ppsspp/Core
2015-01-02 01:13:34 +01:00
..
Debugger Split JitCommon.h so that you can include it without getting the "NativeJit" definition 2014-12-13 21:13:28 +01:00
Dialog Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
ELF Clear SFO data on game quit. 2014-12-20 08:29:56 -08:00
FileSystems Fix crash using large block size cso files. 2014-12-29 08:53:30 -08:00
Font Reduce some excessive logging 2014-06-09 19:40:05 +02:00
HLE Fix memory leaks in sceJpeg 2014-12-31 15:34:50 +01:00
HW Add basic infrastructure to time io better. 2014-12-26 01:15:17 -08:00
MIPS Disable transpose optimization, seems to break games 2015-01-02 01:13:34 +01:00
Util Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
CMakeLists.txt Add sceUsbGps module 2014-08-13 00:11:26 +08:00
Config.cpp Avoid debug log spam in menu. 2014-12-30 10:05:36 -08:00
Config.h Avoid debug log spam in menu. 2014-12-30 10:05:36 -08:00
Core.cpp Fix a typo, which fixes #7249. 2014-12-31 19:41:14 -08:00
Core.h dx9: Avoid triggering reset when size unchanged. 2014-12-28 13:19:19 -08:00
Core.vcxproj Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
Core.vcxproj.filters Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
CoreParameter.h Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
CoreTiming.cpp Prevent a few savestate cross-compat issues. 2014-12-08 21:18:56 -08:00
CoreTiming.h Fire a callback when cpu mhz changes. 2014-07-01 23:01:30 -07:00
CwCheat.cpp Fix Cwcheat code type for address compare 2014-07-25 13:11:28 +02:00
CwCheat.h Disable reporting when using cheats as well. 2014-02-15 15:41:27 -08:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h D3D9 init error reporting improved. Use "override" properly in Host. 2014-09-20 21:55:58 +02:00
Loaders.cpp Support ports in HTTP loading code. 2014-12-31 09:40:43 -08:00
Loaders.h Kill FileLoader::Reopen()... 2014-11-23 14:08:14 -08:00
MemMap.cpp Reduce the number of places we include JitCommon.h. Update native. 2014-12-12 23:49:08 +01:00
MemMap.h Better support for new archs. 2014-11-11 22:55:49 +10:00
MemMapFunctions.cpp Keep track of ranges that have emuhack ops. 2014-07-05 16:25:16 -07:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp added optional per-game settings 2014-12-16 00:14:11 +01:00
PSPLoaders.h Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
PSPMixer.cpp Be consistent about how we read and update the UI state variable 2014-06-22 09:57:01 +02:00
PSPMixer.h Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
Reporting.cpp Add actual reporting of compatibility. 2014-09-27 16:41:34 -07:00
Reporting.h Add actual reporting of compatibility. 2014-09-27 16:41:34 -07:00
SaveState.cpp Add a popup dialog when clicking savestate screenshots 2014-12-31 20:43:29 +01:00
SaveState.h Add a popup dialog when clicking savestate screenshots 2014-12-31 20:43:29 +01:00
Screenshot.cpp Oops, fix a mistake in the screenshot func. 2015-01-01 10:50:33 -08:00
Screenshot.h Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
System.cpp Allow switching cpu thread on/off ingame. 2014-12-20 17:39:42 -08:00
System.h Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
ThreadEventQueue.h Fix issues on win32 with multithreading. 2014-07-06 14:02:00 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00