ppsspp/Core
2013-10-13 19:01:53 -04:00
..
Debugger Don't show ListBox if it was hidden before 2013-10-02 09:11:38 +02:00
Dialog Fix 2013-10-13 11:56:47 +08:00
ELF Just log and continue when EI_CLASS is wrong. 2013-10-12 10:03:27 -07:00
FileSystems Support non-pfat0 savestates, slightly hacky... 2013-10-13 09:34:20 -07:00
Font Removed redundant includes 2013-09-30 19:05:04 +02:00
HLE Add pfat0: as another synonym for ms0: 2013-10-13 13:52:48 +02:00
HW Removed redundant includes 2013-09-30 19:05:04 +02:00
MIPS Small warning fix. 2013-10-13 12:12:53 -07:00
Util Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
CMakeLists.txt Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Config.cpp Also respect Windows absolute paths. 2013-10-12 16:41:53 -07:00
Config.h Rename flashDirectory to flash0Directory. 2013-10-12 16:08:39 -07:00
Core.cpp Don't run the ingame loop while in the pause menu. 2013-10-12 10:16:28 -07:00
Core.h Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
Core.vcxproj Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00
Core.vcxproj.filters Add PSPNetconfDialog. 2013-10-13 10:26:51 +08:00
CoreParameter.h Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
CoreTiming.cpp Typo. 2013-09-21 17:04:05 -07:00
CoreTiming.h Don't use Advance() in syscalls, it's unsafe. 2013-09-21 15:03:30 -07:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CwCheat.cpp Allow Win32 to store its saves, config files, etc., elsewhere. 2013-10-13 16:45:59 -04:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
Loaders.cpp Fix typo 2013-09-04 13:48:22 +02:00
Loaders.h Try to detect if someone tries to open a PSX ISO 2013-09-02 01:49:15 +02:00
MemMap.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
MemMap.h Fix one more PSPPointer function. Fixes #3897 2013-09-23 22:06:50 +02:00
MemMapFunctions.cpp Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them. 2013-09-21 18:53:55 +02:00
PSPLoaders.cpp Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Avoid some shadowing warnings. 2013-10-05 11:13:39 -07:00
Reporting.h Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
SaveState.cpp Log some save state errors 2013-10-13 13:46:44 +02:00
SaveState.h Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
System.cpp Clean up GetSysDirectories. File::GetExeDirectory is much cleaner. 2013-10-13 19:01:53 -04:00
System.h Cleanup shutdown on Windows to avoid races. 2013-10-12 01:40:33 -07:00
ThreadEventQueue.h Don't SyncThread while not running, wake more proactively. 2013-10-13 12:13:11 -07:00