mirror of
https://github.com/libretro/ppsspp.git
synced 2025-01-22 08:44:51 +00:00
1444 lines
48 KiB
C++
1444 lines
48 KiB
C++
#define __STDC_LIMIT_MACROS
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#include <cstdlib>
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#include <cstdint>
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#include <assert.h>
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#include <cstring>
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#include <iostream>
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#include "base/basictypes.h"
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#include "VulkanContext.h"
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#include "GPU/Common/ShaderCommon.h"
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#ifdef USE_CRT_DBG
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#undef new
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#endif
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4996)
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#endif
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#include "ext/glslang/SPIRV/GlslangToSpv.h"
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#ifdef USE_CRT_DBG
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#define new DBG_NEW
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#endif
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static const char *validationLayers[] = {
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"VK_LAYER_LUNARG_standard_validation",
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/*
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"VK_LAYER_GOOGLE_threading",
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"VK_LAYER_LUNARG_draw_state",
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"VK_LAYER_LUNARG_image",
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"VK_LAYER_LUNARG_mem_tracker",
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"VK_LAYER_LUNARG_object_tracker",
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"VK_LAYER_LUNARG_param_checker",
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*/
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/*
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// For layers included in the Android NDK.
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"VK_LAYER_GOOGLE_threading",
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"VK_LAYER_LUNARG_parameter_validation",
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"VK_LAYER_LUNARG_core_validation",
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"VK_LAYER_LUNARG_image",
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"VK_LAYER_LUNARG_object_tracker",
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"VK_LAYER_LUNARG_swapchain",
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"VK_LAYER_GOOGLE_unique_objects",
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*/
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};
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static VkBool32 CheckLayers(const std::vector<layer_properties> &layer_props, const std::vector<const char *> &layer_names);
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VulkanContext::VulkanContext(const char *app_name, int app_ver, uint32_t flags)
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: device_(nullptr),
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gfx_queue_(VK_NULL_HANDLE),
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#ifdef _WIN32
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connection(nullptr),
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window(nullptr),
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#elif defined(__ANDROID__)
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native_window(nullptr),
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#endif
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graphics_queue_family_index_(-1),
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surface_(VK_NULL_HANDLE),
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instance_(VK_NULL_HANDLE),
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width_(0),
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height_(0),
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flags_(flags),
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swapchain_format(VK_FORMAT_UNDEFINED),
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swapchainImageCount(0),
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swap_chain_(VK_NULL_HANDLE),
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cmd_pool_(VK_NULL_HANDLE),
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queue_count(0),
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curFrame_(0) {
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if (!VulkanLoad()) {
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init_error_ = "Failed to load Vulkan driver library";
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// No DLL?
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return;
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}
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// List extensions to try to enable.
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instance_extension_names.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
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#ifdef _WIN32
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instance_extension_names.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
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#elif defined(__ANDROID__)
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instance_extension_names.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
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#endif
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device_extension_names.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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if (flags & VULKAN_FLAG_VALIDATE) {
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for (size_t i = 0; i < ARRAY_SIZE(validationLayers); i++) {
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instance_layer_names.push_back(validationLayers[i]);
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device_layer_names.push_back(validationLayers[i]);
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}
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instance_extension_names.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
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}
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VkApplicationInfo app_info = { VK_STRUCTURE_TYPE_APPLICATION_INFO };
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app_info.pApplicationName = app_name;
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app_info.applicationVersion = app_ver;
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app_info.pEngineName = app_name;
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// Let's increment this when we make major engine/context changes.
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app_info.engineVersion = 1;
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app_info.apiVersion = VK_API_VERSION_1_0;
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VkInstanceCreateInfo inst_info = { VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO };
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inst_info.flags = 0;
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inst_info.pApplicationInfo = &app_info;
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inst_info.enabledLayerCount = (uint32_t)instance_layer_names.size();
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inst_info.ppEnabledLayerNames = instance_layer_names.size() ? instance_layer_names.data() : NULL;
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inst_info.enabledExtensionCount = (uint32_t)instance_extension_names.size();
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inst_info.ppEnabledExtensionNames = instance_extension_names.size() ? instance_extension_names.data() : NULL;
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VkResult res = vkCreateInstance(&inst_info, NULL, &instance_);
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if (res != VK_SUCCESS) {
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if (res == VK_ERROR_LAYER_NOT_PRESENT) {
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WLOG("Validation on but layers not available - dropping layers");
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// Drop the validation layers and try again.
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instance_layer_names.clear();
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device_layer_names.clear();
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inst_info.enabledLayerCount = 0;
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inst_info.ppEnabledLayerNames = NULL;
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res = vkCreateInstance(&inst_info, NULL, &instance_);
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if (res != VK_SUCCESS)
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ELOG("Failed to create instance even without validation: %d", res);
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} else {
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ELOG("Failed to create instance : %d", res);
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}
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}
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if (res != VK_SUCCESS) {
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init_error_ = "Failed to create Vulkan instance";
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return;
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}
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VulkanLoadInstanceFunctions(instance_);
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uint32_t gpu_count = 1;
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res = vkEnumeratePhysicalDevices(instance_, &gpu_count, NULL);
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assert(gpu_count);
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physical_devices_.resize(gpu_count);
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res = vkEnumeratePhysicalDevices(instance_, &gpu_count, physical_devices_.data());
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if (res != VK_SUCCESS) {
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init_error_ = "Failed to enumerate physical devices";
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return;
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}
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InitGlobalLayerProperties();
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InitGlobalExtensionProperties();
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if (!CheckLayers(instance_layer_properties, instance_layer_names)) {
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ELOG("CheckLayers failed");
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init_error_ = "Failed to validate instance layers";
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return;
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}
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InitDeviceLayerProperties();
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if (!CheckLayers(device_layer_properties, device_layer_names)) {
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ELOG("CheckLayers failed (2)");
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init_error_ = "Failed to validate device layers";
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return;
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}
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}
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VulkanContext::~VulkanContext() {
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vkDestroyInstance(instance_, NULL);
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VulkanFree();
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}
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void TransitionToPresent(VkCommandBuffer cmd, VkImage image) {
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VkImageMemoryBarrier prePresentBarrier = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER };
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prePresentBarrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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prePresentBarrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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prePresentBarrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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prePresentBarrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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prePresentBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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prePresentBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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prePresentBarrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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prePresentBarrier.subresourceRange.baseMipLevel = 0;
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prePresentBarrier.subresourceRange.levelCount = 1;
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prePresentBarrier.subresourceRange.baseArrayLayer = 0;
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prePresentBarrier.subresourceRange.layerCount = 1;
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prePresentBarrier.image = image;
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vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
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0, 0, nullptr, 0, nullptr, 1, &prePresentBarrier);
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}
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void TransitionFromPresent(VkCommandBuffer cmd, VkImage image) {
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VkImageMemoryBarrier prePresentBarrier = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER };
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prePresentBarrier.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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prePresentBarrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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prePresentBarrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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prePresentBarrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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prePresentBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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prePresentBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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prePresentBarrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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prePresentBarrier.subresourceRange.baseMipLevel = 0;
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prePresentBarrier.subresourceRange.levelCount = 1;
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prePresentBarrier.subresourceRange.baseArrayLayer = 0;
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prePresentBarrier.subresourceRange.layerCount = 1;
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prePresentBarrier.image = image;
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vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
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0, 0, nullptr, 0, nullptr, 1, &prePresentBarrier);
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}
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VkCommandBuffer VulkanContext::GetInitCommandBuffer() {
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FrameData *frame = &frame_[curFrame_];
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if (!frame->hasInitCommands) {
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VulkanBeginCommandBuffer(frame->cmdInit);
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frame->hasInitCommands = true;
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}
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return frame_[curFrame_].cmdInit;
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}
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void VulkanContext::QueueBeforeSurfaceRender(VkCommandBuffer cmd) {
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cmdQueue_.push_back(cmd);
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}
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VkCommandBuffer VulkanContext::BeginSurfaceRenderPass(VkClearValue clear_values[2]) {
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FrameData *frame = &frame_[curFrame_];
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// Get the index of the next available swapchain image, and a semaphore to block command buffer execution on.
