ppsspp/Core/MIPS/PPC/PpcRegCacheVPU.cpp
2014-12-07 17:08:13 -05:00

314 lines
8.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <PpcEmitter.h>
#include "PpcRegCacheVPU.h"
#include "PpcJit.h"
using namespace PpcGen;
PpcRegCacheVPU::PpcRegCacheVPU(MIPSState *mips, MIPSComp::PpcJitOptions *options) : mips_(mips), options_(options) {
}
void PpcRegCacheVPU::Init(PPCXEmitter *emitter) {
emit_ = emitter;
}
void PpcRegCacheVPU::Start(MIPSAnalyst::AnalysisResults &stats) {
for (int i = 0; i < NUM_PPCVPUREG; i++) {
ar[i].mipsReg = -1;
ar[i].isDirty = false;
}
for (int i = 0; i < NUM_MIPSVPUREG; i++) {
mr[i].loc = ML_MEM;
mr[i].reg = INVALID_REG;
mr[i].imm = -1;
mr[i].spillLock = false;
}
}
const PPCReg *PpcRegCacheVPU::GetMIPSAllocationOrder(int &count) const {
// Note that R0 is reserved as scratch for now.
// R1 could be used as it's only used for scratch outside "regalloc space" now.
// R12 is also potentially usable.
// R4-R7 are registers we could use for static allocation or downcount.
// R8 is used to preserve flags in nasty branches.
// R9 and upwards are reserved for jit basics.
if (options_->downcountInRegister) {
static const PPCReg allocationOrder[] = {
/*R14, R15, R16, R17, R18, R19,*/
R20, R21, R22, R23, R24, R25,
R26, R27, R28, R29, R30, R31,
};
count = sizeof(allocationOrder) / sizeof(const int);
return allocationOrder;
} else {
static const PPCReg allocationOrder2[] = {
/*R14, R15, R16, R17, R18, R19,*/
R20, R21, R22, R23, R24, R25,
R26, R27, R28, R29, R30, R31,
};
count = sizeof(allocationOrder2) / sizeof(const int);
return allocationOrder2;
}
}
void PpcRegCacheVPU::FlushBeforeCall() {
// R4-R11 are preserved. Others need flushing.
/*
FlushPpcReg(R2);
FlushPpcReg(R3);
FlushPpcReg(R12);
*/
}
// TODO: Somewhat smarter spilling - currently simply spills the first available, should do
// round robin or FIFO or something.
PPCReg PpcRegCacheVPU::MapReg(MIPSReg mipsReg, int mapFlags) {
// Let's see if it's already mapped. If so we just need to update the dirty flag.
// We don't need to check for ML_NOINIT because we assume that anyone who maps
// with that flag immediately writes a "known" value to the register.
if (mr[mipsReg].loc == ML_PPCREG) {
if (ar[mr[mipsReg].reg].mipsReg != mipsReg) {
ERROR_LOG(HLE, "Register mapping out of sync! %i", mipsReg);
}
if (mapFlags & MAP_DIRTY) {
ar[mr[mipsReg].reg].isDirty = true;
}
return (PPCReg)mr[mipsReg].reg;
}
// Okay, not mapped, so we need to allocate an ARM register.
int allocCount;
const PPCReg *allocOrder = GetMIPSAllocationOrder(allocCount);
allocate:
for (int i = 0; i < allocCount; i++) {
int reg = allocOrder[i];
if (ar[reg].mipsReg == -1) {
// That means it's free. Grab it, and load the value into it (if requested).
ar[reg].isDirty = (mapFlags & MAP_DIRTY) ? true : false;
if (!(mapFlags & MAP_NOINIT)) {
if (mr[mipsReg].loc == ML_MEM) {
if (mipsReg != 0) {
emit_->LWZ((PPCReg)reg, CTXREG, GetMipsRegOffset(mipsReg));
} else {
// If we get a request to load the zero register, at least we won't spend
// time on a memory access...
emit_->MOVI2R((PPCReg)reg, 0);
}
} else if (mr[mipsReg].loc == ML_IMM) {
emit_->MOVI2R((PPCReg)reg, mr[mipsReg].imm);
ar[reg].isDirty = true; // IMM is always dirty.
}
}
ar[reg].mipsReg = mipsReg;
mr[mipsReg].loc = ML_PPCREG;
mr[mipsReg].reg = (PPCReg)reg;
return (PPCReg)reg;
}
}
// Still nothing. Let's spill a reg and goto 10.
// TODO: Use age or something to choose which register to spill?
// TODO: Spill dirty regs first? or opposite?
int bestToSpill = -1;
for (int i = 0; i < allocCount; i++) {
int reg = allocOrder[i];
if (ar[reg].mipsReg != -1 && mr[ar[reg].mipsReg].spillLock)
continue;
bestToSpill = reg;
break;
}
if (bestToSpill != -1) {
// ERROR_LOG(JIT, "Out of registers at PC %08x - spills register %i.", mips_->pc, bestToSpill);
FlushPpcReg((PPCReg)bestToSpill);
goto allocate;
}
// Uh oh, we have all them spilllocked....
