ppsspp/Core
2013-11-21 16:29:56 +10:00
..
Debugger Read function size from .sym 2013-11-01 14:14:06 +01:00
Dialog Merge pull request #4514 from shenweip/patch-3 2013-11-14 14:02:21 -08:00
ELF Add a some more defines for ELF values. 2013-11-17 02:14:35 -08:00
FileSystems Turn down some logging. 2013-11-08 18:52:07 +01:00
Font Buildfix (pgf 64-bit) 2013-11-17 12:55:35 +01:00
HLE Compensate frame delay for the PSP refreshing at 59.94 Hz 2013-11-20 23:53:28 +01:00
HW Fix audio regression: Don't "WalkCurve" on state OFF 2013-11-17 23:13:30 +01:00
MIPS armjit: Fix divu when divisor is a constant 1. 2013-11-19 13:24:15 -08:00
Util Remove MathUtil.{cpp,h} 2013-11-13 11:26:12 +10:00
CMakeLists.txt Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Config.cpp Change to default of 2x IR for large screens. Including mobiles as there is no noticeable trade-off on modern devices. 2013-11-21 16:29:56 +10:00
Config.h Introduce Timer Hack. 2013-11-16 02:16:17 +10:00
Core.cpp Use a CORE_POWERUP state when starting. 2013-11-09 23:07:52 -08:00
Core.h Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
Core.vcxproj Some scaffolding for a future VFPU-on-NEON implementation 2013-11-19 21:41:48 +01:00
Core.vcxproj.filters Some scaffolding for a future VFPU-on-NEON implementation 2013-11-19 21:41:48 +01:00
CoreParameter.h Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
CoreTiming.cpp Improvements to timer hack. 2013-11-20 12:55:56 +10:00
CoreTiming.h Improvements to timer hack. 2013-11-20 12:55:56 +10:00
CPU.cpp
CPU.h
CwCheat.cpp Fixed missing ")" 2013-11-11 17:23:37 +02:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Host.cpp
Host.h Use the newer interface for Qt's gpu debugging. 2013-10-20 00:14:39 -07:00
Loaders.cpp Fix typo 2013-09-04 13:48:22 +02:00
Loaders.h Try to detect if someone tries to open a PSX ISO 2013-09-02 01:49:15 +02:00
MemMap.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
MemMap.h Speed up UpdateUniforms a little 2013-11-12 17:06:03 +01:00
MemMapFunctions.cpp Small optimizations 2013-11-12 14:05:50 +01:00
PSPLoaders.cpp Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Remove duplicate thread library (StdThread) 2013-10-29 11:50:29 +10:00
Reporting.h Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
SaveState.cpp Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
SaveState.h Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
System.cpp Try to find the flash0 directory in headless. 2013-11-17 10:15:49 -08:00
System.h Use a CORE_POWERUP state when starting. 2013-11-09 23:07:52 -08:00
ThreadEventQueue.h Blackberry: fix freezing due to overflow of nanoseconds in timer. 2013-11-11 04:53:08 +10:00