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Debugger
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
W32Util
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
bitmap1.bmp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Breakpoints.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
EmuThread.cpp
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Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
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2012-11-23 12:42:35 +01:00 |
EmuThread.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Globals.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
InputDevice.cpp
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
InputDevice.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
KeyboardDevice.cpp
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On Windows, separate analog and digital arrows.
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2012-12-02 16:04:50 -08:00 |
KeyboardDevice.h
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
main.cpp
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Make the windows port find ppge_atlas in the assets subdirectory.
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2012-12-17 22:24:07 +01:00 |
main.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
MIPSCompALU.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
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Use gl_common from native.
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2012-11-26 20:38:39 +10:00 |
OpenGLBase.h
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Add zoom setting to Windows version. Doesn't work while playing.
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2012-11-17 17:46:05 +01:00 |
ppsspp.ico
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v0.3
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2012-11-20 11:54:51 +01:00 |
ppsspp.rc
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Allow changing of zoom factor at runtime
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2012-12-17 21:06:47 +01:00 |
PPSSPP.sln
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Fix project and .rc so it builds with VS 2010 Express, thanks Darth1701. Plus logging tweaks.
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2012-11-29 10:41:48 +01:00 |
PPSSPP.vcxproj
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Create files for sceUsb
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2012-12-17 21:45:32 +01:00 |
PPSSPP.vcxproj.filters
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Create files for sceUsb
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2012-12-17 21:45:32 +01:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
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2012-11-26 17:35:08 +01:00 |
rt_manif.bin
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Add a missing file that gitignore caught
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2012-11-04 21:06:39 +01:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Add project Dialog filter, suppress some warnings.
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2012-12-10 08:21:05 -08:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsFileSystem.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsHost.cpp
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SetWindowText() was doing ANSI conversion.
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2012-12-03 07:57:28 -08:00 |
WindowsHost.h
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Parse PARAM.SFO to get the disc ID, show in title bar on Windows
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2012-11-30 22:32:51 +01:00 |
WndMainWindow.cpp
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Merge pull request #195 from raven02/fs-fix
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2012-12-18 04:15:29 -08:00 |
WndMainWindow.h
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Update Windows/WndMainWindow.h
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2012-12-05 14:32:32 +08:00 |
XinputDevice.cpp
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Various warning, logging, jit fixes
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2012-11-17 19:56:28 +01:00 |
XinputDevice.h
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Xinput input support
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2012-11-12 17:40:01 +00:00 |
XPTheme.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |