mirror of
https://github.com/libretro/ppsspp.git
synced 2024-12-17 22:29:34 +00:00
48fa22b7cf
Oops...
400 lines
13 KiB
C++
400 lines
13 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
// UnitTests
|
|
//
|
|
// This is a program to directly test various functions, without going
|
|
// through a PSP. Especially useful for things like opcode emitters,
|
|
// hashes, and various data conversion utility function.
|
|
//
|
|
// TODO: Make a test of nice unittest asserts and count successes etc.
|
|
// Or just integrate with an existing testing framework.
|
|
|
|
|
|
#include <cstdio>
|
|
#include <cstdlib>
|
|
#include <cmath>
|
|
#include <string>
|
|
|
|
#include "base/NativeApp.h"
|
|
#include "Common/CPUDetect.h"
|
|
#include "Common/ArmEmitter.h"
|
|
#include "ext/disarm.h"
|
|
#include "math/math_util.h"
|
|
#include "util/text/parsers.h"
|
|
#include "Core/Config.h"
|
|
|
|
#define EXPECT_TRUE(a) if (!(a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
|
|
#define EXPECT_FALSE(a) if ((a)) { printf("%s:%i: Test Fail\n", __FUNCTION__, __LINE__); return false; }
|
|
#define EXPECT_EQ_FLOAT(a, b) if ((a) != (b)) { printf("%s:" __LINE__ ": Test Fail\n%f\nvs\n%f\n", __FUNCTION__, a, b); return false; }
|
|
#define EXPECT_EQ_STR(a, b) if (a != b) { printf("%s: Test Fail\n%s\nvs\n%s\n", __FUNCTION__, a.c_str(), b.c_str()); return false; }
|
|
|
|
#define RET(a) if (!(a)) { return false; }
|
|
|
|
std::string System_GetProperty(SystemProperty prop) { return ""; }
|
|
|
|
#define M_PI_2 1.57079632679489661923
|
|
|
|
// TODO:
|
|
// Fast approximate sincos for NEON
|
|
// http://blog.julien.cayzac.name/2009/12/fast-sinecosine-for-armv7neon.html
|
|
// Fast sincos
|
|
// http://www.dspguru.com/dsp/tricks/parabolic-approximation-of-sin-and-cos
|
|
|
|
// minimax (surprisingly terrible! something must be wrong)
|
|
// double asin_plus_sqrtthing = .9998421793 + (1.012386649 + (-.6575341673 + .8999841642 + (-1.669668977 + (1.571945105 - .5860008052 * x) * x) * x) * x) * x;
|
|
|
|
// VERY good. 6 MAD, one division.
|
|
// double asin_plus_sqrtthing = (1.807607311 + (.191900116 + (-2.511278506 + (1.062519236 + (-.3572142480 + .1087063463 * x) * x) * x) * x) * x) / (1.807601897 - 1.615203794 * x);
|
|
// float asin_plus_sqrtthing_correct_ends =
|
|
// (1.807607311f + (.191900116f + (-2.511278506f + (1.062519236f + (-.3572142480f + .1087063463f * x) * x) * x) * x) * x) / (1.807607311f - 1.615195094 * x);
|
|
|
|
// Unfortunately this is very serial.
|
|
// At least there are only 8 constants needed - load them into two low quads and go to town.
|
|
// For every step, VDUP the constant into a new register (out of two alternating), then VMLA or VFMA into it.
|
|
|
|
|
|
// http://www.ecse.rpi.edu/~wrf/Research/Short_Notes/arcsin/
|
|
// minimax polynomial rational approx, pretty good, get four digits consistently.
|
|
// unfortunately fastasin(1.0) / M_PI_2 != 1.0f, but it's pretty close.
|
|
float fastasin(double x) {
|
|
float sign = x >= 0.0f ? 1.0f : -1.0f;
|
|
x = fabs(x);
|
|
float sqrtthing = sqrt(1.0f - x * x);
|
|
// note that the sqrt can run parallel while we do the rest
|
|
// if the hardware supports it
|
|
|
|
float y = -.3572142480f + .1087063463f * x;
|
|
y = y * x + 1.062519236f;
|
|
y = y * x + -2.511278506f;
|
|
y = y * x + .191900116f;
|
|
y = y * x + 1.807607311f;
|
|
y /= (1.807607311f - 1.615195094 * x);
|
|
return sign * (y - sqrtthing);
|
|
}
|
|
|
|
double atan_66s(double x) {
|
|
const double c1=1.6867629106;
|
|
const double c2=0.4378497304;
|
|
const double c3=1.6867633134;
|
|
|
|
double x2; // The input argument squared
|
|
|
|
x2=x * x;
|
|
return (x*(c1 + x2*c2)/(c3 + x2));
|
|
}
|
|
|
|
// Terrible.
