ppsspp/Core/Util/BlockAllocator.h

76 lines
1.4 KiB
C++

#pragma once
#include "../../Globals.h"
#include <vector>
#include <list>
#include <cstring>
// Generic allocator thingy
// Allocates blocks from a range
class BlockAllocator
{
public:
BlockAllocator(int grain = 16); // 16 byte granularity by default.
~BlockAllocator();
void Init(u32 _rangeStart, u32 _rangeSize);
void Shutdown();
void ListBlocks();
// WARNING: size can be modified upwards!
u32 Alloc(u32 &size, bool fromTop = false, const char *tag = 0);
u32 AllocAt(u32 position, u32 size, const char *tag = 0);
bool Free(u32 position);
bool IsBlockFree(u32 position) {
Block *b = GetBlockFromAddress(position);
if (b)
return !b->taken;
else
return false;
}
void MergeFreeBlocks();
u32 GetBlockStartFromAddress(u32 addr);
u32 GetBlockSizeFromAddress(u32 addr);
u32 GetLargestFreeBlockSize();
u32 GetTotalFreeBytes();
private:
void CheckBlocks();
struct Block
{
Block(u32 _start, u32 _size, bool _taken) : start(_start), size(_size), taken(_taken)
{
strcpy(tag, "(untitled)");
}
void SetTag(const char *_tag) {
if (_tag)
strncpy(tag, _tag, 32);
else
strncpy(tag, "---", 32);
tag[31] = 0;
}
u32 start;
u32 size;
bool taken;
char tag[32];
};
std::list<Block> blocks;
u32 rangeStart_;
u32 rangeSize_;
u32 grain_;
Block *GetBlockFromAddress(u32 addr);
std::list<Block>::iterator GetBlockIterFromAddress(u32 addr);
};