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// Now, I wonder if we should do this early in the frame or late? Right now we do it early, which should be fine.
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VkResult res = vkAcquireNextImageKHR(device_, swap_chain_, UINT64_MAX, acquireSemaphore, VK_NULL_HANDLE, ¤t_buffer);
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// TODO: Deal with the VK_SUBOPTIMAL_KHR and VK_ERROR_OUT_OF_DATE_KHR
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// return codes
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assert(res == VK_SUCCESS);
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// Make sure the very last command buffer from the frame before the previous has been fully executed.
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WaitAndResetFence(frame->fence);
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// Process pending deletes.
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frame->deleteList.PerformDeletes(device_);
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VkCommandBufferBeginInfo begin = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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begin.flags = 0;
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begin.pInheritanceInfo = nullptr;
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res = vkBeginCommandBuffer(frame->cmdBuf, &begin);
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TransitionFromPresent(frame->cmdBuf, swapChainBuffers[current_buffer].image);
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VkRenderPassBeginInfo rp_begin = { VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
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rp_begin.renderPass = surface_render_pass_;
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rp_begin.framebuffer = framebuffers_[current_buffer];
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rp_begin.renderArea.offset.x = 0;
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rp_begin.renderArea.offset.y = 0;
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rp_begin.renderArea.extent.width = width_;
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rp_begin.renderArea.extent.height = height_;
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rp_begin.clearValueCount = 2;
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rp_begin.pClearValues = clear_values;
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// We don't really need to record this at this point in time, but hey, at some point we'll start this
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// pass anyway so might as well do it now (although you can imagine getting away with just a stretchblt and not
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// even starting a final render pass if there's nothing to overlay... hm. Uncommon though on mobile).
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vkCmdBeginRenderPass(frame->cmdBuf, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
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return frame->cmdBuf;
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}
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void VulkanContext::EndSurfaceRenderPass() {
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FrameData *frame = &frame_[curFrame_];
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vkCmdEndRenderPass(frame->cmdBuf);
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TransitionToPresent(frame->cmdBuf, swapChainBuffers[current_buffer].image);
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VkResult res = vkEndCommandBuffer(frame->cmdBuf);
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assert(res == VK_SUCCESS);
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// So the sequence will be, cmdInit, [cmdQueue_], frame->cmdBuf.
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// This way we bunch up all the initialization needed for the frame, we render to
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// other buffers before the back buffer, and then last we render to the backbuffer.
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int numCmdBufs = 0;
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std::vector<VkCommandBuffer> cmdBufs;
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if (frame->hasInitCommands) {
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vkEndCommandBuffer(frame->cmdInit);
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cmdBufs.push_back(frame->cmdInit);
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frame->hasInitCommands = false;
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}
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for (auto cmd : cmdQueue_) {
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cmdBufs.push_back(cmd);
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}
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cmdQueue_.clear();
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cmdBufs.push_back(frame->cmdBuf);
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VkSubmitInfo submit_info = { VK_STRUCTURE_TYPE_SUBMIT_INFO };
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submit_info.waitSemaphoreCount = 1;
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submit_info.pWaitSemaphores = &acquireSemaphore;
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VkPipelineStageFlags waitStage[1] = { VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT };
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submit_info.pWaitDstStageMask = waitStage;
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submit_info.commandBufferCount = (uint32_t)cmdBufs.size();
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submit_info.pCommandBuffers = cmdBufs.data();
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submit_info.signalSemaphoreCount = 0;
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submit_info.pSignalSemaphores = NULL;
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res = vkQueueSubmit(gfx_queue_, 1, &submit_info, frame->fence);
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assert(res == VK_SUCCESS);
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VkPresentInfoKHR present = { VK_STRUCTURE_TYPE_PRESENT_INFO_KHR };
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present.swapchainCount = 1;
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present.pSwapchains = &swap_chain_;
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present.pImageIndices = ¤t_buffer;
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present.pWaitSemaphores = NULL;
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present.waitSemaphoreCount = 0;
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present.pResults = NULL;
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res = vkQueuePresentKHR(gfx_queue_, &present);
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// TODO: Deal with the VK_SUBOPTIMAL_WSI and VK_ERROR_OUT_OF_DATE_WSI
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// return codes
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assert(!res);
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frame->deleteList.Take(globalDeleteList_);
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curFrame_ ^= 1;
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}
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void VulkanContext::WaitUntilQueueIdle() {
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// Should almost never be used
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vkQueueWaitIdle(gfx_queue_);
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}
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bool VulkanContext::MemoryTypeFromProperties(uint32_t typeBits, VkFlags requirements_mask, uint32_t *typeIndex) {
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// Search memtypes to find first index with those properties
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for (uint32_t i = 0; i < 32; i++) {
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if ((typeBits & 1) == 1) {
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// Type is available, does it match user properties?
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if ((memory_properties.memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) {
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*typeIndex = i;
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return true;
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}
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}
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typeBits >>= 1;
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}
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// No memory types matched, return failure
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return false;
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}
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void VulkanBeginCommandBuffer(VkCommandBuffer cmd) {
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VkResult U_ASSERT_ONLY res;
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VkCommandBufferBeginInfo cmd_buf_info = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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cmd_buf_info.pInheritanceInfo = nullptr;
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cmd_buf_info.flags = 0;
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res = vkBeginCommandBuffer(cmd, &cmd_buf_info);
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assert(res == VK_SUCCESS);
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}
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void VulkanContext::InitObjects(bool depthPresent) {
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InitQueue();
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InitCommandPool();
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// Create frame data
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VkCommandBufferAllocateInfo cmd_alloc = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO };
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cmd_alloc.commandPool = cmd_pool_;
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cmd_alloc.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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cmd_alloc.commandBufferCount = 4;
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VkCommandBuffer cmdBuf[4];
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VkResult res = vkAllocateCommandBuffers(device_, &cmd_alloc, cmdBuf);
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assert(res == VK_SUCCESS);
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frame_[0].cmdBuf = cmdBuf[0];
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frame_[0].cmdInit = cmdBuf[1];
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frame_[0].fence = CreateFence(true); // So it can be instantly waited on
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frame_[1].cmdBuf = cmdBuf[2];
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frame_[1].cmdInit = cmdBuf[3];
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frame_[1].fence = CreateFence(true);
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VkCommandBuffer cmd = GetInitCommandBuffer();
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InitSwapchain(cmd);
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InitDepthStencilBuffer(cmd);
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InitSurfaceRenderPass(depthPresent, true);
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InitFramebuffers(depthPresent);
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// The init command buffer will be executed as part of the first frame.
