ppsspp/android/jni
2013-01-04 10:26:14 +01:00
..
Android.mk Use snappy to compress savestates. This is a bit of a hackjob sorry, will clean after 0.5. 2013-01-02 22:13:29 +01:00
Application.mk Add armeabi on android 2012-12-02 22:48:31 +01:00
EmuScreen.cpp Fix bAutoRun config option, add to menu. (Run on Load). 2013-01-04 10:26:14 +01:00
EmuScreen.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
GamepadEmu.cpp Fix buttons for the virtual gamepad 2012-12-28 13:49:36 +01:00
GamepadEmu.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MenuScreens.cpp Add option for 2x buffered rendering on Android. 2013-01-03 12:04:00 +01:00
MenuScreens.h windows gui option for buffered rendering. Misc fixes, prettier checkbox on android. 2012-11-20 11:35:48 +01:00
NativeApp.cpp Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
ui_atlas.cpp windows gui option for buffered rendering. Misc fixes, prettier checkbox on android. 2012-11-20 11:35:48 +01:00
ui_atlas.h windows gui option for buffered rendering. Misc fixes, prettier checkbox on android. 2012-11-20 11:35:48 +01:00
UIShader.cpp Fixes to usage of gl state stuff 2012-11-25 17:21:23 +01:00
UIShader.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00