ppsspp/Qt/mainwindow.ui
2013-09-10 19:12:38 +02:00

685 lines
18 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="windowTitle">
<string>PPSSPP</string>
</property>
<widget class="QWidget" name="centralwidget">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QtEmuGL" name="widget" native="true"/>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>21</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
<property name="title">
<string>&amp;File</string>
</property>
<addaction name="action_FileLoad"/>
<addaction name="action_FileClose"/>
<addaction name="separator"/>
<addaction name="action_FileQuickloadState"/>
<addaction name="action_FileQuickSaveState"/>
<addaction name="action_FileLoadStateFile"/>
<addaction name="action_FileSaveStateFile"/>
<addaction name="separator"/>
<addaction name="action_FileExit"/>
</widget>
<widget class="QMenu" name="menu_Emulation">
<property name="title">
<string>&amp;Emulation</string>
</property>
<addaction name="action_EmulationRun"/>
<addaction name="action_EmulationPause"/>
<addaction name="separator"/>
<addaction name="action_EmulationReset"/>
<addaction name="separator"/>
<addaction name="action_EmulationRunLoad"/>
</widget>
<widget class="QMenu" name="menuDebu_g">
<property name="title">
<string>Debu&amp;g</string>
</property>
<addaction name="action_DebugLoadMapFile"/>
<addaction name="action_DebugSaveMapFile"/>
<addaction name="action_DebugResetSymbolTable"/>
<addaction name="separator"/>
<addaction name="action_DebugDumpFrame"/>
<addaction name="separator"/>
<addaction name="action_DebugDisassembly"/>
<addaction name="action_DebugDisplayList"/>
<addaction name="action_DebugLog"/>
<addaction name="action_DebugMemoryView"/>
<addaction name="action_DebugMemoryViewTexture"/>
</widget>
<widget class="QMenu" name="menu_Options">
<property name="title">
<string>&amp;Options</string>
</property>
<widget class="QMenu" name="menu_Log_Levels">
<property name="title">
<string>Lo&amp;g Levels</string>
</property>
<widget class="QMenu" name="menuG3D">
<property name="title">
<string>G3D</string>
</property>
<addaction name="actionLogG3DDebug"/>
<addaction name="actionLogG3DWarning"/>
<addaction name="actionLogG3DInfo"/>
<addaction name="actionLogG3DError"/>
</widget>
<widget class="QMenu" name="menuHLE">
<property name="title">
<string>HLE</string>
</property>
<addaction name="actionLogHLEDebug"/>
<addaction name="actionLogHLEWarning"/>
<addaction name="actionLogHLEInfo"/>
<addaction name="actionLogHLEError"/>
</widget>
<widget class="QMenu" name="menuDefault">
<property name="title">
<string>Default</string>
</property>
<addaction name="actionLogDefDebug"/>
<addaction name="actionLogDefWarning"/>
<addaction name="actionLogDefInfo"/>
<addaction name="actionLogDefError"/>
</widget>
<addaction name="menuDefault"/>
<addaction name="separator"/>
<addaction name="menuG3D"/>
<addaction name="menuHLE"/>
</widget>
<widget class="QMenu" name="menuLanguage">
<property name="title">
<string>&amp;Language</string>
</property>
</widget>
<widget class="QMenu" name="menuVideo">
<property name="title">
<string>&amp;Video</string>
</property>
<widget class="QMenu" name="menuAnisotropic_filtering">
<property name="title">
<string>&amp;Anisotropic filtering</string>
</property>
<addaction name="action_AFOff"/>
<addaction name="action_AF2x"/>
<addaction name="action_AF4x"/>
<addaction name="action_AF8x"/>
<addaction name="action_AF16x"/>
</widget>
<widget class="QMenu" name="menuZoom">
<property name="title">
<string>&amp;Zoom</string>
</property>
<addaction name="action_OptionsScreen1x"/>
<addaction name="action_OptionsScreen2x"/>
<addaction name="action_OptionsScreen3x"/>
<addaction name="action_OptionsScreen4x"/>
</widget>
<addaction name="menuAnisotropic_filtering"/>
<addaction name="action_OptionsBufferedRendering"/>
<addaction name="action_OptionsLinearFiltering"/>
<addaction name="action_Simple_2xAA"/>
<addaction name="separator"/>
<addaction name="menuZoom"/>
<addaction name="action_Stretch_to_display"/>
<addaction name="separator"/>
<addaction name="action_OptionsHardwareTransform"/>
<addaction name="action_OptionsVertexCache"/>
<addaction name="action_OptionsDisplayRawFramebuffer"/>
<addaction name="actionFrameskip"/>
</widget>
<widget class="QMenu" name="menuCore">
<property name="title">
<string>&amp;Core</string>
</property>
<addaction name="action_CPUInterpreter"/>
<addaction name="action_CPUDynarec"/>
<addaction name="separator"/>
<addaction name="action_OptionsFastMemory"/>
<addaction name="action_OptionsIgnoreIllegalReadsWrites"/>
<addaction name="separator"/>
</widget>
<addaction name="menuCore"/>