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}
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void VulkanContext::DestroyObjects() {
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VkCommandBuffer cmdBuf[4] = { frame_[0].cmdBuf, frame_[0].cmdInit, frame_[1].cmdBuf, frame_[1].cmdInit };
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vkFreeCommandBuffers(device_, cmd_pool_, sizeof(cmdBuf) / sizeof(cmdBuf[0]), cmdBuf);
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vkDestroyFence(device_, frame_[0].fence, nullptr);
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vkDestroyFence(device_, frame_[1].fence, nullptr);
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DestroyFramebuffers();
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DestroySurfaceRenderPass();
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DestroyDepthStencilBuffer();
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DestroySwapChain();
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DestroyCommandPool();
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// If there happen to be any pending deletes, now is a good time.
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Delete().PerformDeletes(device_);
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vkDestroySurfaceKHR(instance_, surface_, nullptr);
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surface_ = VK_NULL_HANDLE;
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}
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VkResult VulkanContext::InitLayerExtensionProperties(layer_properties &layer_props) {
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VkExtensionProperties *instance_extensions;
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uint32_t instance_extension_count;
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VkResult res;
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char *layer_name = NULL;
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layer_name = layer_props.properties.layerName;
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do {
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res = vkEnumerateInstanceExtensionProperties(layer_name, &instance_extension_count, NULL);
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if (res)
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return res;
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if (instance_extension_count == 0) {
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return VK_SUCCESS;
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}
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layer_props.extensions.resize(instance_extension_count);
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instance_extensions = layer_props.extensions.data();
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res = vkEnumerateInstanceExtensionProperties(
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layer_name,
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&instance_extension_count,
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instance_extensions);
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} while (res == VK_INCOMPLETE);
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return res;
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}
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VkResult VulkanContext::InitGlobalExtensionProperties() {
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uint32_t instance_extension_count;
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VkResult res;
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do {
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res = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
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if (res)
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return res;
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if (instance_extension_count == 0) {
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return VK_SUCCESS;
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}
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instance_extension_properties.resize(instance_extension_count);
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res = vkEnumerateInstanceExtensionProperties(
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NULL,
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&instance_extension_count,
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instance_extension_properties.data());
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} while (res == VK_INCOMPLETE);
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return res;
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}
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VkResult VulkanContext::InitGlobalLayerProperties() {
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uint32_t instance_layer_count;
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VkLayerProperties *vk_props = NULL;
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VkResult res;
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/*
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* It's possible, though very rare, that the number of
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* instance layers could change. For example, installing something
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* could include new layers that the loader would pick up
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* between the initial query for the count and the
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* request for VkLayerProperties. The loader indicates that
|
|
* by returning a VK_INCOMPLETE status and will update the
|
|
* the count parameter.
|
|
* The count parameter will be updated with the number of
|
|
* entries loaded into the data pointer - in case the number
|
|
* of layers went down or is smaller than the size given.
|
|
*/
|
|
do {
|
|
res = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL);
|
|
if (res)
|
|
return res;
|
|
|
|
if (instance_layer_count == 0) {
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
vk_props = (VkLayerProperties *)realloc(vk_props, instance_layer_count * sizeof(VkLayerProperties));
|
|
|
|
res = vkEnumerateInstanceLayerProperties(&instance_layer_count, vk_props);
|
|
} while (res == VK_INCOMPLETE);
|
|
|
|
// Now gather the extension list for each instance layer.
|
|
for (uint32_t i = 0; i < instance_layer_count; i++) {
|
|
layer_properties layer_props;
|
|
layer_props.properties = vk_props[i];
|
|
res = InitLayerExtensionProperties(layer_props);
|
|
if (res)
|
|
return res;
|
|
instance_layer_properties.push_back(layer_props);
|
|
}
|
|
free(vk_props);
|
|
|
|
return res;
|
|
}
|
|
|
|
VkResult VulkanContext::InitDeviceExtensionProperties(layer_properties &layer_props) {
|
|
VkExtensionProperties *device_extensions;
|
|
uint32_t device_extension_count;
|
|
VkResult res;
|
|
char *layer_name = NULL;
|
|
|
|
layer_name = layer_props.properties.layerName;
|
|
do {
|
|
res = vkEnumerateDeviceExtensionProperties(
|
|
physical_devices_[0],
|
|
layer_name, &device_extension_count, NULL);
|
|
if (res)
|
|
return res;
|
|
|
|
if (device_extension_count == 0) {
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
layer_props.extensions.resize(device_extension_count);
|
|
device_extensions = layer_props.extensions.data();
|
|
res = vkEnumerateDeviceExtensionProperties(
|
|
physical_devices_[0],
|
|
layer_name,
|
|
&device_extension_count,
|
|
device_extensions);
|
|
} while (res == VK_INCOMPLETE);
|
|
|
|
return res;
|
|
}
|
|
|
|
/*
|
|
* TODO: function description here
|
|
*/
|
|
VkResult VulkanContext::InitDeviceLayerProperties() {
|
|
uint32_t device_layer_count;
|
|
VkLayerProperties *vk_props = NULL;
|
|
VkResult res;
|
|
|
|
/*
|
|
* It's possible, though very rare, that the number of
|
|
* instance layers could change. For example, installing something
|
|
* could include new layers that the loader would pick up
|
|
* between the initial query for the count and the
|
|
* request for VkLayerProperties. The loader indicates that
|
|
* by returning a VK_INCOMPLETE status and will update the
|
|
* the count parameter.
|
|
* The count parameter will be updated with the number of
|
|
* entries loaded into the data pointer - in case the number
|
|
* of layers went down or is smaller than the size given.
|
|
*/
|
|
do {
|
|
res = vkEnumerateDeviceLayerProperties(physical_devices_[0], &device_layer_count, NULL);
|
|
if (res)
|
|
return res;
|
|
|
|
if (device_layer_count == 0) {
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
vk_props = (VkLayerProperties *)realloc(vk_props, device_layer_count * sizeof(VkLayerProperties));
|
|
|
|
res = vkEnumerateDeviceLayerProperties(physical_devices_[0], &device_layer_count, vk_props);
|
|
} while (res == VK_INCOMPLETE);
|
|
|
|
/*
|
|
* Now gather the extension list for each device layer.
|
|
*/
|
|
for (uint32_t i = 0; i < device_layer_count; i++) {
|
|
layer_properties layer_props;
|
|
layer_props.properties = vk_props[i];
|
|
res = InitDeviceExtensionProperties(layer_props);
|
|
if (res)
|
|
return res;
|
|
device_layer_properties.push_back(layer_props);
|
|
}
|
|
free(vk_props);
|
|
|
|
return res;
|
|
}
|
|
|
|
/*
|
|
* Return 1 (true) if all layer names specified in check_names
|
|
* can be found in given layer properties.
