ppsspp/UI
Henrik Rydgard f650b23c90 ARM: Add NEON widening and narrowing moves, and float/int convert.
Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00
..
ControlMappingScreen.cpp UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
ControlMappingScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
CwCheatScreen.cpp Add a check to avoid overwriting cheat file. 2013-11-05 20:38:51 +08:00
CwCheatScreen.h add "onFinish" to screens so that ESC (etc) works the same as the back 2013-10-25 13:19:08 +02:00
DevScreens.cpp Add "Dump frame GPU commands" to the "in-game" dev menu too. 2013-11-15 16:49:13 +01:00
DevScreens.h Add "Dump frame GPU commands" to the "in-game" dev menu too. 2013-11-15 16:49:13 +01:00
EmuScreen.cpp Compensate frame delay for the PSP refreshing at 59.94 Hz 2013-11-20 23:53:28 +01:00
EmuScreen.h Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
GameInfoCache.cpp Qt: Fixes and cleanup to qmake files. 2013-11-24 13:24:16 +10:00
GameInfoCache.h Make a distinction between savedata and installdata. 2013-10-03 20:44:16 +08:00
GamepadEmu.cpp Scale touch controls to screen resolution. 2013-11-05 14:52:31 +10:00
GamepadEmu.h Warning fix. 2013-10-20 22:13:54 -07:00
GameScreen.cpp Buildfix. 2013-11-24 03:11:33 +10:00
GameScreen.h Make a distinction between savedata and installdata. 2013-10-03 20:44:16 +08:00
GameSettingsScreen.cpp Symbian: Enable multi-threading (works now). 2013-11-24 20:22:35 +10:00
GameSettingsScreen.h Clear the jit cache when toggling debug stats. 2013-11-04 08:03:50 -08:00
MainScreen.cpp Qt: Some improvements to main screen. 2013-11-21 12:44:06 +10:00
MainScreen.h ARM: Add NEON widening and narrowing moves, and float/int convert. 2013-11-24 13:30:28 +01:00
MiscScreens.cpp Update ImageView usage in UI. 2013-11-12 14:54:38 +10:00
MiscScreens.h Revise how the language system works. 2013-11-03 19:21:53 -05:00
NativeApp.cpp Symbian: Enable multi-threading (works now). 2013-11-24 20:22:35 +10:00
OnScreenDisplay.cpp Don't crash on post-shader compile errors. 2013-10-13 12:06:55 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
TiltAnalogSettingsScreen.cpp Add back button to TiltAnalogSettingsScreen 2013-10-29 10:05:47 +01:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TouchControlLayoutScreen.cpp Coords fix: toFullscreenCoord should return float, not int. 2013-11-07 16:10:46 +10:00
TouchControlLayoutScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TouchControlVisibilityScreen.cpp merged upstream changes 2013-10-27 11:48:59 +05:30
TouchControlVisibilityScreen.h merged upstream changes 2013-10-27 11:48:59 +05:30
ui_atlas_lowmem.cpp Add support for missing Vietnamese characters 2013-11-20 00:09:26 +01:00
ui_atlas.cpp Use updated atlastool for correct Vietnamese font atlas. 2013-11-24 01:10:44 +10:00
ui_atlas.h UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
UI.vcxproj Mysterious buildfix 2013-10-28 17:57:05 +01:00
UI.vcxproj.filters Mysterious buildfix 2013-10-28 17:57:05 +01:00
UIShader.cpp Add glstate.colorLogicOp.disable(); to UIShader 2013-08-24 00:55:53 +08:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

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UI.vcxproj
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