Update Symbian to GCC 4.8.3
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2014-06-11 03:10:50 +10:00 |
CMakeLists.txt
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Adapt the basic spline code from the softgpu to the GL code.
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2013-08-23 00:33:18 +02:00 |
ge_constants.h
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Add Vertex texture/color GE commands
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2014-04-26 23:53:17 +08:00 |
GeDisasm.cpp
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GPU disasm: Show opcodes. Also disable some warnings and update submodules.
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2014-01-15 17:00:20 +01:00 |
GeDisasm.h
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Add a function to pretty-print vertex type.
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2013-04-22 22:04:26 -07:00 |
GPU.vcxproj
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Implement a very basic stencil upload.
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2014-05-31 21:48:09 -07:00 |
GPU.vcxproj.filters
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Implement a very basic stencil upload.
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2014-05-31 21:48:09 -07:00 |
GPUCommon.cpp
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Skip debug stepping time in list/func time.
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2014-06-14 08:42:18 -07:00 |
GPUCommon.h
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Skip debug stepping time in list/func time.
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2014-06-14 08:42:18 -07:00 |
GPUInterface.h
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Add a matching PerformMemoryUpload().
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2014-06-10 00:45:03 -07:00 |
GPUState.cpp
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Implement in-shader blending on gles2 / gl2.
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2014-06-13 23:42:59 -07:00 |
GPUState.h
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Implement in-shader blending on gles2 / gl2.
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2014-06-13 23:42:59 -07:00 |
GPUXbox.vcxproj
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projection fixes !
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2013-09-12 09:53:48 +02:00 |
GPUXbox.vcxproj.filters
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projection fixes !
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2013-09-12 09:53:48 +02:00 |
Math3D.cpp
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Don't use aligned loads in non-inlined funcs.
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2014-03-23 12:09:17 -07:00 |
Math3D.h
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Don't use aligned loads in non-inlined funcs.
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2014-03-23 12:09:17 -07:00 |