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ppsspp
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ppsspp
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Windows
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debugzxcv
295961c37e
Windows: Fix Delete keymap
2014-05-26 03:10:22 +08:00
..
Debugger
Display label name in status bar
2014-03-31 17:00:48 +02:00
GEDebugger
Make sure not to break when GE debugger closed.
2014-05-15 22:45:51 -07:00
W32Util
Clean up double creation of memory debugger.
2014-02-14 21:17:36 -08:00
aboutbox.rc
…
bitmap1.bmp
…
Breakpoints.h
…
build-x64.cmd
MSBuild scripts: Enable parallel build and in effect, fix x64.
2014-05-08 17:26:22 -04:00
build-x86.cmd
MSBuild scripts: Enable parallel build and in effect, fix x64.
2014-05-08 17:26:22 -04:00
ControlMapping.cpp
…
ControlMapping.h
…
debugger.txt
…
DebugLog.bat
Small fix for DebugLog.bat
2014-04-01 22:16:44 +08:00
DinputDevice.cpp
…
DinputDevice.h
…
DlgDynaView.cpp
…
DlgDynaView.h
…
DSoundStream.cpp
move direct sound specific behavior into the actual direct sound function instead of into an ifdef
2013-11-04 18:29:49 +01:00
DSoundStream.h
…
EmuThread.cpp
Fix renaming a function from disassembly.
2014-02-11 07:45:13 -08:00
EmuThread.h
…
git-version-gen.cmd
…
Globals.cpp
…
icon1.ico
…
InfoLog.bat
Improve windows log
2013-12-10 07:18:55 +08:00
InputBox.cpp
…
InputBox.h
…
InputDevice.cpp
Poll controllers on a separate thread on Windows.
2014-03-23 23:46:10 -07:00
InputDevice.h
Poll controllers on a separate thread on Windows.
2014-03-23 23:46:10 -07:00
KeyboardDevice.cpp
Windows: Fix Delete keymap
2014-05-26 03:10:22 +08:00
KeyboardDevice.h
windows: Move rawinput stuff into its own file.
2014-01-19 11:59:11 -08:00
main.cpp
Windows: Get rid of that silly inner "display" window. Should be zero functional change.
2014-05-11 18:04:07 +02:00
main.h
…
MIPSCompALU.h
…
MIPSCompBranch.h
…
OpenGLBase.cpp
Fix GL context creation on Windows. Was creating 3.1 contexts on new nVidia drivers.
2014-04-01 11:03:36 +02:00
OpenGLBase.h
…
ppsspp.ico
…
ppsspp.rc
Add a tab to show matrices as well.
2014-02-08 23:27:05 -08:00
PPSSPP.sln
-Update VS 2013
2014-02-17 15:45:29 +01:00
PPSSPP.vcxproj
Add a tab to show vertex values to the GE debugger.
2014-02-08 22:03:29 -08:00
PPSSPP.vcxproj.filters
Add a tab to show vertex values to the GE debugger.
2014-02-08 22:03:29 -08:00
pspmode.png
…
RawInput.cpp
Enable --escape-exit for all relevant platforms. It makes PPSSPP more front-end friendly by letting escape quit the emu.
2014-04-26 01:00:45 -04:00
RawInput.h
windows: Ignore key/mouse input while menu focused.
2014-01-20 00:57:20 -08:00
README.TXT
…
resource.h
Add a tab to show matrices as well.
2014-02-08 23:27:05 -08:00
rt_manif.bin
…
stdafx.cpp
…
stdafx.h
…
stop1.ico
…
TouchInputHandler.cpp
Buildfix for 32-bit x86, arg.
2014-03-17 21:52:45 -07:00
TouchInputHandler.h
Enable touch support by default
2014-01-23 20:16:38 +01:00
version.rc
Update version to 0.9.8
2014-03-22 11:58:53 +01:00
WindowsHost.cpp
Windows: Get rid of that silly inner "display" window. Should be zero functional change.
2014-05-11 18:04:07 +02:00
WindowsHost.h
Windows: Get rid of that silly inner "display" window. Should be zero functional change.
2014-05-11 18:04:07 +02:00
WndMainWindow.cpp
Windows: Get rid of that silly inner "display" window. Should be zero functional change.
2014-05-11 18:04:07 +02:00
WndMainWindow.h
Windows: Get rid of that silly inner "display" window. Should be zero functional change.
2014-05-11 18:04:07 +02:00
XinputDevice.cpp
Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
2014-05-19 23:31:11 +02:00
XinputDevice.h
…
XPTheme.h
…
README.TXT
Just open the MSVC project file and build.