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https://github.com/libretro/ppsspp.git
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b9ede6aade
This should be usable from sceIo as well.
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
// Copyright (c) 2014- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "Core/HLE/sceKernel.h"
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class PointerWrap;
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class HLEHelperThread {
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public:
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// For savestates.
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HLEHelperThread();
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HLEHelperThread(const char *threadName, u32 instructions[], u32 instrCount, u32 prio, int stacksize);
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HLEHelperThread(const char *threadName, const char *module, const char *func, u32 prio, int stacksize);
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~HLEHelperThread();
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void DoState(PointerWrap &p);
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void Start(u32 a0, u32 a1);
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void Terminate();
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private:
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void AllocEntry(u32 size);
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void Create(const char *threadName, u32 prio, int stacksize);
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SceUID id_;
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u32 entry_;
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}; |