.. |
Common
|
Support flipped and not flipped buffers.
|
2013-09-22 22:37:37 -07:00 |
Directx9
|
Add GPU debugging hooks to Host, not yet in use.
|
2013-09-22 08:14:55 -07:00 |
GLES
|
Possible fix to bezier texture coordinate problem reported by CPkmn
|
2013-09-23 22:02:58 +02:00 |
Null
|
Use the right vertex/index addr in NullGpu.
|
2013-09-21 18:56:26 -07:00 |
Software
|
Add an interface to return the current framebuffer.
|
2013-09-22 19:03:31 -07:00 |
CMakeLists.txt
|
Adapt the basic spline code from the softgpu to the GL code.
|
2013-08-23 00:33:18 +02:00 |
ge_constants.h
|
Add bunch of GE_CMD_UNKNOWN_XX
|
2013-09-20 14:31:16 +08:00 |
GeDisasm.cpp
|
Don't ignore the low bits of the framebuf pointer.
|
2013-09-07 02:01:01 -07:00 |
GeDisasm.h
|
Add a function to pretty-print vertex type.
|
2013-04-22 22:04:26 -07:00 |
GPU.vcxproj
|
Add GPU debugging hooks to Host, not yet in use.
|
2013-09-22 08:14:55 -07:00 |
GPU.vcxproj.filters
|
Add GPU debugging hooks to Host, not yet in use.
|
2013-09-22 08:14:55 -07:00 |
GPUCommon.cpp
|
Add some initial methods to GPUDebugInterface.
|
2013-09-22 10:22:33 -07:00 |
GPUCommon.h
|
Add some initial methods to GPUDebugInterface.
|
2013-09-22 10:22:33 -07:00 |
GPUInterface.h
|
Add some initial methods to GPUDebugInterface.
|
2013-09-22 10:22:33 -07:00 |
GPUState.cpp
|
Add some initial methods to GPUDebugInterface.
|
2013-09-22 10:22:33 -07:00 |
GPUState.h
|
Add some initial methods to GPUDebugInterface.
|
2013-09-22 10:22:33 -07:00 |
GPUXbox.vcxproj
|
projection fixes !
|
2013-09-12 09:53:48 +02:00 |
GPUXbox.vcxproj.filters
|
projection fixes !
|
2013-09-12 09:53:48 +02:00 |
Math3D.cpp
|
GPU/Math3D: Support converting Vec3 and Vec4 objects to u32 color values.
|
2013-07-29 22:26:42 +02:00 |
Math3D.h
|
GPU/Math3D: Add a 4x4 matrix class.
|
2013-07-29 22:49:19 +02:00 |