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https://github.com/libretro/ppsspp.git
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a52fbfcff7
This way we can't get an axis event while switching screens and crash.
84 lines
2.6 KiB
C++
84 lines
2.6 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <vector>
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#include "base/functional.h"
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#include "ui/view.h"
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#include "ui/ui_screen.h"
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#include "UI/MiscScreens.h"
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class ControlMapper;
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class ControlMappingScreen : public UIDialogScreenWithBackground {
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public:
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ControlMappingScreen() {}
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void KeyMapped(int pspkey); // Notification to let us refocus the same one after recreating views.
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protected:
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virtual void CreateViews() override;
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virtual void sendMessage(const char *message, const char *value) override;
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private:
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UI::EventReturn OnDefaultMapping(UI::EventParams ¶ms);
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UI::EventReturn OnClearMapping(UI::EventParams ¶ms);
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UI::EventReturn OnAutoConfigure(UI::EventParams ¶ms);
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UI::EventReturn OnTestAnalogs(UI::EventParams ¶ms);
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virtual void dialogFinished(const Screen *dialog, DialogResult result) override;
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UI::ScrollView *rightScroll_;
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std::vector<ControlMapper *> mappers_;
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};
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class KeyMappingNewKeyDialog : public PopupScreen {
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public:
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explicit KeyMappingNewKeyDialog(int btn, bool replace, std::function<void(KeyDef)> callback)
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: PopupScreen("Map Key", "Cancel", ""), callback_(callback), mapped_(false) {
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pspBtn_ = btn;
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}
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virtual bool key(const KeyInput &key) override;
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virtual bool axis(const AxisInput &axis) override;
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protected:
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void CreatePopupContents(UI::ViewGroup *parent) override;
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virtual bool FillVertical() const override { return false; }
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virtual bool ShowButtons() const override { return true; }
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virtual void OnCompleted(DialogResult result) override {}
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private:
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int pspBtn_;
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std::function<void(KeyDef)> callback_;
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bool mapped_; // Prevent double registrations
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};
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class AnalogTestScreen : public UIDialogScreenWithBackground {
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public:
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AnalogTestScreen() {}
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bool key(const KeyInput &key) override;
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bool axis(const AxisInput &axis) override;
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protected:
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virtual void CreateViews() override;
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UI::TextView *lastKeyEvent_;
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UI::TextView *lastLastKeyEvent_;
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};
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