ppsspp/Core/HLE/sceFont.cpp
kaienfr d6a71355d7 Load game's user font file (.pgf) from game's image.
Especially support some chinese psp games which use their own fonts zh_gb.pgf from image.
2014-02-12 11:05:03 +01:00

1053 lines
34 KiB
C++

#include "sceFont.h"
#include "base/timeutil.h"
#include <cmath>
#include <vector>
#include <map>
#include <algorithm>
#include "Common/ChunkFile.h"
#include "Core/HLE/HLE.h"
#include "Core/MIPS/MIPS.h"
#include "Core/FileSystems/FileSystem.h"
#include "Core/FileSystems/MetaFileSystem.h"
#include "Core/Reporting.h"
#include "Core/System.h"
#include "Core/HLE/sceKernel.h"
#include "Core/Font/PGF.h"
#include "Core/HLE/sceKernelThread.h"
enum {
ERROR_FONT_INVALID_LIBID = 0x80460002,
ERROR_FONT_INVALID_PARAMETER = 0x80460003,
ERROR_FONT_TOO_MANY_OPEN_FONTS = 0x80460009,
};
enum {
FONT_IS_CLOSED = 0,
FONT_IS_OPEN = 1,
};
// Actions
static int actionPostAllocCallback;
static int actionPostOpenCallback;
// Monster Hunter sequence:
// 36:46:998 c:\dev\ppsspp\core\hle\scefont.cpp:469 E[HLE]: sceFontNewLib 89ad4a0, 9fff5cc
// 36:46:998 c:\dev\ppsspp\core\hle\scefont.cpp:699 E[HLE]: UNIMPL sceFontGetNumFontList 1, 9fff5cc
// 36:46:998 c:\dev\ppsspp\core\hle\scefont.cpp:526 E[HLE]: sceFontFindOptimumFont 1, 9fff524, 9fff5cc
// 36:46:999 c:\dev\ppsspp\core\hle\scefont.cpp:490 E[HLE]: sceFontOpenFont 1, 1, 0, 9fff5cc
// 36:46:999 c:\dev\ppsspp\core\hle\scefont.cpp:542 E[HLE]: sceFontGetFontInfo 1, 997140c
typedef u32 FontLibraryHandle;
typedef u32 FontHandle;
struct FontNewLibParams {
u32_le userDataAddr;
u32_le numFonts;
u32_le cacheDataAddr;
// Driver callbacks.
u32_le allocFuncAddr;
u32_le freeFuncAddr;
u32_le openFuncAddr;
u32_le closeFuncAddr;
u32_le readFuncAddr;
u32_le seekFuncAddr;
u32_le errorFuncAddr;
u32_le ioFinishFuncAddr;
};
struct FontRegistryEntry {
int hSize;
int vSize;
int hResolution;
int vResolution;
int extraAttributes;
int weight;
int familyCode;
int style;
int styleSub;
int languageCode;
int regionCode;
int countryCode;
const char *fileName;
const char *fontName;
int expireDate;
int shadow_option;
};
static const FontRegistryEntry fontRegistry[] = {
{ 0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_DB, 0, FONT_LANGUAGE_CHINESE, 0, 1, "zh_gb.pgf", "FTT-NewRodin Pro DB", 0, 0 },
{ 0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_DB, 0, FONT_LANGUAGE_JAPANESE, 0, 1, "jpn0.pgf", "FTT-NewRodin Pro DB", 0, 0 },
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_REGULAR, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn0.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_REGULAR, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn1.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn2.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn3.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_BOLD, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn4.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_BOLD, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn5.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_BOLD_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn6.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_BOLD_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn7.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_REGULAR, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn8.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_REGULAR, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn9.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn10.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn11.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_BOLD, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn12.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_BOLD, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn13.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_BOLD_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn14.pgf", "FTT-NewRodin Pro Latin", 0, 0},
{0x1c0, 0x1c0, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SERIF, FONT_STYLE_BOLD_ITALIC, 0, FONT_LANGUAGE_LATIN, 0, 1, "ltn15.pgf", "FTT-Matisse Pro Latin", 0, 0},
{0x288, 0x288, 0x2000, 0x2000, 0, 0, FONT_FAMILY_SANS_SERIF, FONT_STYLE_REGULAR, 0, FONT_LANGUAGE_KOREAN, 0, 3, "kr0.pgf", "AsiaNHH(512Johab)", 0, 0},
};
static const float pointDPI = 72.f;
class LoadedFont;
class FontLib;
class Font;
int GetInternalFontIndex(Font *font);
// These should not need to be state saved.
static std::vector<Font *> internalFonts;
// However, these we must save - but we could take a shortcut
// for LoadedFonts that point to internal fonts.
static std::map<u32, LoadedFont *> fontMap;
static std::map<u32, u32> fontLibMap;
// We keep this list to avoid ptr references, even before alloc is called.
static std::vector<FontLib *> fontLibList;
enum MatchQuality {
MATCH_NONE,
MATCH_GOOD,
MATCH_PERFECT,
};
// TODO: Merge this class with PGF? That'd make it harder to support .bwfon
// fonts though, unless that's added directly to PGF.
class Font {
public:
// For savestates only.
