ppsspp/Core/Util
Unknown W. Brackets f35fa998a6 Core: Handle 20-bit volumes in SIMD optimizations.
It was previously only accounting for 17 bits of volume, by mistake.
This was introduced in v1.0.0.

May help #9379.
2017-07-30 11:48:01 -07:00
..
AudioFormat.cpp Core: Handle 20-bit volumes in SIMD optimizations. 2017-07-30 11:48:01 -07:00
AudioFormat.h More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
AudioFormatNEON.cpp Core: Handle 20-bit volumes in SIMD optimizations. 2017-07-30 11:48:01 -07:00
AudioFormatNEON.h Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
BlockAllocator.cpp Misc logging improvments, minor safety check 2017-03-20 13:07:22 +01:00
BlockAllocator.h Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
DisArm64.cpp ARM64Emitter: Implement instructions to move data to/from SP 2017-01-26 14:23:42 +01:00
DisArm64.h ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
GameManager.cpp Typo fix 2017-05-19 11:23:22 +02:00
GameManager.h Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
ppge_atlas.cpp Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
ppge_atlas.h
PPGeDraw.cpp Rename some GPU classes and enums to fix some consistency issues between the backends. 2016-04-10 10:21:48 +02:00
PPGeDraw.h Core: Mark some functions as const 2014-12-03 15:16:11 -05:00