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41 lines
1022 B
C++
41 lines
1022 B
C++
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namespace TiltEventProcessor {
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enum TiltTypes{
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TILT_NULL = 0,
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TILT_ANALOG,
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TILT_DPAD,
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TILT_ACTION_BUTTON
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};
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//Represents a generic Tilt event
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struct Tilt{
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float x_, y_;
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Tilt () : x_(0), y_(0) {};
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Tilt (const float x, const float y) : x_(x), y_(y){}
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};
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Tilt NormalizeTilt(const Tilt &tilt);
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//generates a tilt in the correct coordinate system based on
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//calibration. BaseTilt is the "base" / "zero" tilt. currentTilt is the
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//sensor tilt reading at this moment.
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//NOTE- both base and current tilt *MUST BE NORMALIZED* by calling the NormalizeTilt() function.
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Tilt GenTilt(const Tilt &baseTilt, const Tilt ¤tTilt, bool invertX, bool invertY, float deadzone, float xSensitivity, float ySensitivity);
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//the next 3 functions generate tilt events given the current Tilt amount,
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//and the deadzone radius.
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void GenerateAnalogStickEvent(const Tilt &tilt);
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void GenerateDPadEvent(const Tilt &tilt);
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void GenerateActionButtonEvent(const Tilt &tilt);
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void ResetTiltEvents();
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} |