This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
ppsspp
Watch
1
Star
0
Fork
0
You've already forked ppsspp
mirror of
https://github.com/libretro/ppsspp.git
synced
2025-01-26 03:04:20 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
ppsspp
/
Windows
History
Henrik Rydgard
e3fb88de68
Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
2013-04-13 21:24:07 +02:00
..
Debugger
Fix a bunch of Windows UI x64 conversion warnings.
2013-04-05 20:28:58 -07:00
W32Util
…
bitmap1.bmp
…
Breakpoints.h
…
DinputDevice.cpp
Remove dependency on dxguid.lib
2013-04-08 18:26:01 +02:00
DinputDevice.h
Remove dependency on dxguid.lib
2013-04-08 18:26:01 +02:00
DlgDynaView.cpp
…
DlgDynaView.h
…
DSoundStream.cpp
iOS: fix significant audio stutter.
2013-03-17 11:32:57 -07:00
DSoundStream.h
…
EmuThread.cpp
Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
2013-04-13 21:24:07 +02:00
EmuThread.h
GL UI in Win32: Some basics work.
2013-03-29 18:50:08 +01:00
git-version-gen.cmd
Fix git-version-gen.cmd when git.cmd is used.
2013-03-04 14:02:15 -08:00
Globals.cpp
…
icon1.ico
…
InputBox.cpp
…
InputBox.h
…
InputDevice.cpp
Skip pads if their analog is not set.
2013-04-06 20:17:36 -07:00
InputDevice.h
Treat the keyboard and pads differently.
2013-04-07 18:42:23 -07:00
KeyboardDevice.cpp
Only alternate buttons, not arrows/special keys.
2013-03-31 13:11:37 -07:00
KeyboardDevice.h
Treat the keyboard and pads differently.
2013-04-07 18:42:23 -07:00
Log.bat
Add log.bat in to windows version
2013-03-07 21:10:36 +08:00
main.cpp
Don't open duplicate memory/disasm windows.
2013-03-31 18:47:48 -07:00
main.h
…
MIPSCompALU.h
…
MIPSCompBranch.h
…
OpenGLBase.cpp
GL init: Don't die if wglCreateContextAttribsARB is supported but returns 0.
2013-03-17 14:47:57 +01:00
OpenGLBase.h
Slightly improved OpenGL error handling on Windows
2013-03-10 23:09:52 +01:00
ppsspp.ico
…
ppsspp.rc
Win32 gl ui: Fixes and tweaks.
2013-03-29 19:32:20 +01:00
PPSSPP.sln
Revert accidentally increased .sln version number. also throw in lowp in UI shaders.
2013-03-30 17:32:00 +01:00
PPSSPP.vcxproj
Set a fixed base address in headless Windows.
2013-04-10 21:31:07 -07:00
PPSSPP.vcxproj.filters
Windows: add support DirectInput gamepads (devices);
2013-04-01 04:55:38 +03:00
README.TXT
…
resource.h
Win32 gl ui: Fixes and tweaks.
2013-03-29 19:32:20 +01:00
rt_manif.bin
Don't force x86 arch in the manifest file.
2013-03-29 01:27:25 -07:00
stdafx.cpp
…
stdafx.h
Add project Dialog filter, suppress some warnings.
2012-12-10 08:21:05 -08:00
stop1.ico
…
WindowsFileSystem.h
…
WindowsHost.cpp
Treat the keyboard and pads differently.
2013-04-07 18:42:23 -07:00
WindowsHost.h
Add a setting to autosave the symbol map.
2013-03-30 22:28:55 -07:00
WndMainWindow.cpp
Add better savestate error handling.
2013-04-13 01:39:17 -07:00
WndMainWindow.h
Actually respect autorun on Windows.
2013-04-05 00:57:43 -07:00
XinputDevice.cpp
Treat the keyboard and pads differently.
2013-04-07 18:42:23 -07:00
XinputDevice.h
Treat the keyboard and pads differently.
2013-04-07 18:42:23 -07:00
XPTheme.h
…
README.TXT
Just open the MSVC project file and build.