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Debugger
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
W32Util
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
bitmap1.bmp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Breakpoints.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DlgDynaView.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
DSoundStream.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
EmuThread.cpp
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Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
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2012-11-23 12:42:35 +01:00 |
EmuThread.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
Globals.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
icon1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.cpp
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
InputBox.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
InputDevice.cpp
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
InputDevice.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
KeyboardDevice.cpp
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
KeyboardDevice.h
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
main.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
main.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
MIPSCompALU.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
MIPSCompBranch.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
OpenGLBase.cpp
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Add zoom setting to Windows version. Doesn't work while playing.
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2012-11-17 17:46:05 +01:00 |
OpenGLBase.h
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Add zoom setting to Windows version. Doesn't work while playing.
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2012-11-17 17:46:05 +01:00 |
Potemkin.txt
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
ppsspp.ico
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v0.3
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2012-11-20 11:54:51 +01:00 |
ppsspp.rc
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Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
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2012-11-23 12:42:35 +01:00 |
PPSSPP.sln
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Fixes and optimizations to vertex decoding and lighting.
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2012-11-16 15:16:14 +01:00 |
PPSSPP.vcxproj
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Correct stdafx.h path in project file.
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2012-11-22 13:21:48 -08:00 |
PPSSPP.vcxproj.filters
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Correct stdafx.h path in project file.
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2012-11-22 13:21:48 -08:00 |
README.TXT
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
resource.h
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Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
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2012-11-23 12:42:35 +01:00 |
rt_manif.bin
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Add a missing file that gitignore caught
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2012-11-04 21:06:39 +01:00 |
stdafx.cpp
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stdafx.h
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Move toplevel windows-specific files to the Windows dir
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2012-11-21 14:33:38 -03:00 |
stop1.ico
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsFileSystem.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |
WindowsHost.cpp
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
WindowsHost.h
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Add a class for keyboard input
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2012-11-12 17:49:40 +00:00 |
WndMainWindow.cpp
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Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
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2012-11-23 12:42:35 +01:00 |
WndMainWindow.h
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Several fixes to build under stricter C++11
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2012-11-21 14:33:50 -03:00 |
XinputDevice.cpp
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Various warning, logging, jit fixes
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2012-11-17 19:56:28 +01:00 |
XinputDevice.h
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Xinput input support
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2012-11-12 17:40:01 +00:00 |
XPTheme.h
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Add snapshot of the whole source code.
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2012-11-01 16:19:01 +01:00 |