ppsspp/Core/Dialog/PSPDialog.cpp
Unknown W. Brackets 2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00

123 lines
2.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "../Util/PPGeDraw.h"
#include "PSPDialog.h"
#include "ChunkFile.h"
#define FADE_TIME 0.5
PSPDialog::PSPDialog() : status(SCE_UTILITY_STATUS_SHUTDOWN)
, lastButtons(0)
, buttons(0)
{
}
PSPDialog::~PSPDialog() {
}
PSPDialog::DialogStatus PSPDialog::GetStatus()
{
PSPDialog::DialogStatus retval = status;
if (status == SCE_UTILITY_STATUS_SHUTDOWN)
status = SCE_UTILITY_STATUS_NONE;
if (status == SCE_UTILITY_STATUS_INITIALIZE)
status = SCE_UTILITY_STATUS_RUNNING;
return retval;
}
void PSPDialog::StartDraw()
{
PPGeBegin();
PPGeDrawRect(0, 0, 480, 272, CalcFadedColor(0x70606060));
}
void PSPDialog::EndDraw()
{
PPGeEnd();
}
void PSPDialog::DisplayMessage(std::string text)
{
PPGeDrawText(text.c_str(), 40, 30, PPGE_ALIGN_LEFT, 0.5f, CalcFadedColor(0xFFFFFFFF));
}
int PSPDialog::Shutdown()
{
status = SCE_UTILITY_STATUS_SHUTDOWN;
return 0;
}
void PSPDialog::StartFade(bool fadeIn_)
{
isFading = true;
fadeTimer = 0;
fadeIn = fadeIn_;
}
void PSPDialog::UpdateFade()
{
if(isFading)
{
fadeTimer += 1.0f/30; // Probably need a more real value of delta time
if(fadeTimer < FADE_TIME)
{
if(fadeIn)
fadeValue = (u32) (fadeTimer / FADE_TIME * 255);
else
fadeValue = 255 - (u32) (fadeTimer / FADE_TIME * 255);
}
else
{
fadeValue = (fadeIn?255:0);
isFading = false;
if(!fadeIn)
{
status = SCE_UTILITY_STATUS_FINISHED;
}
}
}
}
u32 PSPDialog::CalcFadedColor(u32 inColor)
{
u32 alpha = inColor >> 24;
alpha = alpha * fadeValue / 255;
return (inColor & 0x00FFFFFF) | (alpha << 24);
}
int PSPDialog::Update()
{
return 0;
}
void PSPDialog::DoState(PointerWrap &p)
{
p.Do(status);
p.Do(lastButtons);
p.Do(buttons);
p.DoMarker("PSPDialog");
}
bool PSPDialog::IsButtonPressed(int checkButton)
{
if(isFading) return false;
return (!(lastButtons & checkButton)) && (buttons & checkButton);
}