ppsspp/Qt/mainwindow.ui
Sacha f5246c07e3 Linux buildfix. Remove gamepad support from Linux.
Was required to rebuild. Would probably have to be rewritten any to support the new input system.
Although keys can be remapped in the UI now, it would still be nice to have this done in the menu system.
2013-07-10 09:49:53 +10:00

714 lines
19 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="windowTitle">
<string>PPSSPP</string>
</property>
<widget class="QWidget" name="centralwidget">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QtEmuGL" name="widget" native="true"/>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>21</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
<property name="title">
<string>&amp;File</string>
</property>
<addaction name="action_FileLoad"/>
<addaction name="action_FileClose"/>
<addaction name="separator"/>
<addaction name="action_FileQuickloadState"/>
<addaction name="action_FileQuickSaveState"/>
<addaction name="action_FileLoadStateFile"/>
<addaction name="action_FileSaveStateFile"/>
<addaction name="separator"/>
<addaction name="action_FileExit"/>
</widget>
<widget class="QMenu" name="menu_Emulation">
<property name="title">
<string>&amp;Emulation</string>
</property>
<addaction name="action_EmulationRun"/>
<addaction name="action_EmulationPause"/>
<addaction name="separator"/>
<addaction name="action_EmulationReset"/>
<addaction name="separator"/>
<addaction name="action_EmulationRunLoad"/>
</widget>
<widget class="QMenu" name="menuDebu_g">
<property name="title">
<string>Debu&amp;g</string>
</property>
<addaction name="action_DebugLoadMapFile"/>
<addaction name="action_DebugSaveMapFile"/>
<addaction name="action_DebugResetSymbolTable"/>
<addaction name="separator"/>
<addaction name="action_DebugDumpFrame"/>
<addaction name="separator"/>
<addaction name="action_DebugDisassembly"/>
<addaction name="action_DebugDisplayList"/>
<addaction name="action_DebugLog"/>
<addaction name="action_DebugMemoryView"/>
<addaction name="action_DebugMemoryViewTexture"/>
</widget>
<widget class="QMenu" name="menu_Options">
<property name="title">
<string>&amp;Options</string>
</property>
<widget class="QMenu" name="menu_Log_Levels">
<property name="title">
<string>Lo&amp;g Levels</string>
</property>
<widget class="QMenu" name="menuG3D">
<property name="title">
<string>G3D</string>
</property>
<addaction name="actionLogG3DDebug"/>
<addaction name="actionLogG3DWarning"/>
<addaction name="actionLogG3DInfo"/>
<addaction name="actionLogG3DError"/>
</widget>
<widget class="QMenu" name="menuHLE">
<property name="title">
<string>HLE</string>
</property>
<addaction name="actionLogHLEDebug"/>
<addaction name="actionLogHLEWarning"/>
<addaction name="actionLogHLEInfo"/>
<addaction name="actionLogHLEError"/>
</widget>
<widget class="QMenu" name="menuDefault">
<property name="title">
<string>Default</string>
</property>
<addaction name="actionLogDefDebug"/>
<addaction name="actionLogDefWarning"/>
<addaction name="actionLogDefInfo"/>
<addaction name="actionLogDefError"/>
</widget>
<addaction name="menuDefault"/>
<addaction name="separator"/>
<addaction name="menuG3D"/>
<addaction name="menuHLE"/>
</widget>
<widget class="QMenu" name="menuLanguage">
<property name="title">
<string>&amp;Language</string>
</property>
</widget>
<widget class="QMenu" name="menuVideo">
<property name="title">
<string>&amp;Video</string>
</property>
<widget class="QMenu" name="menuAnisotropic_filtering">
<property name="title">
<string>&amp;Anisotropic filtering</string>
</property>
<addaction name="action_AFOff"/>
<addaction name="action_AF2x"/>
<addaction name="action_AF4x"/>
<addaction name="action_AF8x"/>
<addaction name="action_AF16x"/>
</widget>
<widget class="QMenu" name="menuZoom">
<property name="title">
<string>&amp;Zoom</string>
</property>
<addaction name="action_OptionsScreen1x"/>
<addaction name="action_OptionsScreen2x"/>
<addaction name="action_OptionsScreen3x"/>
<addaction name="action_OptionsScreen4x"/>
</widget>
<addaction name="menuAnisotropic_filtering"/>
<addaction name="action_OptionsBufferedRendering"/>
<addaction name="action_OptionsLinearFiltering"/>
<addaction name="action_Simple_2xAA"/>
<addaction name="separator"/>
<addaction name="menuZoom"/>
<addaction name="action_Stretch_to_display"/>
<addaction name="separator"/>
<addaction name="action_OptionsHardwareTransform"/>
<addaction name="action_OptionsUseVBO"/>
<addaction name="action_OptionsVertexCache"/>
<addaction name="action_OptionsDisplayRawFramebuffer"/>
<addaction name="actionFrameskip"/>
</widget>
<widget class="QMenu" name="menuControls">
<property name="title">
<string>Co&amp;ntrols</string>
</property>
<addaction name="action_OptionsControls"/>
</widget>
<widget class="QMenu" name="menuCore">
<property name="title">
<string>&amp;Core</string>
</property>
<addaction name="action_CPUInterpreter"/>
<addaction name="action_CPUDynarec"/>
<addaction name="separator"/>