|
|
*/
|
|
static VkBool32 CheckLayers(const std::vector<layer_properties> &layer_props, const std::vector<const char *> &layer_names) {
|
|
uint32_t check_count = (uint32_t)layer_names.size();
|
|
uint32_t layer_count = (uint32_t)layer_props.size();
|
|
for (uint32_t i = 0; i < check_count; i++) {
|
|
VkBool32 found = 0;
|
|
for (uint32_t j = 0; j < layer_count; j++) {
|
|
if (!strcmp(layer_names[i], layer_props[j].properties.layerName)) {
|
|
found = 1;
|
|
}
|
|
}
|
|
if (!found) {
|
|
std::cout << "Cannot find layer: " << layer_names[i] << std::endl;
|
|
return 0;
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
VkResult VulkanContext::CreateDevice(int physical_device) {
|
|
VkResult res;
|
|
|
|
if (!init_error_.empty()) {
|
|
ELOG("Vulkan init failed: %s", init_error_.c_str());
|
|
return VK_ERROR_INITIALIZATION_FAILED;
|
|
}
|
|
|
|
vkGetPhysicalDeviceQueueFamilyProperties(physical_devices_[0], &queue_count, nullptr);
|
|
assert(queue_count >= 1);
|
|
|
|
queue_props.resize(queue_count);
|
|
vkGetPhysicalDeviceQueueFamilyProperties(physical_devices_[0], &queue_count, queue_props.data());
|
|
assert(queue_count >= 1);
|
|
|
|
VkDeviceQueueCreateInfo queue_info = { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO };
|
|
float queue_priorities[1] = { 1.0f };
|
|
queue_info.queueCount = 1;
|
|
queue_info.pQueuePriorities = queue_priorities;
|
|
bool found = false;
|
|
for (int i = 0; i < (int)queue_count; i++) {
|
|
if (queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
|
|
queue_info.queueFamilyIndex = i;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
assert(found);
|
|
assert(queue_count >= 1);
|
|
|
|
|
|
// Detect preferred formats, in this order.
|
|
static const VkFormat depthStencilFormats[] = {
|
|
VK_FORMAT_D24_UNORM_S8_UINT,
|
|
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
|
VK_FORMAT_D16_UNORM_S8_UINT,
|
|
};
|
|
deviceInfo_.preferredDepthStencilFormat = VK_FORMAT_UNDEFINED;
|
|
for (size_t i = 0; i < ARRAY_SIZE(depthStencilFormats); i++) {
|
|
VkFormatProperties props;
|
|
vkGetPhysicalDeviceFormatProperties(physical_devices_[0], depthStencilFormats[i], &props);
|
|
if (props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
deviceInfo_.preferredDepthStencilFormat = depthStencilFormats[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
// This is as good a place as any to do this
|
|
vkGetPhysicalDeviceMemoryProperties(physical_devices_[0], &memory_properties);
|
|
vkGetPhysicalDeviceProperties(physical_devices_[0], &gpu_props);
|
|
|
|
// Optional features
|
|
vkGetPhysicalDeviceFeatures(physical_devices_[0], &featuresAvailable_);
|
|
memset(&featuresEnabled_, 0, sizeof(featuresEnabled_));
|
|
|
|
// Enable a few safe ones if they are available.
|
|
if (featuresAvailable_.dualSrcBlend) {
|
|
featuresEnabled_.dualSrcBlend = true;
|
|
}
|
|
if (featuresAvailable_.largePoints) {
|
|
featuresEnabled_.largePoints = true;
|
|
}
|
|
if (featuresAvailable_.wideLines) {
|
|
featuresEnabled_.wideLines = true;
|
|
}
|
|
if (featuresAvailable_.geometryShader) {
|
|
featuresEnabled_.geometryShader = true;
|
|
}
|
|
if (featuresAvailable_.logicOp) {
|
|
featuresEnabled_.logicOp = true;
|
|
}
|
|
if (featuresAvailable_.depthClamp) {
|
|
featuresEnabled_.depthClamp = true;
|
|
}
|
|
if (featuresAvailable_.depthBounds) {
|
|
featuresEnabled_.depthBounds = true;
|
|
}
|
|
if (featuresAvailable_.samplerAnisotropy) {
|
|
featuresEnabled_.samplerAnisotropy = true;
|
|
}
|
|
|
|
VkDeviceCreateInfo device_info = { VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO };
|
|
device_info.queueCreateInfoCount = 1;
|
|
device_info.pQueueCreateInfos = &queue_info;
|
|
device_info.enabledLayerCount = (uint32_t)device_layer_names.size();
|
|
device_info.ppEnabledLayerNames =
|
|
device_info.enabledLayerCount ? device_layer_names.data() : NULL;
|
|
device_info.enabledExtensionCount = (uint32_t)device_extension_names.size();
|
|
device_info.ppEnabledExtensionNames =
|
|
device_info.enabledExtensionCount ? device_extension_names.data() : NULL;
|
|
device_info.pEnabledFeatures = &featuresEnabled_;
|
|
|
|
res = vkCreateDevice(physical_devices_[0], &device_info, NULL, &device_);
|
|
if (res != VK_SUCCESS) {
|
|
init_error_ = "Unable to create Vulkan device";
|
|
ELOG("Unable to create Vulkan device");
|
|
} else {
|
|
VulkanLoadDeviceFunctions(device_);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
VkResult VulkanContext::InitDebugMsgCallback(PFN_vkDebugReportCallbackEXT dbgFunc, int bits, void *userdata) {
|
|
VkResult res;
|
|
VkDebugReportCallbackEXT msg_callback;
|
|
|
|
if (!(flags_ & VULKAN_FLAG_VALIDATE)) {
|
|
WLOG("Not registering debug report callback - extension not enabled!");
|
|
return VK_SUCCESS;
|
|
}
|
|
ILOG("Registering debug report callback");
|
|
|
|
VkDebugReportCallbackCreateInfoEXT cb = {};
|
|
cb.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
|
|
cb.pNext = nullptr;
|
|
cb.flags = bits;
|
|
cb.pfnCallback = dbgFunc;
|
|
cb.pUserData = userdata;
|
|
res = vkCreateDebugReportCallbackEXT(instance_, &cb, nullptr, &msg_callback);
|
|
switch (res) {
|
|
case VK_SUCCESS:
|
|
msg_callbacks.push_back(msg_callback);
|
|
break;
|
|
case VK_ERROR_OUT_OF_HOST_MEMORY:
|
|
return VK_ERROR_INITIALIZATION_FAILED;
|
|
default:
|
|
return VK_ERROR_INITIALIZATION_FAILED;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
void VulkanContext::DestroyDebugMsgCallback() {
|
|
while (msg_callbacks.size() > 0) {
|
|
vkDestroyDebugReportCallbackEXT(instance_, msg_callbacks.back(), nullptr);
|
|
msg_callbacks.pop_back();
|
|
}
|
|
}
|
|
|
|
void VulkanContext::InitDepthStencilBuffer(VkCommandBuffer cmd) {
|
|
VkResult U_ASSERT_ONLY res;
|
|
bool U_ASSERT_ONLY pass;
|
|
|
|
const VkFormat depth_format = deviceInfo_.preferredDepthStencilFormat;
|
|
int aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
VkImageCreateInfo image_info = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
|
|
image_info.imageType = VK_IMAGE_TYPE_2D;
|
|
image_info.format = depth_format;
|
|
image_info.extent.width = width_;
|
|
image_info.extent.height = height_;
|
|
image_info.extent.depth = 1;
|
|
image_info.mipLevels = 1;
|
|
image_info.arrayLayers = 1;
|
|
image_info.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
image_info.queueFamilyIndexCount = 0;
|
|
image_info.pQueueFamilyIndices = NULL;
|
|
image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
image_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
