mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-12 02:44:00 +00:00
132 lines
3.9 KiB
Bash
132 lines
3.9 KiB
Bash
#/bin/bash
|
|
|
|
export USE_CCACHE=1
|
|
export NDK_CCACHE=ccache
|
|
NDK_VER=android-ndk-r18b
|
|
|
|
download_extract() {
|
|
aria2c -x 16 $1 -o $2
|
|
tar -xf $2
|
|
}
|
|
|
|
# This is used for the Android NDK.
|
|
download_extract_zip() {
|
|
aria2c --file-allocation=none --timeout=120 --retry-wait=5 --max-tries=20 -Z -c $1 -o $2
|
|
# This resumes the download, in case it failed.
|
|
aria2c --file-allocation=none --timeout=120 --retry-wait=5 --max-tries=20 -Z -c $1 -o $2
|
|
|
|
unzip $2 2>&1 | pv > /dev/null
|
|
}
|
|
|
|
travis_before_install() {
|
|
git submodule update --init --recursive
|
|
}
|
|
|
|
travis_install() {
|
|
# Ubuntu Linux + GCC 4.8
|
|
if [ "$PPSSPP_BUILD_TYPE" = "Linux" ]; then
|
|
if [ "$CXX" = "g++" ]; then
|
|
sudo apt-get install -qq g++-4.8
|
|
fi
|
|
|
|
if [ "$QT" = "TRUE" ]; then
|
|
sudo apt-get install -qq qt5-qmake qtmultimedia5-dev qtsystems5-dev qtbase5-dev qtdeclarative5-dev qttools5-dev-tools libqt5webkit5-dev libqt5opengl5-dev libsqlite3-dev qt5-default
|
|
fi
|
|
|
|
download_extract "https://cmake.org/files/v3.6/cmake-3.6.2-Linux-x86_64.tar.gz" cmake-3.6.2-Linux-x86_64.tar.gz
|
|
fi
|
|
|
|
# Android NDK + GCC 4.8
|
|
if [ "$PPSSPP_BUILD_TYPE" = "Android" ]; then
|
|
download_extract_zip http://dl.google.com/android/repository/${NDK_VER}-linux-x86_64.zip ${NDK_VER}-linux-x86_64.zip
|
|
fi
|
|
|
|
if [ "$PPSSPP_BUILD_TYPE" = "Windows" ]; then
|
|
curl -L https://github.com/frerich/clcache/releases/download/v4.2.0/clcache.4.2.0.nupkg --output clcache.4.2.0.nupkg
|
|
choco install clcache --source=.
|
|
fi
|
|
|
|
# Ensure we're using ccache
|
|
if [[ "$CXX" = "clang" && "$CC" == "clang" ]]; then
|
|
export CXX="ccache clang" CC="ccache clang"
|
|
fi
|
|
if [[ "$PPSSPP_BUILD_TYPE" == "Linux" && "$CXX" == "g++" ]]; then
|
|
# Also use gcc 4.8, instead of whatever default version.
|
|
export CXX="ccache g++-4.8" CC="ccache gcc-4.8"
|
|
fi
|
|
if [[ "$CXX" != *ccache* ]]; then
|
|
export CXX="ccache $CXX"
|
|
fi
|
|
if [[ "$CC" != *ccache* ]]; then
|
|
export CC="ccache $CC"
|
|
fi
|
|
}
|
|
|
|
travis_script() {
|
|
# Compile PPSSPP
|
|
if [ "$PPSSPP_BUILD_TYPE" = "Linux" ]; then
|
|
if [ -d cmake-3.6.2-Linux-x86_64 ]; then
|
|
export PATH=$(pwd)/cmake-3.6.2-Linux-x86_64/bin:$PATH
|
|
fi
|
|
|
|
if [ "$QT" = "TRUE" ]; then
|
|
./b.sh --qt
|
|
elif [ "$LIBRETRO" = "TRUE" ]; then
|
|
./b.sh --libretro
|
|
else
|
|
./b.sh --headless
|
|
fi
|
|
fi
|
|
if [ "$PPSSPP_BUILD_TYPE" = "Android" ]; then
|
|
export ANDROID_HOME=$(pwd)/${NDK_VER} NDK=$(pwd)/${NDK_VER}
|
|
if [[ "$CXX" = *clang* ]]; then
|
|
export NDK_TOOLCHAIN_VERSION=clang
|
|
fi
|
|
|
|
pushd android
|
|
./ab.sh -j2 APP_ABI=$APP_ABI
|
|
popd
|
|
|
|
# When we can get this to work...
|
|
# chmod +x gradlew
|
|
# ./gradlew assembleRelease
|
|
fi
|
|
if [ "$PPSSPP_BUILD_TYPE" = "iOS" ]; then
|
|
./b.sh --ios
|
|
fi
|
|
if [ "$PPSSPP_BUILD_TYPE" = "macOS" ]; then
|
|
./b.sh --headless
|
|
fi
|
|
if [ "$PPSSPP_BUILD_TYPE" = "Windows" ]; then
|
|
export "MSBUILD_PATH=/c/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/MSBuild/15.0/Bin"
|
|
export "PATH=$MSBUILD_PATH:$PATH"
|
|
export CLCACHE_OBJECT_CACHE_TIMEOUT_MS=120000
|
|
|
|
# Set DebugInformationFormat to nothing, the default is ProgramDatabase which breaks clcache.
|
|
# Turns out it's not possible to pass this on the msbuild command line.
|
|
for f in `find . -name *.vcxproj`; do
|
|
sed -i 's/>ProgramDatabase<\/DebugInformationFormat>/><\/DebugInformationFormat>/g' $f
|
|
done
|
|
|
|
msbuild.exe Windows\\PPSSPP.sln -m -p:CLToolExe=clcache.exe -p:Configuration=Release -p:Platform=x64 -p:TrackFileAccess=false
|
|
fi
|
|
}
|
|
|
|
travis_after_success() {
|
|
if [ "$PPSSPP_BUILD_TYPE" != "Windows" ]; then
|
|
ccache -s
|
|
else
|
|
clcache -s
|
|
clcache -z
|
|
fi
|
|
|
|
if [ "$PPSSPP_BUILD_TYPE" = "Linux" ]; then
|
|
./test.py
|
|
fi
|
|
}
|
|
|
|
set -e
|
|
set -x
|
|
|
|
$1;
|