|
|
double fastasin2(double x) {
|
|
return atan_66s(x / sqrt(1 - x * x));
|
|
}
|
|
|
|
// Also terrible.
|
|
float fastasin3(float x) {
|
|
return x + x * x * x * x * x * 0.4971;
|
|
}
|
|
|
|
// Great! This is the one we'll use. Can be easily rescaled to get the right range for free.
|
|
// http://mathforum.org/library/drmath/view/54137.html
|
|
// http://www.musicdsp.org/showone.php?id=115
|
|
float fastasin4(float x) {
|
|
float sign = x >= 0.0f ? 1.0f : -1.0f;
|
|
x = fabs(x);
|
|
x = M_PI/2 - sqrtf(1.0f - x) * (1.5707288 + -0.2121144*x + 0.0742610*x*x + -0.0187293*x*x*x);
|
|
return sign * x;
|
|
}
|
|
|
|
// Or this:
|
|
float fastasin5(float x)
|
|
{
|
|
float sign = x >= 0.0f ? 1.0f : -1.0f;
|
|
x = fabs(x);
|
|
float fRoot = sqrtf(1.0f - x);
|
|
float fResult = 0.0742610f + -0.0187293f * x;
|
|
fResult = -0.2121144f + fResult * x;
|
|
fResult = 1.5707288f + fResult * x;
|
|
fResult = M_PI/2 - fRoot*fResult;
|
|
return sign * fResult;
|
|
}
|
|
|
|
|
|
// This one is unfortunately not very good. But lets us avoid PI entirely
|
|
// thanks to the special arguments of the PSP functions.
|
|
// http://www.dspguru.com/dsp/tricks/parabolic-approximation-of-sin-and-cos
|
|
#define C 0.70710678118654752440f // 1.0f / sqrt(2.0f)
|
|
// Some useful constants (PI and <math.h> are not part of algo)
|
|
#define BITSPERQUARTER (20)
|
|
void fcs(float angle, float &sinout, float &cosout) {
|
|
int phasein = angle * (1 << BITSPERQUARTER);
|
|
// Modulo phase into quarter, convert to float 0..1
|
|
float modphase = (phasein & ((1<<BITSPERQUARTER)-1)) * (1.0f / (1<<BITSPERQUARTER));
|
|
// Extract quarter bits
|
|
int quarter = phasein >> BITSPERQUARTER;
|
|
// Recognize quarter
|
|
if (!quarter) {
|
|
// First quarter, angle = 0 .. pi/2
|
|
float x = modphase - 0.5f; // 1 sub
|
|
float temp = (2 - 4*C)*x*x + C; // 2 mul, 1 add
|
|
sinout = temp + x; // 1 add
|
|
cosout = temp - x; // 1 sub
|
|
} else if (quarter == 1) {
|
|
// Second quarter, angle = pi/2 .. pi
|
|
float x = 0.5f - modphase; // 1 sub
|
|
float temp = (2 - 4*C)*x*x + C; // 2 mul, 1 add
|
|
sinout = x + temp; // 1 add
|
|
cosout = x - temp; // 1 sub
|
|
} else if (quarter == 2) {
|
|
// Third quarter, angle = pi .. 1.5pi
|
|
float x = modphase - 0.5f; // 1 sub
|
|
float temp = (4*C - 2)*x*x - C; // 2 mul, 1 sub
|
|
sinout = temp - x; // 1 sub
|
|
cosout = temp + x; // 1 add
|
|
} else if (quarter == 3) {
|
|
// Fourth quarter, angle = 1.5pi..2pi
|
|
float x = modphase - 0.5f; // 1 sub
|
|
float temp = (2 - 4*C)*x*x + C; // 2 mul, 1 add
|
|
sinout = x - temp; // 1 sub
|
|
cosout = x + temp; // 1 add
|
|
}
|
|
}
|
|
#undef C
|
|
|
|
|
|
const float PI_SQR = 9.86960440108935861883449099987615114f;
|
|
|
|
//https://code.google.com/p/math-neon/source/browse/trunk/math_floorf.c?r=18
|
|
// About 2 correct decimals. Not great.