<addaction name="menuVideo"/>
<addaction name="action_Sound"/>
<addaction name="separator"/>
<addaction name="action_OptionsFullScreen"/>
<addaction name="action_OptionsShowDebugStatistics"/>
<addaction name="action_Show_FPS_counter"/>
<addaction name="separator"/>
<addaction name="menu_Log_Levels"/>
<addaction name="separator"/>
<addaction name="menuLanguage"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
<string>&amp;Help</string>
</property>
<addaction name="action_HelpOpenWebsite"/>
<addaction name="separator"/>
<addaction name="action_HelpAbout"/>
</widget>
<addaction name="menu_File"/>
<addaction name="menu_Emulation"/>
<addaction name="menuDebu_g"/>
<addaction name="menu_Options"/>
<addaction name="menu_Help"/>
</widget>
<widget class="QStatusBar" name="statusbar"/>
<action name="action_FileLoad">
<property name="text">
<string>&amp;Open...</string>
</property>
</action>
<action name="action_FileClose">
<property name="text">
<string>&amp;Close</string>
</property>
</action>
<action name="action">
<property name="text">
<string>-</string>
</property>
</action>
<action name="action_FileQuickloadState">
<property name="text">
<string>Quickload state</string>
</property>
<property name="shortcut">
<string>F4</string>
</property>
</action>
<action name="action_FileQuickSaveState">
<property name="text">
<string>Quicksave state</string>
</property>
<property name="shortcut">
<string>F2</string>
</property>
</action>
<action name="action_FileLoadStateFile">
<property name="text">
<string>&amp;Load State File...</string>
</property>
</action>
<action name="action_FileSaveStateFile">
<property name="text">
<string>&amp;Save State File...</string>
</property>
</action>
<action name="action_FileExit">
<property name="text">
<string>E&amp;xit</string>
</property>
</action>
<action name="action_EmulationRun">
<property name="text">
<string>&amp;Run</string>
</property>
<property name="shortcut">
<string>F7</string>
</property>
</action>
<action name="action_EmulationPause">
<property name="text">
<string>&amp;Pause</string>
</property>
<property name="shortcut">
<string>F8</string>
</property>
</action>
<action name="action_EmulationReset">
<property name="text">
<string>R&amp;eset</string>
</property>
</action>
<action name="action_CPUInterpreter">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Interpreter</string>
</property>
</action>
<action name="action_CPUDynarec">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Dynarec</string>
</property>
</action>
<action name="action_DebugLoadMapFile">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Load &amp;Map File...</string>
</property>
</action>
<action name="action_DebugSaveMapFile">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Save Map File...</string>
</property>
</action>
<action name="action_DebugResetSymbolTable">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Reset Symbol Table</string>
</property>
</action>
<action name="action_DebugDisassembly">
<property name="text">
<string>&amp;Disassembly</string>
</property>
<property name="shortcut">
<string>Ctrl+D</string>
</property>
</action>
<action name="action_DebugLog">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>&amp;Log Console</string>
</property>
<property name="shortcut">
<string>Ctrl+L</string>
</property>
</action>
<action name="action_DebugMemoryView">
<property name="text">
<string>Memory &amp;View...</string>
</property>
<property name="shortcut">
<string>Ctrl+M</string>
</property>
</action>
<action name="action_OptionsFullScreen">
<property name="text">
<string>&amp;Toggle fullscreen</string>
</property>
<property name="shortcut">
<string>F11</string>
</property>
</action>
<action name="action_OptionsBufferedRendering">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Buffered Rendering</string>
</property>
<property name="shortcut">
<string>F5</string>
</property>
</action>
<action name="action_OptionsHardwareTransform">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Hardware Transform</string>
</property>
<property name="shortcut">
<string>F6</string>
</property>
</action>
<action name="action_OptionsLinearFiltering">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Linear Filtering</string>
</property>
</action>
<action name="action_OptionsShowDebugStatistics">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show &amp;debug statistics</string>
</property>
</action>
<action name="action_OptionsScreen1x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;1x</string>
</property>
<property name="shortcut">
<string>Ctrl+1</string>
</property>
</action>
