ppsspp/Core/MIPS/x86
2013-05-26 20:30:14 -07:00
..
Asm.cpp JIT: Get rid of one memory access per dispatch, and get rid of blockcodepointers. 2013-04-27 01:32:03 +02:00
Asm.h More armjit work 2013-01-08 00:26:42 +01:00
CompALU.cpp Cleanup some differences between the two jits. 2013-03-07 02:08:44 -08:00
CompBranch.cpp Add reporting for jumps in delay slots. 2013-05-26 20:30:14 -07:00
CompFPU.cpp Add some basics for memory checks to x86 jit. 2013-03-09 02:41:46 -08:00
CompLoadStore.cpp Add some basics for memory checks to x86 jit. 2013-03-09 02:41:46 -08:00
CompVFPU.cpp Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes. 2013-04-28 22:15:33 +02:00
Jit.cpp JIT: Get rid of one memory access per dispatch, and get rid of blockcodepointers. 2013-04-27 01:32:03 +02:00
Jit.h Implement vmin/vmax in x86 jit, slots right into VecDo3 2013-04-27 20:52:42 +02:00
RegCache.cpp Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
RegCache.h Split out the FPU reg cache into its own file too. 2013-01-26 01:34:19 +01:00
RegCacheFPU.cpp Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
RegCacheFPU.h Try to reuse temp regs for better caching. 2013-02-18 00:32:42 -08:00