Font() {
}
Font(const u8 *data, size_t dataSize) {
Init(data, dataSize);
}
Font(const u8 *data, size_t dataSize, const FontRegistryEntry &entry) {
Init(data, dataSize, entry);
}
Font (const std::vector<u8> &data) {
Init(&data[0], data.size());
}
Font (const std::vector<u8> &data, const FontRegistryEntry &entry) {
Init(&data[0], data.size(), entry);
}
const PGFFontStyle &GetFontStyle() const { return style_; }
MatchQuality MatchesStyle(const PGFFontStyle &style, bool optimum) const {
// If no field matches, it doesn't match.
MatchQuality match = MATCH_NONE;
#define CHECK_FIELD(f, m) \
if (style.f != 0) { \
if (style.f != style_.f) { \
return MATCH_NONE; \
} \
if (match < m) { \
match = m; \
} \
}
#define CHECK_FIELD_STR(f, m) \
if (style.f[0] != '\0') { \
if (strcmp(style.f, style_.f) != 0) { \
return MATCH_NONE; \
} \
if (match < m) { \
match = m; \
} \
}
// H and V take the first match, most other fields take the last match.
CHECK_FIELD(fontH, MATCH_PERFECT);
CHECK_FIELD(fontV, MATCH_PERFECT);
CHECK_FIELD(fontFamily, MATCH_GOOD);
CHECK_FIELD(fontStyle, MATCH_GOOD);
CHECK_FIELD(fontLanguage, MATCH_GOOD);
CHECK_FIELD(fontCountry, MATCH_GOOD);
CHECK_FIELD_STR(fontName, MATCH_GOOD);
CHECK_FIELD_STR(fontFileName, MATCH_GOOD);
#undef CHECK_FIELD_STR
#undef CHECK_FIELD
return match;
}
PGF *GetPGF() { return &pgf_; }
void DoState(PointerWrap &p) {
auto s = p.Section("Font", 1);
if (!s)
return;
p.Do(pgf_);
p.Do(style_);
}
private:
void Init(const u8 *data, size_t dataSize) {
pgf_.ReadPtr(data, dataSize);
style_.fontH = (float)pgf_.header.hSize / 64.0f;
style_.fontV = (float)pgf_.header.vSize / 64.0f;
style_.fontHRes = (float)pgf_.header.hResolution / 64.0f;
style_.fontVRes = (float)pgf_.header.vResolution / 64.0f;
}
void Init(const u8 *data, size_t dataSize, const FontRegistryEntry &entry) {
pgf_.ReadPtr(data, dataSize);
style_.fontH = entry.hSize / 64.f;
style_.fontV = entry.vSize / 64.f;
style_.fontHRes = entry.hResolution / 64.f;
style_.fontVRes = entry.vResolution / 64.f;
style_.fontWeight = (float)entry.weight;
style_.fontFamily = (u16)entry.familyCode;
style_.fontStyle = (u16)entry.style;
style_.fontStyleSub = (u16)entry.styleSub;
style_.fontLanguage = (u16)entry.languageCode;
style_.fontRegion = (u16)entry.regionCode;
style_.fontCountry = (u16)entry.countryCode;
strncpy(style_.fontName, entry.fontName, sizeof(style_.fontName));
strncpy(style_.fontFileName, entry.fileName, sizeof(style_.fontFileName));
style_.fontAttributes = entry.extraAttributes;
style_.fontExpire = entry.expireDate;
}
PGF pgf_;
PGFFontStyle style_;
DISALLOW_COPY_AND_ASSIGN(Font);
};
class LoadedFont {
public:
// For savestates only.
LoadedFont() : font_(NULL) {
}
LoadedFont(Font *font, u32 fontLibID, u32 handle)
: fontLibID_(fontLibID), font_(font), handle_(handle) {}
Font *GetFont() { return font_; }
PGF *GetPGF() { return font_->GetPGF(); }
FontLib *GetFontLib() { if (!IsOpen()) return NULL; return fontLibList[fontLibID_]; }
u32 Handle() const { return handle_; }
bool IsOpen() const { return fontLibID_ != (u32)-1; }
void Close() {
fontLibID_ = (u32)-1;
// We keep the rest around until deleted, as some queries are allowed
// on closed fonts (which is rather strange).
}
void DoState(PointerWrap &p) {
auto s = p.Section("LoadedFont", 1);
if (!s)
return;
int numInternalFonts = (int)internalFonts.size();
p.Do(numInternalFonts);
if (numInternalFonts != (int)internalFonts.size()) {
ERROR_LOG(SCEFONT, "Unable to load state: different internal font count.");
return;
}
p.Do(fontLibID_);
int internalFont = GetInternalFontIndex(font_);
p.Do(internalFont);
if (internalFont == -1) {
p.Do(font_);
} else if (p.mode == p.MODE_READ) {
font_ = internalFonts[internalFont];
}
p.Do(handle_);
}
private:
u32 fontLibID_;
Font *font_;
u32 handle_;
DISALLOW_COPY_AND_ASSIGN(LoadedFont);
};
class PostAllocCallback : public Action {
public:
PostAllocCallback() {}
static Action *Create() { return new PostAllocCallback(); }
void DoState(PointerWrap &p) {
auto s = p.Section("PostAllocCallback", 1);
if (!s)
return;
p.Do(fontLibID_);
}
void run(MipsCall &call);
void SetFontLib(u32 fontLibID) { fontLibID_ = fontLibID; }
private:
u32 fontLibID_;
};
class PostOpenCallback : public Action {
public:
PostOpenCallback() {}
static Action *Create() { return new PostOpenCallback(); }
void DoState(PointerWrap &p) {
auto s = p.Section("PostOpenCallback", 1);
if (!s)
return;
p.Do(fontLibID_);
}
void run(MipsCall &call);
void SetFontLib(u32 fontLibID) { fontLibID_ = fontLibID; }
private:
u32 fontLibID_;
};
// A "fontLib" is a container of loaded fonts.