|
|
void fcs2(float theta, float &outsine, float &outcosine) {
|
|
float gamma = theta + 1;
|
|
gamma += 2;
|
|
gamma /= 4;
|
|
theta += 2;
|
|
theta /= 4;
|
|
//theta -= (float)(int)theta;
|
|
//gamma -= (float)(int)gamma;
|
|
theta -= floorf(theta);
|
|
gamma -= floorf(gamma);
|
|
theta *= 4;
|
|
theta -= 2;
|
|
gamma *= 4;
|
|
gamma -= 2;
|
|
|
|
const float B = 2;
|
|
|
|
float x = 2 * gamma - gamma * abs(gamma);
|
|
float y = 2 * theta - theta * abs(theta);
|
|
const float P = 0.225;
|
|
outsine = P * (y * abs(y) - y) + y; // Q * y + P * y * abs(y)
|
|
outcosine = P * (x * abs(x) - x) + x; // Q * y + P * y * abs(y)
|
|
}
|
|
|
|
|
|
|
|
void fastsincos(float x, float &sine, float &cosine) {
|
|
fcs2(x, sine, cosine);
|
|
}
|
|
|
|
bool TestSinCos() {
|
|
for (int i = -100; i <= 100; i++) {
|
|
float f = i / 30.0f;
|
|
|
|
// The PSP sin/cos take as argument angle * M_PI_2.
|
|
// We need to match that.
|
|
float slowsin = sinf(f * M_PI_2), slowcos = cosf(f * M_PI_2);
|
|
float fastsin, fastcos;
|
|
fastsincos(f, fastsin, fastcos);
|
|
printf("%f: slow: %0.8f, %0.8f fast: %0.8f, %0.8f\n", f, slowsin, slowcos, fastsin, fastcos);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
bool TestAsin() {
|
|
for (int i = -100; i <= 100; i++) {
|
|
float f = i / 100.0f;
|
|
float slowval = asinf(f) / M_PI_2;
|
|
float fastval = fastasin5(f) / M_PI_2;
|
|
printf("slow: %0.16f fast: %0.16f\n", slowval, fastval);
|
|
float diff = fabsf(slowval - fastval);
|
|
// EXPECT_TRUE(diff < 0.0001f);
|
|
}
|
|
// EXPECT_TRUE(fastasin(1.0) / M_PI_2 <= 1.0f);
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
bool CheckLast(ArmGen::ARMXEmitter &emit, const char *comp) {
|
|
u32 instr;
|
|
memcpy(&instr, emit.GetCodePtr() - 4, 4);
|
|
char disasm[512];
|
|
ArmDis(0, instr, disasm);
|
|
EXPECT_EQ_STR(std::string(disasm), std::string(comp));
|
|
return true;
|
|
}
|
|
|
|
|
|
bool TestArmEmitter() {
|
|
using namespace ArmGen;
|
|
|
|
u32 code[512];
|
|
ARMXEmitter emitter((u8 *)code);
|
|
emitter.LDR(R3, R7);
|
|
RET(CheckLast(emitter, "e5973000 LDR r3, [r7, #0]"));
|
|
emitter.BFI(R3, R7, 5, 9);
|
|
RET(CheckLast(emitter, "e7cd3297 BFI r3, r7, #5, #9"));
|
|
emitter.BFC(R4, 5, 9);
|
|
RET(CheckLast(emitter, "e7cd429f BFC r4, #5, #9"));
|
|
emitter.UBFX(R4, R9, 5, 9);
|
|
RET(CheckLast(emitter, "e7e842d9 UBFX r4, r9, #5, #9"));
|
|
emitter.SBFX(R0, R8, 5, 9);
|
|
