ppsspp/Core/SaveState.h

48 lines
1.7 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "../Common/ChunkFile.h"
#include <string>
namespace SaveState
{
typedef void (*Callback)(bool status, void *cbUserData);
// TODO: Better place for this?
const int REVISION = 1;
const int SAVESTATESLOTS = 4;
void Init();
void SaveSlot(int slot, Callback callback, void *cbUserData = 0);
void LoadSlot(int slot, Callback callback, void *cbUserData = 0);
void HasSaveInSlot(int slot);
int GetNewestSlot();
// Load the specified file into the current state (async.)
// Warning: callback will be called on a different thread.
void Load(const std::string &filename, Callback callback = 0, void *cbUserData = 0);
// Save the current state to the specified file (async.)
// Warning: callback will be called on a different thread.
void Save(const std::string &filename, Callback callback = 0, void *cbUserData = 0);
// For testing / automated tests. Runs a save state verification pass (async.)
// Warning: callback will be called on a different thread.
void Verify(Callback callback = 0, void *cbUserData = 0);
};