// One can open either "internal" fonts or custom fonts into a fontlib.
class FontLib {
public:
FontLib() {
// For save states only.
}
FontLib(u32 paramPtr) : fontHRes_(128.0f), fontVRes_(128.0f) {
Memory::ReadStruct(paramPtr, &params_);
// We use the same strange scheme that JPCSP uses.
u32 allocSize = 4 + 4 * params_.numFonts;
PostAllocCallback *action = (PostAllocCallback *) __KernelCreateAction(actionPostAllocCallback);
action->SetFontLib(GetListID());
u32 args[2] = { params_.userDataAddr, allocSize };
__KernelDirectMipsCall(params_.allocFuncAddr, action, args, 2, true);
}
u32 GetListID() {
return (u32)(std::find(fontLibList.begin(), fontLibList.end(), this) - fontLibList.begin());
}
void Close() {
__KernelDirectMipsCall(params_.closeFuncAddr, 0, 0, 0, false);
}
void Done() {
for (size_t i = 0; i < fonts_.size(); i++) {
if (isfontopen_[i] == FONT_IS_OPEN) {
fontMap[fonts_[i]]->Close();
delete fontMap[fonts_[i]];
fontMap.erase(fonts_[i]);
}
}
u32 args[2] = { params_.userDataAddr, (u32)handle_ };
// TODO: The return value of this is leaking.
__KernelDirectMipsCall(params_.freeFuncAddr, 0, args, 2, false);
handle_ = 0;
fonts_.clear();
isfontopen_.clear();
}
void AllocDone(u32 allocatedAddr) {
handle_ = allocatedAddr;
fonts_.resize(params_.numFonts);
isfontopen_.resize(params_.numFonts);
for (size_t i = 0; i < fonts_.size(); i++) {
u32 addr = allocatedAddr + 4 + (u32)i * 4;
isfontopen_[i] = 0;
fonts_[i] = addr;
}
}
u32 handle() const { return handle_; }
int numFonts() const { return params_.numFonts; }
void SetResolution(float hres, float vres) {
fontHRes_ = hres;
fontVRes_ = vres;
}
float FontHRes() const { return fontHRes_; }
float FontVRes() const { return fontVRes_; }
void SetAltCharCode(int charCode) { altCharCode_ = charCode; }
int GetFontHandle(int index) {
return fonts_[index];
}
LoadedFont *OpenFont(Font *font) {
int freeFontIndex = -1;
for (size_t i = 0; i < fonts_.size(); i++) {
if (isfontopen_[i] == 0) {
freeFontIndex = (int)i;
break;
}
}
if (freeFontIndex < 0) {
ERROR_LOG(SCEFONT, "Too many fonts opened in FontLib");
return 0;
}
LoadedFont *loadedFont = new LoadedFont(font, GetListID(), fonts_[freeFontIndex]);
isfontopen_[freeFontIndex] = 1;
return loadedFont;
}
void CloseFont(LoadedFont *font) {
for (size_t i = 0; i < fonts_.size(); i++) {
if (fonts_[i] == font->Handle()) {
isfontopen_[i] = 0;
}
}
font->Close();
}
void DoState(PointerWrap &p) {
auto s = p.Section("FontLib", 1);
if (!s)
return;
p.Do(fonts_);
p.Do(isfontopen_);
p.Do(params_);
p.Do(fontHRes_);
p.Do(fontVRes_);
p.Do(fileFontHandle_);
p.Do(handle_);
p.Do(altCharCode_);
}
void SetFileFontHandle(u32 handle) {
fileFontHandle_ = handle;
}
u32 GetAltCharCode() const { return altCharCode_; }
private:
std::vector<u32> fonts_;
std::vector<u32> isfontopen_;
FontNewLibParams params_;
float fontHRes_;
float fontVRes_;
int fileFontHandle_;
int handle_;
int altCharCode_;
DISALLOW_COPY_AND_ASSIGN(FontLib);
};
void PostAllocCallback::run(MipsCall &call) {
INFO_LOG(SCEFONT, "Entering PostAllocCallback::run");
u32 v0 = currentMIPS->r[MIPS_REG_V0];
FontLib *fontLib = fontLibList[fontLibID_];
fontLib->AllocDone(v0);
fontLibMap[fontLib->handle()] = fontLibID_;
call.setReturnValue(fontLib->handle());
INFO_LOG(SCEFONT, "Leaving PostAllocCallback::run");
}
void PostOpenCallback::run(MipsCall &call) {
FontLib *fontLib = fontLibList[fontLibID_];
u32 v0 = currentMIPS->r[MIPS_REG_V0];
fontLib->SetFileFontHandle(v0);
}
FontLib *GetFontLib(u32 handle) {
if (fontLibMap.find(handle) != fontLibMap.end()) {
return fontLibList[fontLibMap[handle]];
} else {
ERROR_LOG(SCEFONT, "No fontlib with handle %08x", handle);
return 0;
}
}
LoadedFont *GetLoadedFont(u32 handle, bool allowClosed) {
auto iter = fontMap.find(handle);
if (iter != fontMap.end()) {
if (iter->second->IsOpen() || allowClosed) {
return fontMap[handle];
} else {
ERROR_LOG(SCEFONT, "Font exists but is closed, which was not allowed in this call.");
return 0;
}
} else {
ERROR_LOG(SCEFONT, "No font with handle %08x", handle);
return 0;
}
}
void __LoadInternalFonts() {
if (internalFonts.size()) {
// Fonts already loaded.
return;
}
const std::string fontPath = "flash0:/font/";
const std::string fontOverridePath = "ms0:/PSP/flash0/font/";
const std::string userfontPath = "disc0:/PSP_GAME/USRDIR/";
if (!pspFileSystem.GetFileInfo(fontPath).exists) {
pspFileSystem.MkDir(fontPath);
}
for (size_t i = 0; i < ARRAY_SIZE(fontRegistry); i++) {
const FontRegistryEntry &entry = fontRegistry[i];
std::string fontFilename = userfontPath + entry.fileName;
PSPFileInfo info = pspFileSystem.GetFileInfo(fontFilename);
if (!info.exists) {
// No user font, let's try override path.
fontFilename = fontOverridePath + entry.fileName;
info = pspFileSystem.GetFileInfo(fontFilename);
}
if (!info.exists) {
// No override, let's use the default path.
fontFilename = fontPath + entry.fileName;
info = pspFileSystem.GetFileInfo(fontFilename);
}
if (info.exists) {
INFO_LOG(SCEFONT, "Loading font %s (%i bytes)", fontFilename.c_str(), (int)info.size);
std::vector<u8> buffer;
if (pspFileSystem.ReadEntireFile(fontFilename, buffer) < 0) {
ERROR_LOG(SCEFONT, "Failed opening font");
continue;
}
internalFonts.push_back(new Font(buffer, entry));
DEBUG_LOG(SCEFONT, "Loaded font %s", fontFilename.c_str());
} else {
WARN_LOG(SCEFONT, "Font file not found: %s", fontFilename.c_str());
}
}
}
Style FontStyleFromString(const std::string &str) {
if (str == "Regular")
return FONT_STYLE_REGULAR;
else if (str == "Italic")
return FONT_STYLE_ITALIC;
else if (str == "Bold")
return FONT_STYLE_BOLD;
else if (str == "Bold Italic")
return FONT_STYLE_BOLD_ITALIC;
return FONT_STYLE_REGULAR;
}
Font *GetOptimumFont(const PGFFontStyle &requestedStyle, Font *optimumFont, Font *candidateFont) {
if (!optimumFont)
return candidateFont;
PGFFontStyle optimumStyle = optimumFont->GetFontStyle();
PGFFontStyle candidateStyle = candidateFont->GetFontStyle();
bool testH = requestedStyle.fontH != 0.0f || requestedStyle.fontV == 0.0f;
if (testH && fabsf(requestedStyle.fontH - optimumStyle.fontH) > fabsf(requestedStyle.fontH - candidateStyle.fontH)) {
return candidateFont;
}
// Check the fontV if it is specified or both fontH and fontV are unspecified
bool testV = requestedStyle.fontV != 0.f || requestedStyle.fontH == 0.f;
if (testV && fabsf(requestedStyle.fontV - optimumStyle.fontV) > fabsf(requestedStyle.fontV - candidateStyle.fontV)) {
return candidateFont;
}
return optimumFont;
}
int GetInternalFontIndex(Font *font) {
for (size_t i = 0; i < internalFonts.size(); i++) {
if (internalFonts[i] == font)
return (int)i;
}
return -1;
}
void __FontInit() {
actionPostAllocCallback = __KernelRegisterActionType(PostAllocCallback::Create);
actionPostOpenCallback = __KernelRegisterActionType(PostOpenCallback::Create);
}
void __FontShutdown() {
for (auto iter = fontMap.begin(); iter != fontMap.end(); iter++) {
FontLib *fontLib = iter->second->GetFontLib();
if (fontLib)
fontLib->CloseFont(iter->second);
}
fontMap.clear();
for (auto iter = fontLibList.begin(); iter != fontLibList.end(); iter++) {
delete *iter;
}
fontLibList.clear();
fontLibMap.clear();
for (auto iter = internalFonts.begin(); iter != internalFonts.end(); ++iter) {
delete *iter;
}
internalFonts.clear();
}
void __FontDoState(PointerWrap &p) {
auto s = p.Section("sceFont", 1);
if (!s)
return;
__LoadInternalFonts();
p.Do(fontLibList);
p.Do(fontLibMap);
p.Do(fontMap);
p.Do(actionPostAllocCallback);
__KernelRestoreActionType(actionPostAllocCallback, PostAllocCallback::Create);
p.Do(actionPostOpenCallback);
__KernelRestoreActionType(actionPostOpenCallback, PostOpenCallback::Create);
}
u32 sceFontNewLib(u32 paramPtr, u32 errorCodePtr) {
// Lazy load internal fonts, only when font library first inited.
__LoadInternalFonts();
INFO_LOG(SCEFONT, "sceFontNewLib(%08x, %08x)", paramPtr, errorCodePtr);
if (Memory::IsValidAddress(paramPtr) && Memory::IsValidAddress(errorCodePtr)) {
Memory::Write_U32(0, errorCodePtr);
FontLib *newLib = new FontLib(paramPtr);
fontLibList.push_back(newLib);
// The game should never see this value, the return value is replaced
// by the action. Except if we disable the alloc, in this case we return
// the handle correctly here.
return newLib->handle();
}
return 0;
}
int sceFontDoneLib(u32 fontLibHandle) {
INFO_LOG(SCEFONT, "sceFontDoneLib(%08x)", fontLibHandle);
FontLib *fl = GetFontLib(fontLibHandle);
if (fl) {
fl->Done();
}
return 0;
}
// Open internal font into a FontLib
u32 sceFontOpen(u32 libHandle, u32 index, u32 mode, u32 errorCodePtr) {
if (!Memory::IsValidAddress(errorCodePtr)) {
// Would crash on the PSP.