ERROR_LOG(JIT, "Out of spillable registers at PC %08x!!!", mips_->pc);
return INVALID_REG;
}
void PpcRegCacheVPU::MapInIn(MIPSReg rd, MIPSReg rs) {
SpillLock(rd, rs);
MapReg(rd);
MapReg(rs);
ReleaseSpillLocks();
}
void PpcRegCacheVPU::MapDirtyIn(MIPSReg rd, MIPSReg rs, bool avoidLoad) {
SpillLock(rd, rs);
bool load = !avoidLoad || rd == rs;
MapReg(rd, MAP_DIRTY | (load ? 0 : MAP_NOINIT));
MapReg(rs);
ReleaseSpillLocks();
}
void PpcRegCacheVPU::MapDirtyInIn(MIPSReg rd, MIPSReg rs, MIPSReg rt, bool avoidLoad) {
SpillLock(rd, rs, rt);
bool load = !avoidLoad || (rd == rs || rd == rt);
MapReg(rd, MAP_DIRTY | (load ? 0 : MAP_NOINIT));
MapReg(rt);
MapReg(rs);
ReleaseSpillLocks();
}
void PpcRegCacheVPU::MapDirtyDirtyInIn(MIPSReg rd1, MIPSReg rd2, MIPSReg rs, MIPSReg rt, bool avoidLoad) {
SpillLock(rd1, rd2, rs, rt);
bool load1 = !avoidLoad || (rd1 == rs || rd1 == rt);
bool load2 = !avoidLoad || (rd2 == rs || rd2 == rt);
MapReg(rd1, MAP_DIRTY | (load1 ? 0 : MAP_NOINIT));
MapReg(rd2, MAP_DIRTY | (load2 ? 0 : MAP_NOINIT));
MapReg(rt);
MapReg(rs);
ReleaseSpillLocks();
}
void PpcRegCacheVPU::FlushPpcReg(PPCReg r) {
if (ar[r].mipsReg == -1) {
// Nothing to do, reg not mapped.
return;
}
if (ar[r].mipsReg != -1) {
if (ar[r].isDirty && mr[ar[r].mipsReg].loc == ML_PPCREG)
emit_->STW(r, CTXREG, GetMipsRegOffset(ar[r].mipsReg));
// IMMs won't be in an ARM reg.
mr[ar[r].mipsReg].loc = ML_MEM;
mr[ar[r].mipsReg].reg = INVALID_REG;
mr[ar[r].mipsReg].imm = 0;
} else {
ERROR_LOG(HLE, "Dirty but no mipsreg?");
}
ar[r].isDirty = false;
ar[r].mipsReg = -1;
}
void PpcRegCacheVPU::FlushR(MIPSReg r) {
switch (mr[r].loc) {
case ML_IMM:
// IMM is always "dirty".
emit_->MOVI2R(SREG, mr[r].imm);
emit_->STW(SREG, CTXREG, GetMipsRegOffset(r));
break;
case ML_PPCREG:
if (mr[r].reg == INVALID_REG) {
ERROR_LOG(HLE, "FlushMipsReg: MipsReg had bad PpcReg");
}
if (ar[mr[r].reg].isDirty) {
emit_->STW((PPCReg)mr[r].reg, CTXREG, GetMipsRegOffset(r));
ar[mr[r].reg].isDirty = false;
}
ar[mr[r].reg].mipsReg = -1;
break;
case ML_MEM:
// Already there, nothing to do.
break;
default:
//BAD
break;
}
mr[r].loc = ML_MEM;
mr[r].reg = INVALID_REG;
mr[r].imm = 0;
}
void PpcRegCacheVPU::FlushAll() {
for (int i = 0; i < NUM_MIPSVPUREG; i++) {
FlushR(i);
}
// Sanity check
for (int i = 0; i < NUM_PPCVPUREG; i++) {
if (ar[i].mipsReg != -1) {
ERROR_LOG(JIT, "Flush fail: ar[%i].mipsReg=%i", i, ar[i].mipsReg);
}
}
}
void PpcRegCacheVPU::SetImm(MIPSReg r, u32 immVal) {
if (r == 0)
ERROR_LOG(JIT, "Trying to set immediate %08x to r0", immVal);
// Zap existing value if cached in a reg
if (mr[r].loc == ML_PPCREG) {
ar[mr[r].reg].mipsReg = -1;
ar[mr[r].reg].isDirty = false;
}
mr[r].loc = ML_IMM;
mr[r].imm = immVal;
mr[r].reg = INVALID_REG;
}
bool PpcRegCacheVPU::IsImm(MIPSReg r) const {
if (r == 0) return true;
return mr[r].loc == ML_IMM;
}
u32 PpcRegCacheVPU::GetImm(MIPSReg r) const {
if (r == 0) return 0;
if (mr[r].loc != ML_IMM) {
ERROR_LOG(JIT, "Trying to get imm from non-imm register %i", r);
}
return mr[r].imm;
}
int PpcRegCacheVPU::GetMipsRegOffset(MIPSReg r) {
if (r < 32)
return r * 4;
switch (r) {
case MIPSREG_HI:
return offsetof(MIPSState, hi);
case MIPSREG_LO:
return offsetof(MIPSState, lo);
}
ERROR_LOG(JIT, "bad mips register %i", r);
return 0; // or what?
}
void PpcRegCacheVPU::SpillLock(MIPSReg r1, MIPSReg r2, MIPSReg r3, MIPSReg r4) {
mr[r1].spillLock = true;
if (r2 != -1) mr[r2].spillLock = true;
if (r3 != -1) mr[r3].spillLock = true;
if (r4 != -1) mr[r4].spillLock = true;
}
void PpcRegCacheVPU::ReleaseSpillLocks() {
for (int i = 0; i < NUM_MIPSVPUREG; i++) {
mr[i].spillLock = false;
}
}
void PpcRegCacheVPU::ReleaseSpillLock(MIPSReg reg) {
mr[reg].spillLock = false;
}
PPCReg PpcRegCacheVPU::R(int mipsReg) {
if (mr[mipsReg].loc == ML_PPCREG) {
return (PPCReg)mr[mipsReg].reg;
} else {
ERROR_LOG(JIT, "Reg %i not in ppc reg. compilerPC = %08x", mipsReg, compilerPC_);
return INVALID_REG; // BAAAD
}
}