ppsspp/UI/UI.vcxproj.filters

150 lines
4.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="GameInfoCache.cpp" />
<ClCompile Include="GamepadEmu.cpp" />
<ClCompile Include="NativeApp.cpp" />
<ClCompile Include="ui_atlas.cpp" />
<ClCompile Include="OnScreenDisplay.cpp" />
<ClCompile Include="EmuScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="GameScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="GameSettingsScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="MainScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="MiscScreens.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="ControlMappingScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="DevScreens.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="CwCheatScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="TouchControlLayoutScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="TouchControlVisibilityScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="TiltAnalogSettingsScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="TiltEventProcessor.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="InstallZipScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="Store.cpp" />
<ClCompile Include="BackgroundAudio.cpp" />
<ClCompile Include="ReportScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="PauseScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="SavedataScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="ProfilerDraw.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="ComboKeyMappingScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="DisplayLayoutScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="DisplayLayoutEditor.cpp" />
<ClCompile Include="RemoteISOScreen.cpp">
<Filter>Screens</Filter>
</ClCompile>
<ClCompile Include="TextureUtil.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="GameInfoCache.h" />
<ClInclude Include="GamepadEmu.h" />
<ClInclude Include="ui_atlas.h" />
<ClInclude Include="OnScreenDisplay.h" />
<ClInclude Include="EmuScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="GameScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="GameSettingsScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="MainScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="MiscScreens.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="ControlMappingScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="DevScreens.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="CwCheatScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="TouchControlLayoutScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="TouchControlVisibilityScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="TiltAnalogSettingsScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="TiltEventProcessor.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="InstallZipScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="Store.h" />
<ClInclude Include="BackgroundAudio.h" />
<ClInclude Include="ReportScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="PauseScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="SavedataScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="ProfilerDraw.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="ComboKeyMappingScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="DisplayLayoutScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="DisplayLayoutEditor.h" />
<ClInclude Include="HostTypes.h" />
<ClInclude Include="RemoteISOScreen.h">
<Filter>Screens</Filter>
</ClInclude>
<ClInclude Include="TextureUtil.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="Screens">
<UniqueIdentifier>{faee5dce-633b-4ba6-b19d-ea70ee3c1c38}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>