ppsspp/UI
2013-07-08 00:08:43 +02:00
..
EmuScreen.cpp Fix touch buttons that got broken. Also, make the onscreen turbo a pure unthrottle, I don't understand how the other is supposed to work heh (checking iFrameLimit?) 2013-07-08 00:08:43 +02:00
EmuScreen.h Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00
GameInfoCache.cpp Fix unknown.png issues properly this time :P 2013-06-23 17:57:24 +02:00
GameInfoCache.h Logic precedence error, warning fixes 2013-06-11 11:05:34 +02:00
GamepadEmu.cpp Fix touch buttons that got broken. Also, make the onscreen turbo a pure unthrottle, I don't understand how the other is supposed to work heh (checking iFrameLimit?) 2013-07-08 00:08:43 +02:00
GamepadEmu.h Add option for very transparent touch buttons 2013-06-17 20:28:22 +02:00
GameScreen.cpp Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini 2013-06-27 16:28:38 +02:00
GameScreen.h Move some stuff to native. Show game icon on newui game screen. Turn it off again (oops) 2013-06-09 13:42:00 +02:00
GameSettingsScreen.cpp Consolildate Texture filtering option 2013-06-30 14:58:46 +08:00
GameSettingsScreen.h More NewUI, bugfix in ParamSFO where strings were created to include the trailing zero. 2013-06-09 12:41:12 +02:00
MainScreen.cpp Add EXIT button to new UI 2013-06-28 20:29:15 +08:00
MainScreen.h Add UI::EventReturn OnExit 2013-06-28 20:31:10 +08:00
MenuScreens.cpp Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini. 2013-07-07 14:08:08 +02:00
MenuScreens.h Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
NativeApp.cpp PNG screenshot writing 2013-07-07 14:56:18 -04:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp UI tweaks 2013-06-20 21:57:09 +02:00
PluginScreen.h Update native, fixing bug that prevented plugin downloads from working on Android. Fix black background.t 2013-06-10 23:21:47 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas.cpp Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
ui_atlas.h Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
UI.vcxproj More new-ui - a toggle, for example. 2013-06-10 22:06:51 +02:00
UI.vcxproj.filters More new-ui - a toggle, for example. 2013-06-10 22:06:51 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
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UI.vcxproj.filters
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