<addaction name="action_OptionsFastMemory"/>
<addaction name="action_OptionsIgnoreIllegalReadsWrites"/>
<addaction name="separator"/>
</widget>
<addaction name="menuCore"/>
<addaction name="menuControls"/>
<addaction name="menuVideo"/>
<addaction name="action_Sound"/>
<addaction name="separator"/>
<addaction name="action_OptionsFullScreen"/>
<addaction name="action_OptionsShowDebugStatistics"/>
<addaction name="action_Show_FPS_counter"/>
<addaction name="separator"/>
<addaction name="menu_Log_Levels"/>
<addaction name="separator"/>
<addaction name="menuLanguage"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
<string>&amp;Help</string>
</property>
<addaction name="action_HelpOpenWebsite"/>
<addaction name="separator"/>
<addaction name="action_HelpAbout"/>
</widget>
<addaction name="menu_File"/>
<addaction name="menu_Emulation"/>
<addaction name="menuDebu_g"/>
<addaction name="menu_Options"/>
<addaction name="menu_Help"/>
</widget>
<widget class="QStatusBar" name="statusbar"/>
<action name="action_FileLoad">
<property name="text">
<string>&amp;Open...</string>
</property>
</action>
<action name="action_FileClose">
<property name="text">
<string>&amp;Close</string>
</property>
</action>
<action name="action">
<property name="text">
<string>-</string>
</property>
</action>
<action name="action_FileQuickloadState">
<property name="text">
<string>Quickload state</string>
</property>
<property name="shortcut">
<string>F4</string>
</property>
</action>
<action name="action_FileQuickSaveState">
<property name="text">
<string>Quicksave state</string>
</property>
<property name="shortcut">
<string>F2</string>
</property>
</action>
<action name="action_FileLoadStateFile">
<property name="text">
<string>&amp;Load State File...</string>
</property>
</action>
<action name="action_FileSaveStateFile">
<property name="text">
<string>&amp;Save State File...</string>
</property>
</action>
<action name="action_FileExit">
<property name="text">
<string>E&amp;xit</string>
</property>
</action>
<action name="action_EmulationRun">
<property name="text">
<string>&amp;Run</string>
</property>
<property name="shortcut">
<string>F7</string>
</property>
</action>
<action name="action_EmulationPause">
<property name="text">
<string>&amp;Pause</string>
</property>
<property name="shortcut">
<string>F8</string>
</property>
</action>
<action name="action_EmulationReset">
<property name="text">
<string>R&amp;eset</string>
</property>
</action>
<action name="action_CPUInterpreter">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Interpreter</string>
</property>
</action>
<action name="action_CPUDynarec">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Dynarec</string>
</property>
</action>
<action name="action_DebugLoadMapFile">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Load &amp;Map File...</string>
</property>
</action>
<action name="action_DebugSaveMapFile">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Save Map File...</string>
</property>
</action>
<action name="action_DebugResetSymbolTable">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Reset Symbol Table</string>
</property>
</action>
<action name="action_DebugDisassembly">
<property name="text">
<string>&amp;Disassembly</string>
</property>
<property name="shortcut">
<string>Ctrl+D</string>
</property>
</action>
<action name="action_DebugLog">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Log Console</string>
</property>
<property name="shortcut">
<string>Ctrl+L</string>
</property>
</action>
<action name="action_DebugMemoryView">
<property name="text">
<string>Memory &amp;View...</string>
</property>
<property name="shortcut">
<string>Ctrl+M</string>
</property>
</action>
<action name="action_OptionsControls">
<property name="text">
<string>&amp;Keyboard</string>
</property>
</action>
<action name="action_OptionsFullScreen">
<property name="text">
<string>&amp;Toggle fullscreen</string>
</property>
<property name="shortcut">
<string>F11</string>
</property>
</action>
<action name="action_OptionsBufferedRendering">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Buffered Rendering</string>
</property>
<property name="shortcut">
<string>F5</string>
</property>
</action>
<action name="action_OptionsHardwareTransform">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Hardware Transform</string>
</property>
<property name="shortcut">
<string>F6</string>
</property>
</action>
<action name="action_OptionsLinearFiltering">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Linear Filtering</string>
</property>
</action>
<action name="action_OptionsDisplayRawFramebuffer">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Display Raw Framebuffer</string>
</property>
</action>
<action name="action_OptionsShowDebugStatistics">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show &amp;debug statistics</string>
</property>
</action>