ERROR_LOG(SCEFONT, "sceFontOpen(%x, %x, %x, %x): invalid pointer", libHandle, index, mode, errorCodePtr);
return 0;
}
INFO_LOG(SCEFONT, "sceFontOpen(%x, %x, %x, %x)", libHandle, index, mode, errorCodePtr);
FontLib *fontLib = GetFontLib(libHandle);
if (fontLib == NULL) {
Memory::Write_U32(ERROR_FONT_INVALID_LIBID, errorCodePtr);
return 0;
}
if (index >= internalFonts.size()) {
Memory::Write_U32(ERROR_FONT_INVALID_PARAMETER, errorCodePtr);
return 0;
}
LoadedFont *font = fontLib->OpenFont(internalFonts[index]);
if (font) {
fontMap[font->Handle()] = font;
Memory::Write_U32(0, errorCodePtr);
return font->Handle();
} else {
Memory::Write_U32(ERROR_FONT_TOO_MANY_OPEN_FONTS, errorCodePtr);
return 0;
}
}
// Open a user font in RAM into a FontLib
u32 sceFontOpenUserMemory(u32 libHandle, u32 memoryFontAddrPtr, u32 memoryFontLength, u32 errorCodePtr) {
INFO_LOG(SCEFONT, "sceFontOpenUserMemory %x, %x, %x, %x", libHandle, memoryFontAddrPtr, memoryFontLength, errorCodePtr);
if (!Memory::IsValidAddress(errorCodePtr) || !Memory::IsValidAddress(memoryFontAddrPtr)) {
Memory::Write_U32(ERROR_FONT_INVALID_PARAMETER, errorCodePtr);
return 0;
}
FontLib *fontLib = GetFontLib(libHandle);
if (!fontLib) {
Memory::Write_U32(ERROR_FONT_INVALID_PARAMETER, errorCodePtr);
return 0;
}
const u8 *fontData = Memory::GetPointer(memoryFontAddrPtr);
LoadedFont *font = fontLib->OpenFont(new Font(fontData, memoryFontLength));
if (font) {
fontMap[font->Handle()] = font;
Memory::Write_U32(0, errorCodePtr);
return font->Handle();
} else {
Memory::Write_U32(ERROR_FONT_TOO_MANY_OPEN_FONTS, errorCodePtr);
return 0;
}
}
// Open a user font in a file into a FontLib
u32 sceFontOpenUserFile(u32 libHandle, const char *fileName, u32 mode, u32 errorCodePtr) {
INFO_LOG(SCEFONT, "sceFontOpenUserFile(%08x, %s, %08x, %08x)", libHandle, fileName, mode, errorCodePtr);
if (!Memory::IsValidAddress(errorCodePtr))
return ERROR_FONT_INVALID_PARAMETER;
PSPFileInfo info = pspFileSystem.GetFileInfo(fileName);
if (!info.exists) {
Memory::Write_U32(ERROR_FONT_INVALID_PARAMETER, errorCodePtr);
return 0;
}
FontLib *fontLib = GetFontLib(libHandle);
if (!fontLib) {
Memory::Write_U32(ERROR_FONT_INVALID_PARAMETER, errorCodePtr);
return 0;
}
std::vector<u8> buffer;
pspFileSystem.ReadEntireFile(fileName, buffer);
LoadedFont *font = fontLib->OpenFont(new Font(buffer));
if (font) {
fontMap[font->Handle()] = font;
Memory::Write_U32(0, errorCodePtr);
return font->Handle();
} else {
Memory::Write_U32(ERROR_FONT_TOO_MANY_OPEN_FONTS, errorCodePtr);
return 0;
}
}
int sceFontClose(u32 fontHandle) {
LoadedFont *font = GetLoadedFont(fontHandle, false);
if (font)
{
INFO_LOG(SCEFONT, "sceFontClose(%x)", fontHandle);
FontLib *fontLib = font->GetFontLib();
if (fontLib)
fontLib->CloseFont(font);
}
else
ERROR_LOG(SCEFONT, "sceFontClose(%x) - font not open?", fontHandle);
return 0;
}
int sceFontFindOptimumFont(u32 libHandlePtr, u32 fontStylePtr, u32 errorCodePtr) {
INFO_LOG(SCEFONT, "sceFontFindOptimumFont(%08x, %08x, %08x)", libHandlePtr, fontStylePtr, errorCodePtr);
if (!fontStylePtr)
return 0;
if (!Memory::IsValidAddress(errorCodePtr))
return SCE_KERNEL_ERROR_INVALID_ARGUMENT;
auto requestedStyle = Memory::GetStruct<const PGFFontStyle>(fontStylePtr);
Font *optimumFont = 0;
for (size_t i = 0; i < internalFonts.size(); i++) {
MatchQuality q = internalFonts[i]->MatchesStyle(*requestedStyle, true);
if (q != MATCH_NONE) {
optimumFont = internalFonts[i];
if (q == MATCH_PERFECT) {
break;
}
}
}
if (optimumFont) {
Memory::Write_U32(0, errorCodePtr);
return GetInternalFontIndex(optimumFont);
} else {
Memory::Write_U32(0, errorCodePtr);
return 0;
}
}
// Returns the font index, not handle