image_info.flags = 0;
|
|
|
|
VkMemoryAllocateInfo mem_alloc = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
|
|
mem_alloc.allocationSize = 0;
|
|
mem_alloc.memoryTypeIndex = 0;
|
|
|
|
VkMemoryRequirements mem_reqs;
|
|
|
|
depth.format = depth_format;
|
|
|
|
res = vkCreateImage(device_, &image_info, NULL, &depth.image);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
vkGetImageMemoryRequirements(device_, depth.image, &mem_reqs);
|
|
|
|
mem_alloc.allocationSize = mem_reqs.size;
|
|
/* Use the memory properties to determine the type of memory required */
|
|
pass = MemoryTypeFromProperties(mem_reqs.memoryTypeBits,
|
|
0, /* No requirements */
|
|
&mem_alloc.memoryTypeIndex);
|
|
assert(pass);
|
|
|
|
res = vkAllocateMemory(device_, &mem_alloc, NULL, &depth.mem);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
res = vkBindImageMemory(device_, depth.image, depth.mem, 0);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
TransitionImageLayout(cmd, depth.image,
|
|
aspectMask,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
|
|
|
VkImageViewCreateInfo depth_view_info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
|
|
depth_view_info.image = depth.image;
|
|
depth_view_info.format = depth_format;
|
|
depth_view_info.components.r = VK_COMPONENT_SWIZZLE_R;
|
|
depth_view_info.components.g = VK_COMPONENT_SWIZZLE_G;
|
|
depth_view_info.components.b = VK_COMPONENT_SWIZZLE_B;
|
|
depth_view_info.components.a = VK_COMPONENT_SWIZZLE_A;
|
|
depth_view_info.subresourceRange.aspectMask = aspectMask;
|
|
depth_view_info.subresourceRange.baseMipLevel = 0;
|
|
depth_view_info.subresourceRange.levelCount = 1;
|
|
depth_view_info.subresourceRange.baseArrayLayer = 0;
|
|
depth_view_info.subresourceRange.layerCount = 1;
|
|
depth_view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
depth_view_info.flags = 0;
|
|
|
|
res = vkCreateImageView(device_, &depth_view_info, NULL, &depth.view);
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
void VulkanContext::InitSurfaceWin32(HINSTANCE conn, HWND wnd) {
|
|
connection = conn;
|
|
window = wnd;
|
|
|
|
ReinitSurfaceWin32();
|
|
}
|
|
|
|
void VulkanContext::ReinitSurfaceWin32() {
|
|
if (surface_ != VK_NULL_HANDLE) {
|
|
vkDestroySurfaceKHR(instance_, surface_, nullptr);
|
|
surface_ = VK_NULL_HANDLE;
|
|
}
|
|
|
|
RECT rc;
|
|
GetClientRect(window, &rc);
|
|
width_ = rc.right - rc.left;
|
|
height_ = rc.bottom - rc.top;
|
|
|
|
VkResult U_ASSERT_ONLY res;
|
|
|
|
VkWin32SurfaceCreateInfoKHR win32 = { VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR };
|
|
win32.flags = 0;
|
|
win32.hwnd = window;
|
|
win32.hinstance = connection;
|
|
res = vkCreateWin32SurfaceKHR(instance_, &win32, nullptr, &surface_);
|
|
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
|
|
#elif defined(__ANDROID__)
|
|
|
|
void VulkanContext::InitSurfaceAndroid(ANativeWindow *wnd, int width, int height) {
|
|
native_window = wnd;
|
|
|
|
ReinitSurfaceAndroid(width, height);
|
|
}
|
|
|
|
void VulkanContext::ReinitSurfaceAndroid(int width, int height) {
|
|
if (surface_ != VK_NULL_HANDLE) {
|
|
vkDestroySurfaceKHR(instance_, surface_, nullptr);
|
|
surface_ = VK_NULL_HANDLE;
|
|
}
|
|
|
|
VkResult U_ASSERT_ONLY res;
|
|
|
|
VkAndroidSurfaceCreateInfoKHR android = { VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR };
|
|
android.flags = 0;
|
|
android.window = native_window;
|
|
res = vkCreateAndroidSurfaceKHR(instance_, &android, nullptr, &surface_);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
width_ = width;
|
|
height_ = height;
|
|
}
|
|
#endif
|
|
|
|
void VulkanContext::InitQueue() {
|
|
// Iterate over each queue to learn whether it supports presenting:
|
|
VkBool32 *supportsPresent = new VkBool32[queue_count];
|
|
for (uint32_t i = 0; i < queue_count; i++) {
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(physical_devices_[0], i, surface_, &supportsPresent[i]);
|
|
}
|
|
|
|
// Search for a graphics queue and a present queue in the array of queue
|
|
// families, try to find one that supports both
|
|
uint32_t graphicsQueueNodeIndex = UINT32_MAX;
|
|
uint32_t presentQueueNodeIndex = UINT32_MAX;
|
|
for (uint32_t i = 0; i < queue_count; i++) {
|
|
if ((queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) {
|
|
if (graphicsQueueNodeIndex == UINT32_MAX) {
|
|
graphicsQueueNodeIndex = i;
|
|
}
|
|
|
|
if (supportsPresent[i] == VK_TRUE) {
|
|
graphicsQueueNodeIndex = i;
|
|
presentQueueNodeIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (presentQueueNodeIndex == UINT32_MAX) {
|
|
// If didn't find a queue that supports both graphics and present, then
|
|
// find a separate present queue.
|
|
for (uint32_t i = 0; i < queue_count; ++i) {
|
|
if (supportsPresent[i] == VK_TRUE) {
|
|
presentQueueNodeIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
delete[] supportsPresent;
|
|
|
|
// Generate error if could not find both a graphics and a present queue
|
|
if (graphicsQueueNodeIndex == UINT32_MAX || presentQueueNodeIndex == UINT32_MAX) {
|
|
std::cout << "Could not find a graphics and a present queue";
|
|
exit(-1);
|
|
}
|
|
|
|
graphics_queue_family_index_ = graphicsQueueNodeIndex;
|
|
|
|
// Get the list of VkFormats that are supported:
|
|
uint32_t formatCount;
|
|
VkResult res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0], surface_, &formatCount, NULL);
|
|
assert(res == VK_SUCCESS);
|
|
VkSurfaceFormatKHR *surfFormats = new VkSurfaceFormatKHR[formatCount];
|
|
res = vkGetPhysicalDeviceSurfaceFormatsKHR(physical_devices_[0], surface_, &formatCount, surfFormats);
|
|
assert(res == VK_SUCCESS);
|
|
// If the format list includes just one entry of VK_FORMAT_UNDEFINED,
|
|
// the surface has no preferred format. Otherwise, at least one
|
|
// supported format will be returned.
|
|
if (formatCount == 0 || (formatCount == 1 && surfFormats[0].format == VK_FORMAT_UNDEFINED)) {
|
|
ILOG("swapchain_format: Falling back to B8G8R8A8_UNORM");
|
|
swapchain_format = VK_FORMAT_B8G8R8A8_UNORM;
|
|
} else {
|
|
swapchain_format = VK_FORMAT_UNDEFINED;
|
|
for (uint32_t i = 0; i < formatCount; ++i) {
|
|
if (surfFormats[i].colorSpace != VK_COLORSPACE_SRGB_NONLINEAR_KHR) {
|
|
continue;
|
|
}
|
|
|
|
if (surfFormats[i].format == VK_FORMAT_B8G8R8A8_UNORM || surfFormats[i].format == VK_FORMAT_R8G8B8A8_UNORM) {
|
|
swapchain_format = surfFormats[i].format;
|
|
break;
|
|
}
|
|
}
|
|
if (swapchain_format == VK_FORMAT_UNDEFINED) {
|
|
// Okay, take the first one then.
