ppsspp/Common/CommonTypes.h
Florent Castelli 8c3552de74 cmake: Detect features at compile time
Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00

58 lines
1.5 KiB
C

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// This header contains type definitions that are shared between the Dolphin core and
// other parts of the code. Any definitions that are only used by the core should be
// placed in "Common.h" instead.
#pragma once
struct u24_be {
unsigned char value[3];
operator unsigned int(){
return 0x00000000 | (value[0] << 16) | (value[1] << 8) | (value[2] << 0);
}
};
#ifdef _WIN32
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
typedef signed __int8 s8;
typedef signed __int16 s16;
typedef signed __int32 s32;
typedef signed __int64 s64;
#else
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
typedef signed char s8;
typedef signed short s16;
typedef signed int s32;
typedef signed long long s64;
#endif // _WIN32