ppsspp/Windows/GEDebugger
Unknown W. Brackets 518cabd991 Correct vertex preview of throughmode rects.
The texture was not highlighted correctly, since we didn't normalize all
coords.
2015-02-25 21:25:49 -08:00
..
CtrlDisplayListView.cpp Properly clamp some iterative snprintf()s. 2014-11-05 08:06:15 -08:00
CtrlDisplayListView.h Fix a few leaks in the Windows UI code. 2014-02-14 21:08:24 -08:00
GEDebugger.cpp Remove most mentions of the "_XBOX" define 2014-08-24 14:21:35 +02:00
GEDebugger.h Add buttons to select texture level in ge debugger. 2014-06-15 10:01:32 -07:00
SimpleGLWindow.cpp Add support for 24/8 textures in the GE debugger. 2014-09-14 11:13:03 -07:00
SimpleGLWindow.h Add support for 24/8 textures in the GE debugger. 2014-09-14 11:13:03 -07:00
TabDisplayLists.cpp Add buttons to select texture level in ge debugger. 2014-06-15 10:01:32 -07:00
TabDisplayLists.h Display list tab 2013-09-29 01:02:05 +02:00
TabState.cpp Add checkboxes to GenericListControl, use them in CtrlBreakpointList 2014-02-13 10:24:42 +01:00
TabState.h Make it possible to flip flags in the ge debugger. 2013-10-06 22:17:56 -07:00
TabVertices.cpp Move vertexdecoder files into GPU/Common 2014-09-12 02:00:32 +02:00
TabVertices.h Add a tab to show matrices as well. 2014-02-08 23:27:05 -08:00
VertexPreview.cpp Correct vertex preview of throughmode rects. 2015-02-25 21:25:49 -08:00