int sceFontFindFont(u32 libHandlePtr, u32 fontStylePtr, u32 errorCodePtr) {
INFO_LOG(SCEFONT, "sceFontFindFont(%x, %x, %x)", libHandlePtr, fontStylePtr, errorCodePtr);
if (!Memory::IsValidAddress(errorCodePtr)) {
Memory::Write_U32(ERROR_FONT_INVALID_PARAMETER, errorCodePtr);
return 0;
}
PGFFontStyle style;
Memory::ReadStruct(fontStylePtr, &style);
for (size_t i = 0; i < internalFonts.size(); i++) {
if (internalFonts[i]->MatchesStyle(style, false)) {
Memory::Write_U32(0, errorCodePtr);
return (int)i;
}
}
return -1;
}
int sceFontGetFontInfo(u32 fontHandle, u32 fontInfoPtr) {
if (!Memory::IsValidAddress(fontInfoPtr)) {
ERROR_LOG(SCEFONT, "sceFontGetFontInfo(%x, %x): bad fontInfo pointer", fontHandle, fontInfoPtr);
return ERROR_FONT_INVALID_PARAMETER;
}
LoadedFont *font = GetLoadedFont(fontHandle, true);
if (!font) {
ERROR_LOG_REPORT(SCEFONT, "sceFontGetFontInfo(%x, %x): bad font", fontHandle, fontInfoPtr);
return ERROR_FONT_INVALID_PARAMETER;
}
DEBUG_LOG(SCEFONT, "sceFontGetFontInfo(%x, %x)", fontHandle, fontInfoPtr);
auto fi = Memory::GetStruct<PGFFontInfo>(fontInfoPtr);
font->GetPGF()->GetFontInfo(fi);
fi->fontStyle = font->GetFont()->GetFontStyle();
return 0;
}
int sceFontGetFontInfoByIndexNumber(u32 libHandle, u32 fontInfoPtr, u32 unknown, u32 fontIndex) {
DEBUG_LOG(SCEFONT, "sceFontGetFontInfoByIndexNumber(%x, %x, %i, %i)", libHandle, fontInfoPtr, unknown, fontIndex);
FontLib *fl = GetFontLib(libHandle);
u32 fontHandle = fl->GetFontHandle(fontIndex);
return sceFontGetFontInfo(fontHandle, fontInfoPtr);
}
int sceFontGetCharInfo(u32 fontHandle, u32 charCode, u32 charInfoPtr) {
if (!Memory::IsValidAddress(charInfoPtr)) {
ERROR_LOG(SCEFONT, "sceFontGetCharInfo(%08x, %i, %08x): bad charInfo pointer", fontHandle, charCode, charInfoPtr);
return ERROR_FONT_INVALID_PARAMETER;
}
LoadedFont *font = GetLoadedFont(fontHandle, false);
if (!font) {
// The PSP crashes, but we assume it'd work like sceFontGetFontInfo(), and not touch charInfo.
ERROR_LOG_REPORT(SCEFONT, "sceFontGetCharInfo(%08x, %i, %08x): bad font", fontHandle, charCode, charInfoPtr);
return ERROR_FONT_INVALID_PARAMETER;
}
DEBUG_LOG(SCEFONT, "sceFontGetCharInfo(%08x, %i, %08x)", fontHandle, charCode, charInfoPtr);
auto fontLib = font->GetFontLib();
int altCharCode = fontLib == NULL ? -1 : fontLib->GetAltCharCode();
auto charInfo = Memory::GetStruct<PGFCharInfo>(charInfoPtr);
font->GetPGF()->GetCharInfo(charCode, charInfo, altCharCode);
return 0;
}
// Not sure about the arguments.
int sceFontGetShadowInfo(u32 fontHandle, u32 charCode, u32 shadowCharInfoPtr) {
ERROR_LOG_REPORT(SCEFONT, "UNIMPL sceFontGetShadowInfo(%08x, %i, %08x)", fontHandle, charCode, shadowCharInfoPtr);
// TODO
return 0;
}
int sceFontGetCharImageRect(u32 fontHandle, u32 charCode, u32 charRectPtr) {
DEBUG_LOG(SCEFONT, "sceFontGetCharImageRect(%08x, %i, %08x)", fontHandle, charCode, charRectPtr);
if (!Memory::IsValidAddress(charRectPtr))
return -1;
PGFCharInfo charInfo;
LoadedFont *font = GetLoadedFont(fontHandle, false);
if (font) {
auto fontLib = font->GetFontLib();
int altCharCode = fontLib == NULL ? -1 : fontLib->GetAltCharCode();
font->GetPGF()->GetCharInfo(charCode, &charInfo, altCharCode);
Memory::Write_U16(charInfo.bitmapWidth, charRectPtr); // character bitmap width in pixels
Memory::Write_U16(charInfo.bitmapHeight, charRectPtr + 2); // character bitmap height in pixels
} else {
ERROR_LOG(SCEFONT, "sceFontGetCharImageRect - invalid font");
}
return 0;
}
int sceFontGetShadowImageRect(u32 fontHandle, u32 charCode, u32 charRectPtr) {
ERROR_LOG_REPORT(SCEFONT, "UNIMPL sceFontGetShadowImageRect()");
return 0;
}
int sceFontGetCharGlyphImage(u32 fontHandle, u32 charCode, u32 glyphImagePtr) {
