ppsspp/UI
Henrik Rydgard 77c85bccdd Don't lose focus after mapping a control.
Makes it a lot less aggravating to remap more than one control using a controller.

Also fixes a race condition.
2014-06-08 15:38:13 +02:00
..
ControlMappingScreen.cpp Don't lose focus after mapping a control. 2014-06-08 15:38:13 +02:00
ControlMappingScreen.h Don't lose focus after mapping a control. 2014-06-08 15:38:13 +02:00
CwCheatScreen.cpp Use OpenCPPFile for iostream open without the ifdef's. 2014-06-06 00:22:43 +10:00
CwCheatScreen.h Use OpenCPPFile for iostream open without the ifdef's. 2014-06-06 00:22:43 +10:00
DevScreens.cpp SystemInfoScreen: Don't show the EGL Extensions tab if there are none to show. 2014-05-06 00:26:51 -04:00
DevScreens.h Add virtual buttons for address input. 2013-11-28 23:02:04 -08:00
EmuScreen.cpp Added ability to press analog keys lightly using shift button 2014-06-07 22:21:54 +02:00
EmuScreen.h Avoid a race condition during game shutdown. 2014-05-21 01:13:40 -07:00
GameInfoCache.cpp Don't count all files as savedata if id blank. 2014-04-20 20:50:45 -07:00
GameInfoCache.h Fix some initialization order warnings. 2014-01-10 22:21:24 -08:00
GamepadEmu.cpp Actually force the pause button on Symbian, iOS, and Meego Harmattan. 2014-02-25 01:57:32 -05:00
GamepadEmu.h Remove more bad uses of dp_xres. Fix a data flow issue 2014-02-10 15:55:21 +01:00
GameScreen.cpp Centralize game background drawing code. 2014-02-09 17:39:15 -08:00
GameScreen.h Centralize game background drawing code. 2014-02-09 17:39:15 -08:00
GameSettingsScreen.cpp Add UI for realtime sync option. 2014-06-03 01:36:20 -07:00
GameSettingsScreen.h Attempt to solve Travis CI build 2014-06-02 18:28:16 +08:00
HostTypes.h Qt: Clean up QtHost. 2014-03-02 01:09:38 +10:00
InstallZipScreen.cpp Improved error handling in ZIP installer 2013-12-06 15:29:14 +01:00
InstallZipScreen.h Error handling on disk full when installing zip files 2013-12-06 12:49:57 +01:00
MainScreen.cpp Enable the better looking vertical mode for the homescreen in portrait mode 2014-04-03 22:44:18 +02:00
MainScreen.h Centralize game background drawing code. 2014-02-09 17:39:15 -08:00
MiscScreens.cpp Skip cpu change when game not running. 2014-05-27 23:03:08 -07:00
MiscScreens.h Centralize game background drawing code. 2014-02-09 17:39:15 -08:00
NativeApp.cpp Win32 buildfix. 2014-05-30 18:21:40 -04:00
OnScreenDisplay.cpp Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds 2014-02-10 12:44:36 +01:00
OnScreenDisplay.h Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds 2014-02-10 12:44:36 +01:00
ReadMe.txt
Store.cpp Update native 2014-03-10 23:21:21 +01:00
Store.h Store: Handle zip files with external URLs and deep paths inside. 2013-12-05 12:48:09 +01:00
TiltAnalogSettingsScreen.cpp Make a string translatable in tilt settings dialog 2014-03-20 00:29:34 +01:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Blackberry/Symbian: Improve tilt. 2014-02-20 04:00:22 +10:00
TiltEventProcessor.h moved tilt logic to separate unit and enabled tilt to control multiple input types 2013-11-11 17:22:04 +05:30
TouchControlLayoutScreen.cpp Remove more bad uses of dp_xres. Fix a data flow issue 2014-02-10 15:55:21 +01:00
TouchControlLayoutScreen.h Allow resizing touch buttons individually. 2013-12-02 15:15:19 +01:00
TouchControlVisibilityScreen.cpp merged upstream changes 2013-10-27 11:48:59 +05:30
TouchControlVisibilityScreen.h merged upstream changes 2013-10-27 11:48:59 +05:30
ui_atlas_lowmem.cpp Tweak the new button style to add slight drop shadows, add folder icons. 2013-12-11 09:37:07 +01:00
ui_atlas.cpp Tweak the new button style to add slight drop shadows, add folder icons. 2013-12-11 09:37:07 +01:00
ui_atlas.h Tweak the new button style to add slight drop shadows, add folder icons. 2013-12-11 09:37:07 +01:00
UI.vcxproj Clean up defines in MSVC project files. 2014-02-08 16:38:44 -08:00
UI.vcxproj.filters Update project to MSVC 2013 tools. 2014-02-08 13:41:28 -08:00
UIShader.cpp Add glstate.colorLogicOp.disable(); to UIShader 2013-08-24 00:55:53 +08:00
UIShader.h

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////