ppsspp/UI
2018-06-25 21:45:51 +01:00
..
BackgroundAudio.cpp Even more cleanup of RIFFReader 2017-12-04 17:34:47 +01:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp UI: Cleanup common message handling. 2017-12-02 11:55:06 -08:00
ControlMappingScreen.h UI: Avoid pushing a screen on top of itself. 2017-12-02 11:55:06 -08:00
CwCheatScreen.cpp Oops:] 2017-12-01 11:22:12 +01:00
CwCheatScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DevScreens.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
DevScreens.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
DisplayLayoutEditor.cpp Buildfix for an older clang. 2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp Core: More consistently use config enums. 2018-06-23 10:59:18 -07:00
DisplayLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
EmuScreen.cpp Added "oldest save" and "slots 1-5" as options for "auto load savestate" 2018-06-25 21:45:51 +01:00
EmuScreen.h UI: Reinit UI texture during game when used. 2018-06-01 21:07:09 -07:00
GameInfoCache.cpp Include renderpass definition in Vulkan shader cache entries, should make it more effective again. 2018-03-29 14:36:04 +02:00
GameInfoCache.h UI: Use atomic flags in game info cache. 2017-12-29 08:55:49 -08:00
GamepadEmu.cpp UI: Disable stepping on unthrottle touch button. 2018-06-23 11:06:56 -07:00
GamepadEmu.h UI: Disable stepping on unthrottle touch button. 2018-06-23 11:06:56 -07:00
GameScreen.cpp sprintf->snprintf. Don't think any of these are likely overflows though. 2018-05-29 23:42:54 +02:00
GameScreen.h UI: Fix some virtual override warnings. 2017-12-03 19:22:02 -08:00
GameSettingsScreen.cpp Added "oldest save" and "slots 1-5" as options for "auto load savestate" 2018-06-25 21:45:51 +01:00
GameSettingsScreen.h Core: Allow toggle between 2 custom speeds. 2018-06-23 10:59:18 -07:00
HostTypes.h Split out QtHost.h from HostTypes.h 2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
InstallZipScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
MainScreen.cpp UI: Show warning when in a temporary dir. 2018-06-07 14:14:20 -07:00
MainScreen.h UI: Show warning when in a temporary dir. 2018-06-07 14:14:20 -07:00
MiscScreens.cpp When listing post-shaders, use the "name" specified in the ini as default, when looking up translations. 2018-03-25 11:53:11 +02:00
MiscScreens.h UI: Send prompt results even on back/cancel. 2017-12-02 19:04:33 -08:00
NativeApp.cpp Core: Move config enums to separate file. 2018-06-23 10:59:18 -07:00
OnScreenDisplay.cpp Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
OnScreenDisplay.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
PauseScreen.cpp SaveState: Show warning on old / long use state. 2018-06-14 18:29:55 -07:00
PauseScreen.h Android: Properly restore screenshots on the Pause screen on task switching away and back. 2018-03-27 23:11:10 +02:00
ProfilerDraw.cpp Profiler: Show the slowest thread's categories. 2017-12-30 10:45:51 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp http: Move web server to core and use flags. 2018-06-07 16:28:01 -07:00
RemoteISOScreen.h http: Move web server to core and use flags. 2018-06-07 16:28:01 -07:00
ReportScreen.cpp Reporting: Fix typo. 2018-06-06 05:55:31 -07:00
ReportScreen.h Reporting: Provide suggestions on negative reports. 2018-06-06 05:55:31 -07:00
SavedataScreen.cpp UI: Quit sorting when done. 2018-06-06 18:39:21 +02:00
SavedataScreen.h UI: Quit sorting when done. 2018-06-06 18:39:21 +02:00
Store.cpp json: Switch to gason instead of vjson. 2018-06-06 05:59:35 -07:00
Store.h json: Switch to gason instead of vjson. 2018-06-06 05:59:35 -07:00
TextureUtil.cpp Vulkan: Add tags to UI textures too. 2018-04-06 21:43:18 -07:00
TextureUtil.h Android: Properly restore screenshots on the Pause screen on task switching away and back. 2018-03-27 23:11:10 +02:00
TiltAnalogSettingsScreen.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp UI: Show custom speed toggle buttons. 2018-06-23 10:59:18 -07:00
TouchControlLayoutScreen.h UI: Trigger view recreate on static sized screens. 2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
TouchControlVisibilityScreen.h UI: Fix leak in control visibility screen. 2018-06-23 10:59:19 -07:00
ui_atlas.cpp qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj Revert unintentional change from: 429bf5d8b3 2017-03-23 11:54:54 +01:00
UI.vcxproj.filters Break out image file management from DrawContext (thin3d) 2017-01-24 20:58:59 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////