|
|
swapchain_format = surfFormats[0].format;
|
|
}
|
|
ILOG("swapchain_format: %d (/%d)", swapchain_format, formatCount);
|
|
}
|
|
delete[] surfFormats;
|
|
|
|
vkGetDeviceQueue(device_, graphics_queue_family_index_, 0, &gfx_queue_);
|
|
ILOG("gfx_queue_: %p", gfx_queue_);
|
|
|
|
VkSemaphoreCreateInfo acquireSemaphoreCreateInfo = { VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO };
|
|
acquireSemaphoreCreateInfo.flags = 0;
|
|
|
|
res = vkCreateSemaphore(device_,
|
|
&acquireSemaphoreCreateInfo,
|
|
NULL,
|
|
&acquireSemaphore);
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
|
|
void VulkanContext::InitSwapchain(VkCommandBuffer cmd) {
|
|
VkResult U_ASSERT_ONLY res;
|
|
VkSurfaceCapabilitiesKHR surfCapabilities;
|
|
|
|
res = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_devices_[0], surface_, &surfCapabilities);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
uint32_t presentModeCount;
|
|
res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0], surface_, &presentModeCount, NULL);
|
|
assert(res == VK_SUCCESS);
|
|
VkPresentModeKHR *presentModes = new VkPresentModeKHR[presentModeCount];
|
|
assert(presentModes);
|
|
res = vkGetPhysicalDeviceSurfacePresentModesKHR(physical_devices_[0], surface_, &presentModeCount, presentModes);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
VkExtent2D swapChainExtent;
|
|
// width and height are either both -1, or both not -1.
|
|
if (surfCapabilities.currentExtent.width == (uint32_t)-1) {
|
|
// If the surface size is undefined, the size is set to
|
|
// the size of the images requested.
|
|
ILOG("initSwapchain: %dx%d", width_, height_);
|
|
swapChainExtent.width = width_;
|
|
swapChainExtent.height = height_;
|
|
} else {
|
|
// If the surface size is defined, the swap chain size must match
|
|
swapChainExtent = surfCapabilities.currentExtent;
|
|
}
|
|
|
|
// TODO: Find a better way to specify the prioritized present mode while being able
|
|
// to fall back in a sensible way.
|
|
VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
|
|
for (size_t i = 0; i < presentModeCount; i++) {
|
|
ILOG("Supported present mode: %d", presentModes[i]);
|
|
}
|
|
for (size_t i = 0; i < presentModeCount; i++) {
|
|
if (swapchainPresentMode == VK_PRESENT_MODE_MAX_ENUM_KHR) {
|
|
// Default to the first present mode from the list.
|
|
swapchainPresentMode = presentModes[i];
|
|
}
|
|
if ((flags_ & VULKAN_FLAG_PRESENT_MAILBOX) && presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR) {
|
|
swapchainPresentMode = VK_PRESENT_MODE_MAILBOX_KHR;
|
|
break;
|
|
}
|
|
if ((flags_ & VULKAN_FLAG_PRESENT_FIFO_RELAXED) && presentModes[i] == VK_PRESENT_MODE_FIFO_RELAXED_KHR) {
|
|
swapchainPresentMode = VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
|
break;
|
|
}
|
|
if ((flags_ & VULKAN_FLAG_PRESENT_IMMEDIATE) && presentModes[i] == VK_PRESENT_MODE_IMMEDIATE_KHR) {
|
|
swapchainPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
|
|
break;
|
|
}
|
|
}
|
|
#ifdef __ANDROID__
|
|
// HACK
|
|
swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
|
|
#endif
|
|
ILOG("Chosen present mode: %d", swapchainPresentMode);
|
|
delete[] presentModes;
|
|
// Determine the number of VkImage's to use in the swap chain (we desire to
|
|
// own only 1 image at a time, besides the images being displayed and
|
|
// queued for display):
|
|
uint32_t desiredNumberOfSwapChainImages = surfCapabilities.minImageCount + 1;
|
|
ILOG("numSwapChainImages: %d", desiredNumberOfSwapChainImages);
|
|
if ((surfCapabilities.maxImageCount > 0) &&
|
|
(desiredNumberOfSwapChainImages > surfCapabilities.maxImageCount))
|
|
{
|
|
// Application must settle for fewer images than desired:
|
|
desiredNumberOfSwapChainImages = surfCapabilities.maxImageCount;
|
|
}
|
|
|
|
VkSurfaceTransformFlagBitsKHR preTransform;
|
|
if (surfCapabilities.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) {
|
|
preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
|
} else {
|
|
preTransform = surfCapabilities.currentTransform;
|
|
}
|
|
|
|
VkSwapchainCreateInfoKHR swap_chain_info = { VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR };
|
|
swap_chain_info.surface = surface_;
|
|
swap_chain_info.minImageCount = desiredNumberOfSwapChainImages;
|
|
swap_chain_info.imageFormat = swapchain_format;
|
|
swap_chain_info.imageColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
|
|
swap_chain_info.imageExtent.width = swapChainExtent.width;
|
|
swap_chain_info.imageExtent.height = swapChainExtent.height;
|
|
swap_chain_info.preTransform = preTransform;
|
|
swap_chain_info.imageArrayLayers = 1;
|
|
swap_chain_info.presentMode = swapchainPresentMode;
|
|
swap_chain_info.oldSwapchain = VK_NULL_HANDLE;
|
|
swap_chain_info.clipped = true;
|
|
swap_chain_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
swap_chain_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
swap_chain_info.queueFamilyIndexCount = 0;
|
|
swap_chain_info.pQueueFamilyIndices = NULL;
|
|
// OPAQUE is not supported everywhere.
|
|
if (surfCapabilities.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR) {
|
|
swap_chain_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
} else {
|
|
// This should be supported anywhere, and is the only thing supported on the SHIELD TV, for example.
|
|
swap_chain_info.compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
|
|
}
|
|
|
|
res = vkCreateSwapchainKHR(device_, &swap_chain_info, NULL, &swap_chain_);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
res = vkGetSwapchainImagesKHR(device_, swap_chain_,
|
|
&swapchainImageCount, NULL);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
VkImage* swapchainImages = (VkImage*)malloc(swapchainImageCount * sizeof(VkImage));
|
|
assert(swapchainImages);
|
|
res = vkGetSwapchainImagesKHR(device_, swap_chain_, &swapchainImageCount, swapchainImages);
|
|
assert(res == VK_SUCCESS);
|
|
|
|
for (uint32_t i = 0; i < swapchainImageCount; i++) {
|
|
swap_chain_buffer sc_buffer;
|
|
|
|
VkImageViewCreateInfo color_image_view = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
|
|
color_image_view.format = swapchain_format;
|
|
color_image_view.components.r = VK_COMPONENT_SWIZZLE_R;
|
|
color_image_view.components.g = VK_COMPONENT_SWIZZLE_G;
|
|
color_image_view.components.b = VK_COMPONENT_SWIZZLE_B;
|
|
color_image_view.components.a = VK_COMPONENT_SWIZZLE_A;
|
|
color_image_view.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
color_image_view.subresourceRange.baseMipLevel = 0;
|
|
color_image_view.subresourceRange.levelCount = 1;
|
|
color_image_view.subresourceRange.baseArrayLayer = 0;
|
|
color_image_view.subresourceRange.layerCount = 1;
|
|
color_image_view.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
color_image_view.flags = 0;
|
|
|
|
sc_buffer.image = swapchainImages[i];
|
|
|
|
// TODO: Pre-set them to PRESENT_SRC_KHR, as the first thing we do after acquiring
|
|
// in image to render to will be to transition them away from that.
