ppsspp/Core
2013-10-01 23:38:01 +08:00
..
Debugger Removed redundant includes 2013-09-30 19:05:04 +02:00
Dialog Update PSPOskDialog.cpp 2013-09-29 17:12:45 +09:00
ELF Open files using wide functions on win32. 2013-08-27 00:28:46 -07:00
FileSystems Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
Font Removed redundant includes 2013-09-30 19:05:04 +02:00
HLE Implemented some functions for sceHeap. 2013-10-01 23:38:01 +08:00
HW Removed redundant includes 2013-09-30 19:05:04 +02:00
MIPS Removed redundant includes 2013-09-30 19:05:04 +02:00
Util Implemented some functions for sceHeap. 2013-10-01 23:38:01 +08:00
CMakeLists.txt Add GamedataInstallDialog to CMakeLists and Android.mk 2013-09-13 23:19:53 +08:00
Config.cpp Add config setting 2013-09-30 21:42:05 +02:00
Config.h Merge pull request #4005 from Kingcom/Debugger 2013-10-01 01:10:19 -07:00
Core.cpp Notify of shutdown *after* setting coreState. 2013-09-30 23:36:57 -07:00
Core.h Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
Core.vcxproj Add PSPGamedataInstallDialog 2013-09-13 23:05:11 +08:00
Core.vcxproj.filters Add PSPGamedataInstallDialog 2013-09-13 23:05:11 +08:00
CoreParameter.h Add FXAA antialiasing on non-mobile. Works best when render resolution = window size. 2013-09-26 12:41:59 +02:00
CoreTiming.cpp Typo. 2013-09-21 17:04:05 -07:00
CoreTiming.h Don't use Advance() in syscalls, it's unsafe. 2013-09-21 15:03:30 -07:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CwCheat.cpp Fixed 0x3 codes which i never knew were broken until i wrote one today... 2013-09-28 17:33:37 -05:00
CwCheat.h Finished work for windows 2013-08-23 22:29:12 -05:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Add GPU debugging hooks to Host, not yet in use. 2013-09-22 08:14:55 -07:00
Loaders.cpp Fix typo 2013-09-04 13:48:22 +02:00
Loaders.h Try to detect if someone tries to open a PSX ISO 2013-09-02 01:49:15 +02:00
MemMap.cpp Check version in each DoState() func. 2013-09-14 20:23:03 -07:00
MemMap.h Fix one more PSPPointer function. Fixes #3897 2013-09-23 22:06:50 +02:00
MemMapFunctions.cpp Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them. 2013-09-21 18:53:55 +02:00
PSPLoaders.cpp Move VirtualDiscFileSystem to its own file. 2013-07-28 12:31:48 -07:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Reporting.cpp Removed redundant includes 2013-09-30 19:05:04 +02:00
Reporting.h Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
SaveState.cpp Make save/load fail strings more consistent. 2013-09-29 20:24:23 -07:00
SaveState.h Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
System.cpp Listen for shutdown in thread loops. 2013-09-28 00:45:54 -07:00
System.h Enable the debug windows always, disable buttons. 2013-09-15 09:35:58 -07:00
ThreadEventQueue.h Fix MT locking, was not really right. 2013-09-28 20:56:38 -07:00