<action name="action_OptionsScreen1x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;1x</string>
</property>
<property name="shortcut">
<string>Ctrl+1</string>
</property>
</action>
<action name="action_OptionsScreen2x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;2x</string>
</property>
<property name="shortcut">
<string>Ctrl+2</string>
</property>
</action>
<action name="action_OptionsScreen3x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;3x</string>
</property>
<property name="shortcut">
<string>Ctrl+3</string>
</property>
</action>
<action name="action_OptionsScreen4x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;4x</string>
</property>
<property name="shortcut">
<string>Ctrl+4</string>
</property>
</action>
<action name="action_OptionsFastMemory">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Fast Memory (dynarec, unstable)</string>
</property>
</action>
<action name="action_OptionsIgnoreIllegalReadsWrites">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>I&amp;gnore illegal reads/writes</string>
</property>
</action>
<action name="action_HelpOpenWebsite">
<property name="text">
<string>&amp;Go to http://www.ppsspp.org/</string>
</property>
</action>
<action name="action_HelpAbout">
<property name="text">
<string>&amp;About PPSSPP...</string>
</property>
</action>
<action name="action_OptionsUseVBO">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Use VBO</string>
</property>
</action>
<action name="actionLogG3DDebug">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Debug</string>
</property>
</action>
<action name="actionLogG3DWarning">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Warning</string>
</property>
</action>
<action name="actionLogG3DError">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Error</string>
</property>
</action>
<action name="actionLogG3DInfo">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Info</string>
</property>
</action>
<action name="actionLogHLEDebug">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Debug</string>
</property>
</action>
<action name="actionLogHLEWarning">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Warning</string>
</property>
</action>
<action name="actionLogHLEInfo">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Info</string>
</property>
</action>
<action name="actionLogHLEError">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Error</string>
</property>
</action>
<action name="actionLogDefDebug">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Debug</string>
</property>
</action>
<action name="actionLogDefWarning">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Warning</string>
</property>
</action>
<action name="actionLogDefInfo">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Info</string>
</property>
</action>
<action name="actionLogDefError">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Error</string>
</property>
</action>
<action name="action_EmulationRunLoad">
<property name="text">
<string>Run on loa&amp;d</string>
</property>
</action>
<action name="action_DebugDumpFrame">
<property name="text">
<string>D&amp;ump next frame to log</string>
</property>
</action>
<action name="action_OptionsVertexCache">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Vertex Cache</string>
</property>
</action>
<action name="action_DebugMemoryViewTexture">
<property name="text">
<string>Memory View Texture...</string>
</property>
</action>
<action name="action_DebugDisplayList">
<property name="text">
<string>DisplayList...</string>
</property>
</action>
<action name="action_Simple_2xAA">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Simple 2xAA</string>
</property>
</action>
<action name="action_AFOff">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Off</string>
</property>
</action>
<action name="action_AF2x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>2x</string>
</property>
</action>
<action name="action_AF4x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>4x</string>
</property>
</action>
<action name="action_AF8x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>8x</string>
</property>
</action>
<action name="action_AF16x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>16x</string>
</property>
</action>
<action name="action_Show_FPS_counter">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show &amp;FPS counter</string>
</property>
</action>
<action name="action_Stretch_to_display">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>S&amp;tretch to display</string>
</property>
</action>
<action name="action_Sound">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Sound emulation</string>
</property>
</action>
<action name="actionFrameskip">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Frameskip</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>
<class>QtEmuGL</class>
<extends>QWidget</extends>
<header>qtemugl.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>