ppsspp/Core/HLE
Unknown W. Brackets a779645152 Wrap sceKernelGetThreadExitStatus().
So it's usable internally too.
2013-05-26 10:17:59 -07:00
..
__sceAudio.cpp Buildfix 2013-05-23 13:50:31 +02:00
__sceAudio.h Block audio output more correctly. 2013-05-19 12:31:47 -07:00
FunctionWrappers.h Negative volume means unchanged, not error. 2013-05-19 10:42:22 -07:00
HLE.cpp Link long module names properly (truncating.) 2013-05-21 00:33:12 -07:00
HLE.h Prevent waiting on semas while dispatch disabled. 2013-03-24 23:30:32 -07:00
HLETables.cpp Add some syscall names that match by sha. 2013-05-19 22:12:39 -07:00
HLETables.h Implement sceKernelExtendThreadStack(). 2013-05-18 20:21:28 -07:00
sceAtrac.cpp Fix crash when low level decode hits atrac3 audio 2013-05-24 23:20:14 +08:00
sceAtrac.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceAudio.cpp Correctly reset audio channels on shutdown. 2013-05-21 00:59:05 -07:00
sceAudio.h Correctly reset audio channels on shutdown. 2013-05-21 00:59:05 -07:00
sceChnnlsv.cpp Don't need separate variables for writemask. Some optimizations. 2013-02-16 09:28:55 +01:00
sceChnnlsv.h Save encryption. Load/Save encrypted/decrypted save 2013-01-29 00:11:02 +01:00
sceCtrl.cpp Add some syscall names that match by sha. 2013-05-19 22:12:39 -07:00
sceCtrl.h Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes. 2013-04-28 22:15:33 +02:00
sceDeflt.cpp Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Enable frameskip when fps limit is at turbo. 2013-05-20 08:28:07 -07:00
sceDisplay.h Log some additional things during reporting. 2013-05-19 22:12:39 -07:00
sceDmac.cpp less Memory::GetPointer 2012-11-27 10:18:36 +01:00
sceDmac.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceFont.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceFont.h remove defines 2013-03-16 12:29:20 +08:00
sceGameUpdate.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceGameUpdate.h Add sceGameUpdate 2013-03-19 08:00:29 +08:00
sceGe.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceGe.h Delay GPU signals and waits to simulate cycles. 2013-04-07 17:05:11 -07:00
sceHprm.cpp Add some syscall names that match by sha. 2013-05-19 22:12:39 -07:00
sceHprm.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
sceHttp.cpp Add more unknown syscalls from reporting. 2013-05-22 01:19:25 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp hide battery status icon 2013-04-28 11:02:20 +03:00
sceImpose.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceIo.cpp Implement unknown SceIOIoCtl command 0x1f30003. It always returns 1. Pangya Fantasy Golf seems to use it, and implementing it makes the game boot, but it still has serious graphical issues. 2013-05-20 16:49:26 -04:00
sceIo.h Make previous code cleaner 2013-01-02 19:42:15 +01:00
sceJpeg.cpp Add more unknown syscalls from reporting. 2013-05-22 01:19:25 -07:00
sceJpeg.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceKernel.cpp Wrap sceKernelGetThreadExitStatus(). 2013-05-26 10:17:59 -07:00
sceKernel.h Wrap the sleep/wakeup HLE funcs. 2013-05-25 20:43:19 -07:00
sceKernelAlarm.cpp Add some more debug logging for alarms. 2013-03-31 16:56:02 -07:00
sceKernelAlarm.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelEventFlag.cpp Fix sema and event flag refer to check size. 2013-05-18 13:46:50 -07:00
sceKernelEventFlag.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelInterrupt.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceKernelInterrupt.h Don't reschedule while interrupts are disabled. 2013-03-24 19:43:56 -07:00
sceKernelMbx.cpp Return negative for UnscheduleEvent(). 2013-04-05 20:44:17 -07:00
sceKernelMbx.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelMemory.cpp Report unfinished code in sceKernelAllocateTls(). 2013-05-25 20:43:47 -07:00