|
|
TransitionImageLayout(cmd, sc_buffer.image,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
|
|
|
|
color_image_view.image = sc_buffer.image;
|
|
|
|
res = vkCreateImageView(device_,
|
|
&color_image_view, NULL, &sc_buffer.view);
|
|
swapChainBuffers.push_back(sc_buffer);
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
free(swapchainImages);
|
|
|
|
current_buffer = 0;
|
|
}
|
|
|
|
void VulkanContext::InitSurfaceRenderPass(bool include_depth, bool clear) {
|
|
VkResult U_ASSERT_ONLY res;
|
|
/* Need attachments for render target and depth buffer */
|
|
VkAttachmentDescription attachments[2];
|
|
attachments[0].format = swapchain_format;
|
|
attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
attachments[0].loadOp = clear ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments[0].flags = 0;
|
|
|
|
if (include_depth) {
|
|
attachments[1].format = depth.format;
|
|
attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
attachments[1].loadOp = clear ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[1].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachments[1].flags = 0;
|
|
}
|
|
|
|
VkAttachmentReference color_reference = {};
|
|
color_reference.attachment = 0;
|
|
color_reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
VkAttachmentReference depth_reference = {};
|
|
depth_reference.attachment = 1;
|
|
depth_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
VkSubpassDescription subpass = {};
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.flags = 0;
|
|
subpass.inputAttachmentCount = 0;
|
|
subpass.pInputAttachments = NULL;
|
|
subpass.colorAttachmentCount = 1;
|
|
subpass.pColorAttachments = &color_reference;
|
|
subpass.pResolveAttachments = NULL;
|
|
subpass.pDepthStencilAttachment = include_depth ? &depth_reference : NULL;
|
|
subpass.preserveAttachmentCount = 0;
|
|
subpass.pPreserveAttachments = NULL;
|
|
|
|
VkRenderPassCreateInfo rp_info = { VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO };
|
|
rp_info.pNext = NULL;
|
|
rp_info.attachmentCount = include_depth ? 2 : 1;
|
|
rp_info.pAttachments = attachments;
|
|
rp_info.subpassCount = 1;
|
|
rp_info.pSubpasses = &subpass;
|
|
rp_info.dependencyCount = 0;
|
|
rp_info.pDependencies = NULL;
|
|
|
|
res = vkCreateRenderPass(device_, &rp_info, NULL, &surface_render_pass_);
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
|
|
void VulkanContext::InitFramebuffers(bool include_depth) {
|
|
VkResult U_ASSERT_ONLY res;
|
|
VkImageView attachments[2];
|
|
attachments[1] = depth.view;
|
|
|
|
ILOG("InitFramebuffers: %dx%d", width_, height_);
|
|
VkFramebufferCreateInfo fb_info = { VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO };
|
|
fb_info.renderPass = surface_render_pass_;
|
|
fb_info.attachmentCount = include_depth ? 2 : 1;
|
|
fb_info.pAttachments = attachments;
|
|
fb_info.width = width_;
|
|
fb_info.height = height_;
|
|
fb_info.layers = 1;
|
|
|
|
framebuffers_.resize(swapchainImageCount);
|
|
|
|
for (uint32_t i = 0; i < swapchainImageCount; i++) {
|
|
attachments[0] = swapChainBuffers[i].view;
|
|
res = vkCreateFramebuffer(device_, &fb_info, nullptr, &framebuffers_[i]);
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
}
|
|
|
|
void VulkanContext::InitCommandPool() {
|
|
VkResult U_ASSERT_ONLY res;
|
|
|
|
VkCommandPoolCreateInfo cmd_pool_info = { VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO };
|
|
cmd_pool_info.queueFamilyIndex = graphics_queue_family_index_;
|
|
cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT | VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
|
|
|
|
res = vkCreateCommandPool(device_, &cmd_pool_info, NULL, &cmd_pool_);
|
|
assert(res == VK_SUCCESS);
|
|
}
|
|
|
|
VkFence VulkanContext::CreateFence(bool presignalled) {
|
|
VkFence fence;
|
|
VkFenceCreateInfo fenceInfo = { VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
|
|
fenceInfo.flags = presignalled ? VK_FENCE_CREATE_SIGNALED_BIT : 0;
|
|
vkCreateFence(device_, &fenceInfo, NULL, &fence);
|
|
return fence;
|
|
}
|
|
|
|
void VulkanContext::WaitAndResetFence(VkFence fence) {
|
|
vkWaitForFences(device_, 1, &fence, true, UINT64_MAX);
|
|
vkResetFences(device_, 1, &fence);
|
|
}
|
|
|
|
void VulkanContext::DestroyCommandPool() {
|
|
vkDestroyCommandPool(device_, cmd_pool_, NULL);
|
|
cmd_pool_ = VK_NULL_HANDLE;
|
|
}
|
|
|
|
void VulkanContext::DestroyDepthStencilBuffer() {
|
|
vkDestroyImageView(device_, depth.view, NULL);
|
|
vkDestroyImage(device_, depth.image, NULL);
|
|
vkFreeMemory(device_, depth.mem, NULL);
|
|
|
|
depth.view = VK_NULL_HANDLE;
|
|
depth.image = VK_NULL_HANDLE;
|
|
depth.mem = VK_NULL_HANDLE;
|
|
}
|
|
|
|
void VulkanContext::DestroySwapChain() {
|
|
for (uint32_t i = 0; i < swapchainImageCount; i++) {
|
|
vkDestroyImageView(device_, swapChainBuffers[i].view, NULL);
|
|
}
|
|
vkDestroySwapchainKHR(device_, swap_chain_, NULL);
|
|
swap_chain_ = VK_NULL_HANDLE;
|
|
swapChainBuffers.clear();
|
|
vkDestroySemaphore(device_, acquireSemaphore, NULL);
|
|
}
|
|
|
|
void VulkanContext::DestroyFramebuffers() {
|
|
for (uint32_t i = 0; i < framebuffers_.size(); i++) {
|
|
vkDestroyFramebuffer(device_, framebuffers_[i], NULL);
|
|
}
|
|
framebuffers_.clear();
|
|
}
|
|
|
|
void VulkanContext::DestroySurfaceRenderPass() {
|
|
vkDestroyRenderPass(device_, surface_render_pass_, NULL);
|
|
surface_render_pass_ = VK_NULL_HANDLE;
|
|
}
|
|
|
|
void VulkanContext::DestroyDevice() {
|
|
vkDestroyDevice(device_, nullptr);
|
|
device_ = nullptr;
|
|
}
|
|
|
|
VkPipelineCache VulkanContext::CreatePipelineCache() {
|
|
VkPipelineCache cache;
|
|
VkPipelineCacheCreateInfo pc = { VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO };
|
|
pc.pInitialData = nullptr;
|
|
pc.initialDataSize = 0;
|
|
pc.flags = 0;
|
|
VkResult res = vkCreatePipelineCache(device_, &pc, nullptr, &cache);
|
|
assert(VK_SUCCESS == res);
|
|
return cache;
|
|
}
|
|
|
|
bool VulkanContext::CreateShaderModule(const std::vector<uint32_t> &spirv, VkShaderModule *shaderModule) {
|
|
VkShaderModuleCreateInfo sm = { VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO };
|
|
sm.pCode = spirv.data();
|
|
sm.codeSize = spirv.size() * sizeof(uint32_t);
|
|
sm.flags = 0;
|
|
VkResult result = vkCreateShaderModule(device_, &sm, NULL, shaderModule);
|
|
if (result != VK_SUCCESS) {
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void TransitionImageLayout(VkCommandBuffer cmd, VkImage image, VkImageAspectFlags aspectMask, VkImageLayout old_image_layout, VkImageLayout new_image_layout) {
