mirror of
https://github.com/libretro/ppsspp.git
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3764f48bee
The test for this might need to be extended to see what happens with multiple sub folders and large files, and i do question the expected size of '..'
308 lines
7.2 KiB
C++
308 lines
7.2 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <unistd.h>
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#include <sys/stat.h>
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#endif
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#include "FileUtil.h"
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#include "DirectoryFileSystem.h"
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DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath)
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{
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hAlloc = _hAlloc;
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}
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std::string DirectoryFileSystem::GetLocalPath(std::string localpath)
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{
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if (localpath.empty())
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return basePath;
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if (localpath[0] == '/')
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localpath.erase(0,1);
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//Convert slashes
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#ifdef _WIN32
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for (size_t i = 0; i < localpath.size(); i++)
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{
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if (localpath[i] == '/')
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localpath[i] = '\\';
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}
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#endif
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return basePath + localpath;
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}
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bool DirectoryFileSystem::MkDir(const std::string &dirname)
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{
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std::string fullName = GetLocalPath(dirname);
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#ifdef _WIN32
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return CreateDirectory(fullName.c_str(), NULL) == TRUE;
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#else
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mkdir(fullName.c_str(), 0777);
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return true;
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#endif
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}
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bool DirectoryFileSystem::RmDir(const std::string &dirname)
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{
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std::string fullName = GetLocalPath(dirname);
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#ifdef _WIN32
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return RemoveDirectory(fullName.c_str()) == TRUE;
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#else
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return 0 == rmdir(fullName.c_str());
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#endif
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}
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bool DirectoryFileSystem::DeleteFile(const std::string &filename)
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{
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std::string fullName = GetLocalPath(filename);
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#ifdef _WIN32
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return DeleteFile(fullName.c_str()) == TRUE;
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#else
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return 0 == unlink(fullName.c_str());
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#endif
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}
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u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access)
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{
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std::string fullName = GetLocalPath(filename);
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INFO_LOG(HLE,"Actually opening %s (%s)", fullName.c_str(), filename.c_str());
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OpenFileEntry entry;
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#ifdef _WIN32
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// Convert parameters to Windows permissions and access
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DWORD desired = 0;
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DWORD sharemode = 0;
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DWORD openmode = 0;
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if (access & FILEACCESS_READ)
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{
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desired |= GENERIC_READ;
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sharemode |= FILE_SHARE_READ;
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}
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if (access & FILEACCESS_WRITE)
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{
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desired |= GENERIC_WRITE;
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sharemode |= FILE_SHARE_WRITE;
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}
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if (access & FILEACCESS_CREATE)
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{
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openmode = OPEN_ALWAYS;
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}
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else
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openmode = OPEN_EXISTING;
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//Let's do it!
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entry.hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
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bool success = entry.hFile != INVALID_HANDLE_VALUE;
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#else
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entry.hFile = fopen(fullName.c_str(), access & FILEACCESS_WRITE ? "wb" : "rb");
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bool success = entry.hFile != 0;
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#endif
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if (!success)
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{
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#ifdef _WIN32
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ERROR_LOG(HLE, "DirectoryFileSystem::OpenFile: FAILED, %i", GetLastError());
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#endif
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//wwwwaaaaahh!!
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return 0;
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}
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else
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{
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u32 newHandle = hAlloc->GetNewHandle();
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entries[newHandle] = entry;
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return newHandle;
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}
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}
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void DirectoryFileSystem::CloseFile(u32 handle)
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{
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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hAlloc->FreeHandle(handle);
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#ifdef _WIN32
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CloseHandle((*iter).second.hFile);
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#else
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fclose((*iter).second.hFile);
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#endif
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entries.erase(iter);
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}
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else
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{
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot close file that hasn't been opened: %08x", handle);
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}
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}
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bool DirectoryFileSystem::OwnsHandle(u32 handle)
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{
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EntryMap::iterator iter = entries.find(handle);
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return (iter != entries.end());
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}
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size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
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{
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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size_t bytesRead;
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#ifdef _WIN32
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::ReadFile(iter->second.hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0);
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#else
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bytesRead = fread(pointer, 1, size, iter->second.hFile);
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#endif
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return bytesRead;
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}
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else
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{
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot read file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
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{
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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size_t bytesWritten;
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#ifdef _WIN32
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::WriteFile(iter->second.hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
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#else
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bytesWritten = fwrite(pointer, 1, size, iter->second.hFile);
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#endif
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return bytesWritten;
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}
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else
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{
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot write to file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
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{
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EntryMap::iterator iter = entries.find(handle);
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if (iter != entries.end())
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{
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#ifdef _WIN32
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DWORD moveMethod = 0;
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switch (type)
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{
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case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
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case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
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case FILEMOVE_END: moveMethod = FILE_END; break;
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}
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DWORD newPos = SetFilePointer((*iter).second.hFile, (LONG)position, 0, moveMethod);
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return newPos;
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#else
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int moveMethod = 0;
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switch (type) {
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case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
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case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
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case FILEMOVE_END: moveMethod = SEEK_END; break;
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}
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fseek(iter->second.hFile, position, moveMethod);
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return ftell(iter->second.hFile);
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#endif
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}
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else
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{
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//This shouldn't happen...
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ERROR_LOG(HLE,"Cannot seek in file that hasn't been opened: %08x", handle);
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return 0;
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}
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}
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PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename)
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{
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PSPFileInfo x;
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x.name = filename;
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std::string fullName = GetLocalPath(filename);
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if (!File::Exists(fullName)) {
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return x;
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}
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x.type = File::IsDirectory(fullName) ? FILETYPE_NORMAL : FILETYPE_DIRECTORY;
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x.exists = true;
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#ifdef _WIN32
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WIN32_FILE_ATTRIBUTE_DATA data;
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GetFileAttributesEx(fullName.c_str(), GetFileExInfoStandard, &data);
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x.size = data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32);
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#else
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x.size = File::GetSize(fullName);
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//TODO
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#endif
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return x;
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}
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std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path)
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{
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std::vector<PSPFileInfo> myVector;
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#ifdef _WIN32
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WIN32_FIND_DATA findData;
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HANDLE hFind;
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std::string w32path = GetLocalPath(path) + "\\*.*";
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hFind = FindFirstFile(w32path.c_str(), &findData);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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return myVector; //the empty list
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}
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while (true)
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{
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PSPFileInfo entry;
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if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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entry.type = FILETYPE_DIRECTORY;
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else
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entry.type = FILETYPE_NORMAL;
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if (!strcmp(findData.cFileName, "..") )// TODO: is this just for .. or all sub directories? Need to add a directory to the test to find out. Also why so different than the old test results?
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entry.size = 4096;
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else
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entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
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entry.name = findData.cFileName;
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myVector.push_back(entry);
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int retval = FindNextFile(hFind, &findData);
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if (!retval)
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break;
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}
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#endif
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return myVector;
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}
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