ppsspp/GPU
2012-12-25 22:39:37 +01:00
..
GLES Tiny optimization - only init the vertex decoder on vertex type change 2012-12-25 22:39:37 +01:00
Null Deallocate properly in shutdown, not in init. 2012-12-24 01:41:15 -08:00
Software Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
CMakeLists.txt Add IndexGenerator.cpp/h which will later be used to combine small draw calls into large indexed draw calls, for better performance. 2012-12-21 22:53:24 +01:00
ge_constants.h Support FIXA and FIXB blend factors as well as possible. 2012-11-25 15:49:37 +01:00
GPU.vcxproj Add IndexGenerator.cpp/h which will later be used to combine small draw calls into large indexed draw calls, for better performance. 2012-12-21 22:53:24 +01:00
GPU.vcxproj.filters Add IndexGenerator.cpp/h which will later be used to combine small draw calls into large indexed draw calls, for better performance. 2012-12-21 22:53:24 +01:00
GPUInterface.h Split code from GLES_GPU to TransformDrawEngine, cleanup 2012-12-25 22:39:37 +01:00
GPUState.cpp Split code from GLES_GPU to TransformDrawEngine, cleanup 2012-12-25 22:39:37 +01:00
GPUState.h More work and optimization. Still not quite there. 2012-12-21 21:49:09 +01:00
Math3D.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Math3D.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00