sceKernelMemory.h Basically working implementation of TLS funcs. 2013-04-14 16:36:02 -07:00
sceKernelModule.cpp Return the moduleId in sceKernelUnloadModule(). 2013-05-25 21:07:41 -07:00
sceKernelModule.h Keep track of imported/exported vars. 2013-05-24 00:03:39 -07:00
sceKernelMsgPipe.cpp Priority-based msgpipes never woke anyone. 2013-03-31 16:58:15 -07:00
sceKernelMsgPipe.h Implement a factory for kernel objects. 2012-12-28 13:55:22 -08:00
sceKernelMutex.cpp Don't allow attr 0x400 for mutexes, report less. 2013-05-18 15:31:31 -07:00
sceKernelMutex.h Implement sceKernelReferLwMutexStatus() and ByID(). 2013-02-24 22:50:48 -08:00
sceKernelSemaphore.cpp Report less for semaphores options with no size. 2013-05-18 16:34:35 -07:00
sceKernelSemaphore.h Add state saving to tertiary kernel modules. 2012-12-28 13:55:25 -08:00
sceKernelThread.cpp Wrap sceKernelGetThreadExitStatus(). 2013-05-26 10:17:59 -07:00
sceKernelThread.h Wrap sceKernelGetThreadExitStatus(). 2013-05-26 10:17:59 -07:00
sceKernelTime.cpp Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Improve few functions in sceKernelVtimer 2013-04-09 08:32:13 +08:00
sceKernelVTimer.h Implement DoState in VTimer 2013-03-02 17:23:28 +01:00
sceMd5.cpp Quick sceMd5 implementation, needs tests 2013-05-22 11:05:30 +02:00
sceMd5.h Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
sceMp3.cpp Add more unknown syscalls from reporting. 2013-05-22 01:19:25 -07:00
sceMp3.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMp4.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceMp4.h Add Register_sceMp4() 2013-04-28 08:25:30 +08:00
sceMpeg.cpp Add a couple more unknown syscalls. 2013-05-23 23:41:10 -07:00
sceMpeg.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceNet.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceNet.h Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
sceNp.cpp Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp Fake scesupPreAcc 2012-12-06 18:02:55 +00:00
sceOpenPSID.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceP3da.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceP3da.h Add sceP3da 2013-03-15 20:16:45 +08:00
sceParseHttp.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseHttp.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
sceParseUri.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseUri.h Add some missing sce* Functions 2012-12-06 18:02:55 +00:00
scePauth.cpp UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
scePower.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
scePsmf.cpp Add some syscall entries from reporting. 2013-05-19 22:12:38 -07:00
scePsmf.h Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel 2013-01-20 16:24:49 +08:00
scePspNpDrm_user.cpp add DLC support 2013-04-20 13:51:40 +08:00
scePspNpDrm_user.h DLC encryption 2013-02-24 19:27:37 +02:00
sceRtc.cpp Remove UNIMPL from FileTime funcs, they work now. 2013-05-25 19:15:15 -07:00
sceRtc.h Use a base time throughout rtc and kernel time. 2013-05-05 10:12:29 -07:00
sceSas.cpp Implement pcm voice correctly. 2013-05-24 00:42:15 +08:00
sceSas.h Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
sceSsl.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceSsl.h Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUmd.cpp Consolidate pspUmdError/pspUmdType to header 2013-05-19 14:56:57 +08:00
sceUmd.h Fix PSP_UMD_TYPE_GAME... 2013-05-24 19:52:46 +02:00
sceUsb.cpp Cut down on h files including PointerWrap. 2013-02-04 08:26:59 -08:00
sceUsb.h Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
sceUtility.cpp Add more unknown syscalls from reporting. 2013-05-22 01:19:25 -07:00
sceUtility.h Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
sceVaudio.cpp Fix sceVaudioChReserve format parameter. 2013-05-21 07:38:37 -07:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00