<action name="action_OptionsScreen2x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;2x</string>
</property>
<property name="shortcut">
<string>Ctrl+2</string>
</property>
</action>
<action name="action_OptionsScreen3x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;3x</string>
</property>
<property name="shortcut">
<string>Ctrl+3</string>
</property>
</action>
<action name="action_OptionsScreen4x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Screen &amp;4x</string>
</property>
<property name="shortcut">
<string>Ctrl+4</string>
</property>
</action>
<action name="action_OptionsFastMemory">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Fast Memory (dynarec, unstable)</string>
</property>
</action>
<action name="action_OptionsIgnoreIllegalReadsWrites">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>I&amp;gnore illegal reads/writes</string>
</property>
</action>
<action name="action_HelpOpenWebsite">
<property name="text">
<string>&amp;Go to http://www.ppsspp.org/</string>
</property>
</action>
<action name="action_HelpAbout">
<property name="text">
<string>&amp;About PPSSPP...</string>
</property>
</action>
<action name="actionLogG3DDebug">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Debug</string>
</property>
</action>
<action name="actionLogG3DWarning">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Warning</string>
</property>
</action>
<action name="actionLogG3DError">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Error</string>
</property>
</action>
<action name="actionLogG3DInfo">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Info</string>
</property>
</action>
<action name="actionLogHLEDebug">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Debug</string>
</property>
</action>
<action name="actionLogHLEWarning">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Warning</string>
</property>
</action>
<action name="actionLogHLEInfo">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Info</string>
</property>
</action>
<action name="actionLogHLEError">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Error</string>
</property>
</action>
<action name="actionLogDefDebug">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Debug</string>
</property>
</action>
<action name="actionLogDefWarning">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Warning</string>
</property>
</action>
<action name="actionLogDefInfo">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Info</string>
</property>
</action>
<action name="actionLogDefError">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Error</string>
</property>
</action>
<action name="action_EmulationRunLoad">
<property name="text">
<string>Run on loa&amp;d</string>
</property>
</action>
<action name="action_DebugDumpFrame">
<property name="text">
<string>D&amp;ump next frame to log</string>
</property>
</action>
<action name="action_OptionsVertexCache">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Vertex Cache</string>
</property>
</action>
<action name="action_DebugMemoryViewTexture">
<property name="text">
<string>Memory View Texture...</string>
</property>
</action>
<action name="action_DebugDisplayList">
<property name="text">
<string>DisplayList...</string>
</property>
</action>
<action name="action_Simple_2xAA">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Simple 2xAA</string>
</property>
</action>
<action name="action_AFOff">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Off</string>
</property>
</action>
<action name="action_AF2x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>2x</string>
</property>
</action>
<action name="action_AF4x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>4x</string>
</property>
</action>
<action name="action_AF8x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>8x</string>
</property>
</action>
<action name="action_AF16x">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>16x</string>
</property>
</action>
<action name="action_Show_FPS_counter">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Show &amp;FPS counter</string>
</property>
</action>
<action name="action_Stretch_to_display">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>S&amp;tretch to display</string>
</property>
</action>
<action name="action_Sound">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>&amp;Sound emulation</string>
</property>
</action>
<action name="actionFrameskip">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Frameskip</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>
<class>QtEmuGL</class>
<extends>QWidget</extends>
<header>qtemugl.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>