mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-04 23:16:41 +00:00
f8f581794f
Right now, everything is 0, but before it wasn't returning anything. Returning 0 actually made some games start working right.
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include "PSPPlaceholderDialog.h"
|
|
|
|
PSPPlaceholderDialog::PSPPlaceholderDialog() : PSPDialog() {
|
|
|
|
}
|
|
|
|
PSPPlaceholderDialog::~PSPPlaceholderDialog() {
|
|
}
|
|
|
|
|
|
int PSPPlaceholderDialog::Init()
|
|
{
|
|
status = SCE_UTILITY_STATUS_INITIALIZE;
|
|
return 0;
|
|
}
|
|
|
|
int PSPPlaceholderDialog::Update()
|
|
{
|
|
//__UtilityUpdate();
|
|
if (status == SCE_UTILITY_STATUS_INITIALIZE)
|
|
{
|
|
status = SCE_UTILITY_STATUS_RUNNING;
|
|
}
|
|
else if (status == SCE_UTILITY_STATUS_RUNNING)
|
|
{
|
|
status = SCE_UTILITY_STATUS_FINISHED;
|
|
}
|
|
else if (status == SCE_UTILITY_STATUS_FINISHED)
|
|
{
|
|
status = SCE_UTILITY_STATUS_SHUTDOWN;
|
|
}
|
|
return 0;
|
|
}
|