RET(CheckLast(emitter, "e7a802d8 SBFX r0, r8, #5, #9"));
|
|
|
|
emitter.B_CC(CC_NEQ, code + 128);
|
|
RET(CheckLast(emitter, "1a000079 BNE &000001EC"));
|
|
emitter.SetJumpTarget(emitter.B_CC(CC_NEQ));
|
|
RET(CheckLast(emitter, "1affffff BNE &00000004"));
|
|
emitter.SetJumpTarget(emitter.BL_CC(CC_NEQ));
|
|
RET(CheckLast(emitter, "1bffffff BLNE &00000004"));
|
|
|
|
emitter.VLDR(S3, R8, 48);
|
|
RET(CheckLast(emitter, "edd81a0c VLDR s3, [r8, #48]"));
|
|
emitter.VSTR(S5, R12, -36);
|
|
RET(CheckLast(emitter, "ed4c2a09 VSTR s5, [r12, #-36]"));
|
|
emitter.VADD(S1, S2, S3);
|
|
RET(CheckLast(emitter, "ee710a21 VADD s1, s2, s3"));
|
|
emitter.VADD(D1, D2, D3);
|
|
RET(CheckLast(emitter, "ee321b03 VADD d1, d2, d3"));
|
|
emitter.VSUB(S1, S2, S3);
|
|
RET(CheckLast(emitter, "ee710a61 VSUB s1, s2, s3"));
|
|
emitter.VMUL(S7, S8, S9);
|
|
RET(CheckLast(emitter, "ee643a24 VMUL s7, s8, s9"));
|
|
emitter.VMUL(S0, S5, S10);
|
|
RET(CheckLast(emitter, "ee220a85 VMUL s0, s5, s10"));
|
|
emitter.VNMUL(S7, S8, S9);
|
|
RET(CheckLast(emitter, "ee643a64 VNMUL s7, s8, s9"));
|
|
emitter.VMLA(S7, S8, S9);
|
|
RET(CheckLast(emitter, "ee443a24 VMLA s7, s8, s9"));
|
|
emitter.VNMLA(S7, S8, S9);
|
|
RET(CheckLast(emitter, "ee543a64 VNMLA s7, s8, s9"));
|
|
emitter.VNMLS(S7, S8, S9);
|
|
RET(CheckLast(emitter, "ee543a24 VNMLS s7, s8, s9"));
|
|
emitter.VABS(S1, S2);
|
|
RET(CheckLast(emitter, "eef00ac1 VABS s1, s2"));
|
|
emitter.VMOV(S1, S2);
|
|
RET(CheckLast(emitter, "eef00a41 VMOV s1, s2"));
|
|
emitter.VCMP(S1, S2);
|
|
RET(CheckLast(emitter, "eef40a41 VCMP s1, s2"));
|
|
emitter.VCMPE(S1, S2);
|
|
RET(CheckLast(emitter, "eef40ac1 VCMPE s1, s2"));
|
|
emitter.VSQRT(S1, S2);
|
|
RET(CheckLast(emitter, "eef10ac1 VSQRT s1, s2"));
|
|
emitter.VDIV(S1, S2, S3);
|
|
RET(CheckLast(emitter, "eec10a21 VDIV s1, s2, s3"));
|
|
emitter.VMRS(R1);
|
|
RET(CheckLast(emitter, "eef11a10 VMRS r1"));
|
|
emitter.VMSR(R7);
|
|
RET(CheckLast(emitter, "eee17a10 VMSR r7"));
|
|
emitter.VMRS_APSR();
|
|
RET(CheckLast(emitter, "eef1fa10 VMRS APSR"));
|
|
emitter.VCVT(S0, S1, TO_INT | IS_SIGNED);
|
|
RET(CheckLast(emitter, "eebd0a60 VCVT ..."));
|
|
|
|
|
|
// WTF?
|
|
//emitter.VSUB(S4, S5, S6);
|
|
//RET(CheckLast(emitter, "ee322ac3 VSUB s4, s5, s6"));
|
|
|
|
|
|
emitter.VMOV(S3, S6);
|
|
RET(CheckLast(emitter, "eef01a43 VMOV s3, s6"));
|
|
|
|
/*
|
|
// These are only implemented in the neon-vfpu branch. will cherrypick later.
