ppsspp/Core/FileSystems/FileSystem.h
Unknown W. Brackets 2958c575a1 Check actual free disk space when games ask.
Windows only for the moment.
2014-11-01 00:33:19 -07:00

148 lines
4.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <vector>
#include "Core/HLE/sceKernel.h"
enum FileAccess
{
FILEACCESS_NONE = 0,
FILEACCESS_READ = 1,
FILEACCESS_WRITE = 2,
FILEACCESS_APPEND = 4,
FILEACCESS_CREATE = 8,
FILEACCESS_TRUNCATE = 16,
};
enum FileMove
{
FILEMOVE_BEGIN = 0,
FILEMOVE_CURRENT = 1,
FILEMOVE_END = 2
};
enum FileType
{
FILETYPE_NORMAL = 1,
FILETYPE_DIRECTORY = 2
};
enum DevType
{
PSP_DEV_TYPE_BLOCK = 0x04,
PSP_DEV_TYPE_FILE = 0x10,
PSP_DEV_TYPE_ALIAS = 0x20,
};
enum FileSystemFlags
{
FILESYSTEM_SIMULATE_FAT32 = 1,
};
class IHandleAllocator {
public:
virtual ~IHandleAllocator() {}
virtual u32 GetNewHandle() = 0;
virtual void FreeHandle(u32 handle) = 0;
};
class SequentialHandleAllocator : public IHandleAllocator {
public:
SequentialHandleAllocator() : handle_(1) {}
virtual u32 GetNewHandle() { return handle_++; }
virtual void FreeHandle(u32 handle) {}
private:
int handle_;
};
struct PSPFileInfo
{
PSPFileInfo()
: size(0), access(0), exists(false), type(FILETYPE_NORMAL), isOnSectorSystem(false), startSector(0), numSectors(0) {}
void DoState(PointerWrap &p);
std::string name;
s64 size;
u32 access; //unix 777
bool exists;
FileType type;
tm atime;
tm ctime;
tm mtime;
bool isOnSectorSystem;
u32 startSector;
u32 numSectors;
u32 sectorSize;
};
class IFileSystem
{
public:
virtual ~IFileSystem() {}
virtual void DoState(PointerWrap &p) = 0;
virtual std::vector<PSPFileInfo> GetDirListing(std::string path) = 0;
virtual u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) = 0;
virtual void CloseFile(u32 handle) = 0;
virtual size_t ReadFile(u32 handle, u8 *pointer, s64 size) = 0;
virtual size_t WriteFile(u32 handle, const u8 *pointer, s64 size) = 0;
virtual size_t SeekFile(u32 handle, s32 position, FileMove type) = 0;
virtual PSPFileInfo GetFileInfo(std::string filename) = 0;
virtual bool OwnsHandle(u32 handle) = 0;
virtual bool MkDir(const std::string &dirname) = 0;
virtual bool RmDir(const std::string &dirname) = 0;
virtual int RenameFile(const std::string &from, const std::string &to) = 0;
virtual bool RemoveFile(const std::string &filename) = 0;
virtual bool GetHostPath(const std::string &inpath, std::string &outpath) = 0;
virtual int Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) = 0;
virtual int DevType(u32 handle) = 0;
virtual int Flags() = 0;
virtual u64 FreeSpace(const std::string &path) = 0;
};
class EmptyFileSystem : public IFileSystem
{
public:
virtual void DoState(PointerWrap &p) {}
std::vector<PSPFileInfo> GetDirListing(std::string path) {std::vector<PSPFileInfo> vec; return vec;}
u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) {return 0;}
void CloseFile(u32 handle) {}
size_t ReadFile(u32 handle, u8 *pointer, s64 size) {return 0;}
size_t WriteFile(u32 handle, const u8 *pointer, s64 size) {return 0;}
size_t SeekFile(u32 handle, s32 position, FileMove type) {return 0;}
PSPFileInfo GetFileInfo(std::string filename) {PSPFileInfo f; return f;}
bool OwnsHandle(u32 handle) {return false;}
virtual bool MkDir(const std::string &dirname) {return false;}
virtual bool RmDir(const std::string &dirname) {return false;}
virtual int RenameFile(const std::string &from, const std::string &to) {return -1;}
virtual bool RemoveFile(const std::string &filename) {return false;}
virtual bool GetHostPath(const std::string &inpath, std::string &outpath) {return false;}
virtual int Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) {return SCE_KERNEL_ERROR_ERRNO_FUNCTION_NOT_SUPPORTED; }
virtual int DevType(u32 handle) { return 0; }
virtual int Flags() { return 0; }
virtual u64 FreeSpace(const std::string &path) override { return 0; }
};