ppsspp/Core/System.h

68 lines
1.8 KiB
C++

// Copyright (C) 2012 PPSSPP Project
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "../Globals.h"
#include "MemMap.h"
#include "FileSystems/MetaFileSystem.h"
#include "CoreParameter.h"
#include "ELF/ParamSFO.h"
extern MetaFileSystem pspFileSystem;
extern ParamSFOData g_paramSFO;
// To synchronize the two UIs, we need to know which state we're in.
enum GlobalUIState {
UISTATE_MENU,
UISTATE_PAUSEMENU,
UISTATE_INGAME,
UISTATE_EXIT,
};
extern GlobalUIState globalUIState;
bool PSP_Init(const CoreParameter &coreParam, std::string *error_string);
bool PSP_IsInited();
void PSP_Shutdown();
void PSP_RunLoopUntil(u64 globalticks);
void PSP_RunLoopFor(int cycles);
void Audio_Init();
bool IsOnSeparateCPUThread();
bool IsAudioInitialised();
void GetSysDirectories(std::string &memstickpath, std::string &flash0path);
// RUNNING must be at 0, NEXTFRAME must be at 1.
enum CoreState
{
CORE_RUNNING = 0,
CORE_NEXTFRAME = 1,
CORE_STEPPING,
CORE_POWERDOWN,
CORE_ERROR,
};
extern volatile CoreState coreState;
extern volatile bool coreStatePending;
void Core_UpdateState(CoreState newState);
CoreParameter &PSP_CoreParameter();