|
|
emitter.VMOV_imm(I_32, R0, VIMM___x___x, 0xF3);
|
|
emitter.VMOV_imm(I_8, R0, VIMMxxxxxxxx, 0xF3);
|
|
emitter.VMOV_immf(Q0, 1.0f);
|
|
RET(CheckLast(emitter, "eebd0a60 VMOV Q0, 1.0"));
|
|
emitter.VMOV_immf(Q0, -1.0f);
|
|
emitter.VBIC_imm(I_32, R0, VIMM___x___x, 0xF3);
|
|
emitter.VMVN_imm(I_32, R0, VIMM___x___x, 0xF3);
|
|
emitter.VPADD(F_32, D0, D0, D0);
|
|
emitter.VMOV(Q14, Q2);
|
|
*/
|
|
|
|
emitter.VMOV(S3, S6);
|
|
RET(CheckLast(emitter, "eef01a43 VMOV s3, s6"));
|
|
emitter.VLD1(I_32, D19, R3, 2, ALIGN_NONE, R_PC);
|
|
RET(CheckLast(emitter, "f4633a8f VLD1.32 {d19-d20}, [r3]"));
|
|
emitter.VST1(I_32, D23, R9, 1, ALIGN_NONE, R_PC);
|
|
RET(CheckLast(emitter, "f449778f VST1.32 {d23}, [r9]"));
|
|
emitter.VADD(I_8, D3, D4, D19);
|
|
RET(CheckLast(emitter, "f2043823 VADD.i8 d3, d4, d19"));
|
|
emitter.VADD(I_32, D3, D4, D19);
|
|
RET(CheckLast(emitter, "f2243823 VADD.i32 d3, d4, d19"));
|
|
emitter.VADD(F_32, D3, D4, D19);
|
|
RET(CheckLast(emitter, "f2043d23 VADD.f32 d3, d4, d19"));
|
|
emitter.VSUB(I_16, Q5, Q6, Q15);
|
|
RET(CheckLast(emitter, "f31ca86e VSUB.i16 q5, q6, q15"));
|
|
emitter.VMUL(F_32, Q1, Q2, Q3);
|
|
RET(CheckLast(emitter, "f3042d56 VMUL.f32 q1, q2, q3"));
|
|
emitter.VADD(F_32, Q1, Q2, Q3);
|
|
RET(CheckLast(emitter, "f2042d46 VADD.f32 q1, q2, q3"));
|
|
emitter.VMLA(F_32, Q1, Q2, Q3);
|
|
RET(CheckLast(emitter, "f2042d56 VMLA.f32 q1, q2, q3"));
|
|
emitter.VMLS(F_32, Q1, Q2, Q3);
|
|
RET(CheckLast(emitter, "f2242d56 VMLS.f32 q1, q2, q3"));
|
|
emitter.VMLS(I_16, Q1, Q2, Q3);
|
|
RET(CheckLast(emitter, "f3142946 VMLS.i16 q1, q2, q3"));
|
|
return true;
|
|
}
|
|
|
|
bool TestMathUtil() {
|
|
EXPECT_FALSE(my_isinf(1.0));
|
|
volatile float zero = 0.0f;
|
|
EXPECT_TRUE(my_isinf(1.0f/zero));
|
|
EXPECT_FALSE(my_isnan(1.0f/zero));
|
|
return true;
|
|
}
|
|
|
|
bool TestParsers() {
|
|
const char *macstr = "01:02:03:ff:fe:fd";
|
|
uint8_t mac[6];
|
|
ParseMacAddress(macstr, mac);
|
|
EXPECT_TRUE(mac[0] == 1);
|
|
EXPECT_TRUE(mac[1] == 2);
|
|
EXPECT_TRUE(mac[2] == 3);
|
|
EXPECT_TRUE(mac[3] == 255);
|
|
EXPECT_TRUE(mac[4] == 254);
|
|
EXPECT_TRUE(mac[5] == 253);
|
|
return true;
|
|
}
|
|
|
|
int main(int argc, const char *argv[]) {
|
|
cpu_info.bNEON = true;
|
|
cpu_info.bVFP = true;
|
|
cpu_info.bVFPv3 = true;
|
|
cpu_info.bVFPv4 = true;
|
|
g_Config.bEnableLogging = true;
|
|
//TestAsin();
|
|
//TestSinCos();
|
|
TestArmEmitter();
|
|
//TestMathUtil();
|
|
//TestParsers();
|
|
return 0;
|
|
}
|