|
|
VkImageMemoryBarrier image_memory_barrier = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER };
|
|
image_memory_barrier.srcAccessMask = 0;
|
|
image_memory_barrier.dstAccessMask = 0;
|
|
image_memory_barrier.oldLayout = old_image_layout;
|
|
image_memory_barrier.newLayout = new_image_layout;
|
|
image_memory_barrier.image = image;
|
|
image_memory_barrier.subresourceRange.aspectMask = aspectMask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = 1;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
if (old_image_layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR) {
|
|
image_memory_barrier.srcAccessMask |= VK_ACCESS_MEMORY_READ_BIT;
|
|
}
|
|
|
|
if (old_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
|
|
image_memory_barrier.srcAccessMask |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
}
|
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
|
|
if (old_image_layout == VK_IMAGE_LAYOUT_PREINITIALIZED) {
|
|
image_memory_barrier.srcAccessMask |= VK_ACCESS_HOST_WRITE_BIT;
|
|
}
|
|
image_memory_barrier.dstAccessMask |= VK_ACCESS_TRANSFER_READ_BIT;
|
|
}
|
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
|
|
/* Make sure anything that was copying from this image has completed */
|
|
image_memory_barrier.dstAccessMask |= VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
}
|
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
|
/* Make sure any Copy or CPU writes to image are flushed */
|
|
if (old_image_layout != VK_IMAGE_LAYOUT_UNDEFINED) {
|
|
image_memory_barrier.srcAccessMask |= VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
}
|
|
image_memory_barrier.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
|
|
}
|
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
|
|
image_memory_barrier.dstAccessMask |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
|
|
}
|
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
|
|
image_memory_barrier.dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
|
|
}
|
|
|
|
if (new_image_layout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR) {
|
|
image_memory_barrier.dstAccessMask |= VK_ACCESS_MEMORY_READ_BIT;
|
|
}
|
|
|
|
VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
|
|
vkCmdPipelineBarrier(cmd, src_stages, dest_stages, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
|
|
}
|
|
|
|
|
|
EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type) {
|
|
switch (shader_type) {
|
|
case VK_SHADER_STAGE_VERTEX_BIT:
|
|
return EShLangVertex;
|
|
|
|
case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT:
|
|
return EShLangTessControl;
|
|
|
|
case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT:
|
|
return EShLangTessEvaluation;
|
|
|
|
case VK_SHADER_STAGE_GEOMETRY_BIT:
|
|
return EShLangGeometry;
|
|
|
|
case VK_SHADER_STAGE_FRAGMENT_BIT:
|
|
return EShLangFragment;
|
|
|
|
case VK_SHADER_STAGE_COMPUTE_BIT:
|
|
return EShLangCompute;
|
|
|
|
default:
|
|
return EShLangVertex;
|
|
}
|
|
}
|
|
|
|
// Compile a given string containing GLSL into SPV for use by VK
|
|
// Return value of false means an error was encountered.
|
|
bool GLSLtoSPV(const VkShaderStageFlagBits shader_type,
|
|
const char *pshader,
|
|
std::vector<unsigned int> &spirv, std::string *errorMessage) {
|
|
|
|
glslang::TProgram program;
|
|
const char *shaderStrings[1];
|
|
TBuiltInResource Resources;
|
|
init_resources(Resources);
|
|
|
|
// Enable SPIR-V and Vulkan rules when parsing GLSL
|
|
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
|
|
|
|
EShLanguage stage = FindLanguage(shader_type);
|
|
glslang::TShader shader(stage);
|
|
|
|
shaderStrings[0] = pshader;
|
|
shader.setStrings(shaderStrings, 1);
|
|
|
|
if (!shader.parse(&Resources, 100, false, messages)) {
|
|
puts(shader.getInfoLog());
|
|
puts(shader.getInfoDebugLog());
|
|
if (errorMessage) {
|
|
*errorMessage = shader.getInfoLog();
|
|
(*errorMessage) += shader.getInfoDebugLog();
|
|
}
|
|
return false; // something didn't work
|
|
}
|
|
|
|
// Note that program does not take ownership of &shader, so this is fine.
|
|
program.addShader(&shader);
|
|
|
|
if (!program.link(messages)) {
|
|
puts(shader.getInfoLog());
|
|
puts(shader.getInfoDebugLog());
|
|
if (errorMessage) {
|
|
*errorMessage = shader.getInfoLog();
|
|
(*errorMessage) += shader.getInfoDebugLog();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Can't fail, parsing worked, "linking" worked.
|
|
glslang::GlslangToSpv(*program.getIntermediate(stage), spirv);
|
|
return true;
|
|
}
|
|
|
|
void init_glslang() {
|
|
glslang::InitializeProcess();
|
|
}
|
|
|
|
void finalize_glslang() {
|
|
glslang::FinalizeProcess();
|
|
}
|
|
|
|
const char *VulkanResultToString(VkResult res) {
|
|
switch (res) {
|
|
case VK_NOT_READY: return "VK_NOT_READY";
|
|
case VK_TIMEOUT: return "VK_TIMEOUT";
|
|
case VK_EVENT_SET: return "VK_EVENT_SET";
|
|
case VK_EVENT_RESET: return "VK_EVENT_RESET";
|
|
case VK_INCOMPLETE: return "VK_INCOMPLETE";
|
|
case VK_ERROR_OUT_OF_HOST_MEMORY: return "VK_ERROR_OUT_OF_HOST_MEMORY";
|
|
case VK_ERROR_OUT_OF_DEVICE_MEMORY: return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
|
|
case VK_ERROR_INITIALIZATION_FAILED: return "VK_ERROR_INITIALIZATION_FAILED";
|
|
case VK_ERROR_DEVICE_LOST: return "VK_ERROR_DEVICE_LOST";
|
|
case VK_ERROR_MEMORY_MAP_FAILED: return "VK_ERROR_MEMORY_MAP_FAILED";
|
|
case VK_ERROR_LAYER_NOT_PRESENT: return "VK_ERROR_LAYER_NOT_PRESENT";
|
|
case VK_ERROR_EXTENSION_NOT_PRESENT: return "VK_ERROR_EXTENSION_NOT_PRESENT";
|
|
case VK_ERROR_FEATURE_NOT_PRESENT: return "VK_ERROR_FEATURE_NOT_PRESENT";
|
|
case VK_ERROR_INCOMPATIBLE_DRIVER: return "VK_ERROR_INCOMPATIBLE_DRIVER";
|
|
case VK_ERROR_TOO_MANY_OBJECTS: return "VK_ERROR_TOO_MANY_OBJECTS";
|
|
case VK_ERROR_FORMAT_NOT_SUPPORTED: return "VK_ERROR_FORMAT_NOT_SUPPORTED";
|
|
case VK_ERROR_SURFACE_LOST_KHR: return "VK_ERROR_SURFACE_LOST_KHR";
|
|
case VK_SUBOPTIMAL_KHR: return "VK_SUBOPTIMAL_KHR";
|
|
case VK_ERROR_OUT_OF_DATE_KHR: return "VK_ERROR_OUT_OF_DATE_KHR";
|
|
case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
|
|
case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
|
|
default:
|
|
return "Unknown";
|
|
}
|
|
}
|
|
|
|
void VulkanAssertImpl(VkResult check, const char *function, const char *file, int line) {
|
|
const char *error = "(none)";
|
|
}
|