if (!Memory::IsValidAddress(glyphImagePtr)) {
ERROR_LOG(SCEFONT, "sceFontGetCharGlyphImage(%x, %x, %x): bad glyphImage pointer", fontHandle, charCode, glyphImagePtr);
return ERROR_FONT_INVALID_PARAMETER;
}
LoadedFont *font = GetLoadedFont(fontHandle, false);
if (!font) {
ERROR_LOG_REPORT(SCEFONT, "sceFontGetCharGlyphImage(%x, %x, %x): bad font", fontHandle, charCode, glyphImagePtr);
return ERROR_FONT_INVALID_PARAMETER;
}
DEBUG_LOG(SCEFONT, "sceFontGetCharGlyphImage(%x, %x, %x)", fontHandle, charCode, glyphImagePtr);
auto glyph = Memory::GetStruct<const GlyphImage>(glyphImagePtr);
int altCharCode = font->GetFontLib()->GetAltCharCode();
font->GetPGF()->DrawCharacter(glyph, 0, 0, 8192, 8192, charCode, altCharCode, FONT_PGF_CHARGLYPH);
return 0;
}
int sceFontGetCharGlyphImage_Clip(u32 fontHandle, u32 charCode, u32 glyphImagePtr, int clipXPos, int clipYPos, int clipWidth, int clipHeight) {
if (!Memory::IsValidAddress(glyphImagePtr)) {
ERROR_LOG(SCEFONT, "sceFontGetCharGlyphImage_Clip(%08x, %i, %08x, %i, %i, %i, %i): bad glyphImage pointer", fontHandle, charCode, glyphImagePtr, clipXPos, clipYPos, clipWidth, clipHeight);
return ERROR_FONT_INVALID_PARAMETER;
}
LoadedFont *font = GetLoadedFont(fontHandle, false);
if (!font) {
ERROR_LOG_REPORT(SCEFONT, "sceFontGetCharGlyphImage_Clip(%08x, %i, %08x, %i, %i, %i, %i): bad font", fontHandle, charCode, glyphImagePtr, clipXPos, clipYPos, clipWidth, clipHeight);
return ERROR_FONT_INVALID_PARAMETER;
}
INFO_LOG(SCEFONT, "sceFontGetCharGlyphImage_Clip(%08x, %i, %08x, %i, %i, %i, %i)", fontHandle, charCode, glyphImagePtr, clipXPos, clipYPos, clipWidth, clipHeight);
auto glyph = Memory::GetStruct<const GlyphImage>(glyphImagePtr);
int altCharCode = font->GetFontLib()->GetAltCharCode();
font->GetPGF()->DrawCharacter(glyph, clipXPos, clipYPos, clipXPos + clipWidth, clipYPos + clipHeight, charCode, altCharCode, FONT_PGF_CHARGLYPH);
return 0;
}
int sceFontSetAltCharacterCode(u32 fontLibHandle, u32 charCode) {
INFO_LOG(SCEFONT, "sceFontSetAltCharacterCode(%08x) (%08x)", fontLibHandle, charCode);
FontLib *fl = GetFontLib(fontLibHandle);
if (fl) {
fl->SetAltCharCode(charCode);
}
return 0;
}
int sceFontFlush(u32 fontHandle) {
INFO_LOG(SCEFONT, "sceFontFlush(%i)", fontHandle);
// Probably don't need to do anything here.
return 0;
}
// One would think that this should loop through the fonts loaded in the fontLibHandle,
// but it seems not.
int sceFontGetFontList(u32 fontLibHandle, u32 fontStylePtr, u32 numFonts) {
INFO_LOG(SCEFONT, "sceFontGetFontList(%08x, %08x, %i)", fontLibHandle, fontStylePtr, numFonts);
numFonts = std::min(numFonts, (u32)internalFonts.size());
for (u32 i = 0; i < numFonts; i++)
{
PGFFontStyle style = internalFonts[i]->GetFontStyle();
Memory::WriteStruct(fontStylePtr, &style);
fontStylePtr += sizeof(style);
}
return 0;
}
int sceFontGetNumFontList(u32 fontLibHandle, u32 errorCodePtr) {
INFO_LOG(SCEFONT, "sceFontGetNumFontList(%08x, %08x)", fontLibHandle, errorCodePtr);
if (Memory::IsValidAddress(errorCodePtr))
Memory::Write_U32(0, errorCodePtr);
return (int)internalFonts.size();
}
int sceFontSetResolution(u32 fontLibHandle, float hRes, float vRes) {
INFO_LOG(SCEFONT, "sceFontSetResolution(%08x, %f, %f)", fontLibHandle, hRes, vRes);
FontLib *fl = GetFontLib(fontLibHandle);
if (fl) {
fl->SetResolution(hRes, vRes);
}
return 0;
}
float sceFontPixelToPointH(int fontLibHandle, float fontPixelsH, u32 errorCodePtr) {
DEBUG_LOG(SCEFONT, "sceFontPixelToPointH(%08x, %f, %08x)", fontLibHandle, fontPixelsH, errorCodePtr);
if (Memory::IsValidAddress(errorCodePtr))
Memory::Write_U32(0, errorCodePtr);
FontLib *fl = GetFontLib(fontLibHandle);
if (fl) {
return fontPixelsH * pointDPI / fl->FontHRes();
}
return 0;
}
float sceFontPixelToPointV(int fontLibHandle, float fontPixelsV, u32 errorCodePtr) {
DEBUG_LOG(SCEFONT, "sceFontPixelToPointV(%08x, %f, %08x)", fontLibHandle, fontPixelsV, errorCodePtr);
if (Memory::IsValidAddress(errorCodePtr))
Memory::Write_U32(0, errorCodePtr);
FontLib *fl = GetFontLib(fontLibHandle);
if (fl) {
return fontPixelsV * pointDPI / fl->FontVRes();
}
return 0;
}
float sceFontPointToPixelH(int fontLibHandle, float fontPointsH, u32 errorCodePtr) {
DEBUG_LOG(SCEFONT, "sceFontPointToPixelH(%08x, %f, %08x)", fontLibHandle, fontPointsH, errorCodePtr);
if (Memory::IsValidAddress(errorCodePtr))
Memory::Write_U32(0, errorCodePtr);
FontLib *fl = GetFontLib(fontLibHandle);
if (fl) {
return fontPointsH * fl->FontHRes() / pointDPI;
}
return 0;
}
float sceFontPointToPixelV(int fontLibHandle, float fontPointsV, u32 errorCodePtr) {
DEBUG_LOG(SCEFONT, "sceFontPointToPixelV(%08x, %f, %08x)", fontLibHandle, fontPointsV, errorCodePtr);
if (Memory::IsValidAddress(errorCodePtr))
Memory::Write_U32(0, errorCodePtr);
FontLib *fl = GetFontLib(fontLibHandle);
if (fl) {
return fontPointsV * fl->FontVRes() / pointDPI;
}
return 0;
}
int sceFontCalcMemorySize() {
ERROR_LOG_REPORT(SCEFONT, "UNIMPL sceFontCalcMemorySize()");
return 0;
}
int sceFontGetShadowGlyphImage() {
ERROR_LOG_REPORT(SCEFONT, "UNIMPL sceFontGetShadowGlyphImage()");
return 0;
}
int sceFontGetShadowGlyphImage_Clip() {
ERROR_LOG_REPORT(SCEFONT, "UNIMPL sceFontGetShadowGlyphImage_Clip()");
return 0;
}
const HLEFunction sceLibFont[] = {
{0x67f17ed7, WrapU_UU<sceFontNewLib>, "sceFontNewLib"},
{0x574b6fbc, WrapI_U<sceFontDoneLib>, "sceFontDoneLib"},
{0x48293280, WrapI_UFF<sceFontSetResolution>, "sceFontSetResolution"},
{0x27f6e642, WrapI_UU<sceFontGetNumFontList>, "sceFontGetNumFontList"},
{0xbc75d85b, WrapI_UUU<sceFontGetFontList>, "sceFontGetFontList"},
{0x099ef33c, WrapI_UUU<sceFontFindOptimumFont>, "sceFontFindOptimumFont"},
{0x681e61a7, WrapI_UUU<sceFontFindFont>, "sceFontFindFont"},
{0x2f67356a, WrapI_V<sceFontCalcMemorySize>, "sceFontCalcMemorySize"},
{0x5333322d, WrapI_UUUU<sceFontGetFontInfoByIndexNumber>, "sceFontGetFontInfoByIndexNumber"},
{0xa834319d, WrapU_UUUU<sceFontOpen>, "sceFontOpen"},
{0x57fcb733, WrapU_UCUU<sceFontOpenUserFile>, "sceFontOpenUserFile"},
{0xbb8e7fe6, WrapU_UUUU<sceFontOpenUserMemory>, "sceFontOpenUserMemory"},
{0x3aea8cb6, WrapI_U<sceFontClose>, "sceFontClose"},
{0x0da7535e, WrapI_UU<sceFontGetFontInfo>, "sceFontGetFontInfo"},
{0xdcc80c2f, WrapI_UUU<sceFontGetCharInfo>, "sceFontGetCharInfo"},
{0xaa3de7b5, WrapI_UUU<sceFontGetShadowInfo>, "sceFontGetShadowInfo"},
{0x5c3e4a9e, WrapI_UUU<sceFontGetCharImageRect>, "sceFontGetCharImageRect"},
{0x48b06520, WrapI_UUU<sceFontGetShadowImageRect>, "sceFontGetShadowImageRect"},
{0x980f4895, WrapI_UUU<sceFontGetCharGlyphImage>, "sceFontGetCharGlyphImage"},
{0xca1e6945, WrapI_UUUIIII<sceFontGetCharGlyphImage_Clip>, "sceFontGetCharGlyphImage_Clip"},
{0x74b21701, WrapF_IFU<sceFontPixelToPointH>, "sceFontPixelToPointH"},
{0xf8f0752e, WrapF_IFU<sceFontPixelToPointV>, "sceFontPixelToPointV"},
{0x472694cd, WrapF_IFU<sceFontPointToPixelH>, "sceFontPointToPixelH"},
{0x3c4b7e82, WrapF_IFU<sceFontPointToPixelV>, "sceFontPointToPixelV"},
{0xee232411, WrapI_UU<sceFontSetAltCharacterCode>, "sceFontSetAltCharacterCode"},
{0x568be516, WrapI_V<sceFontGetShadowGlyphImage>, "sceFontGetShadowGlyphImage"},
{0x5dcf6858, WrapI_V<sceFontGetShadowGlyphImage_Clip>, "sceFontGetShadowGlyphImage_Clip"},
{0x02d7f94b, WrapI_U<sceFontFlush>, "sceFontFlush"},
};
void Register_sceFont() {
RegisterModule("sceLibFont", ARRAY_SIZE(sceLibFont), sceLibFont);
}